Explode

Explode — CS2 Stats

76561198081981009[U:1:121715281]Steam profile ↗✓ No bans

1,126Tracked matches60%Win rate2020Tracked since
CSDB Rating5.5 SolidSupport
Premier CS Rating16,140Purple band · top ~23.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,126 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 18 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,140 +2,223 10 Aug7 Sept · 16 days played
13,65316,140peak 16,14010 Aug7 Sept
16,140Peak Premier in tracked matches
29Days played since 2026-07-18

Premier CS Rating

  • At peak — 16,140
  • +2,223 over 30 days · improving
  • Next: Pink band at 20,000 3,860 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGExplodeFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,140 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning57
Utility58

0–100 skill scores via Leetify.

Recent form

HOT50464Last 10050%Win rateWLLWLWWWWW

Last 10 vs previous 10: +10pp win rate · −0.05 avg rating · −0.3pp headshot accuracy · −40ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 569ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 549ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim5.6
Utility5.8
Positioning5.7
Opening Duels3.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.7
Utility5.8
Mechanics4.2
Opening Duels3.3
Win Impact8.3

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time590ms−14ms
first ⅓ avg 604ms → last ⅓ avg 590ms
Headshot accuracy11.6%−1.5%
first ⅓ avg 13.1% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–5 · mirage, 21 Aug
27%Best headshot accuracy · 13–2 · mirage, 6 Aug
438msFastest reaction time · 13–3 · inferno, 25 Aug
13–0Biggest win · mirage, 6 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
49In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 69% over 13nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB168850%-0.00
dust2C1661038%0.00
ancientS139469%0.03
mirageA127558%0.02
anubisB115645%0.02
cacheA106460%0.00
nukeD103730%-0.00
office31233%-0.02
train32167%-0.02
vertigo31233%0.02
italy110100%0.04
fachwerk110100%0.08
boulder1010%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
36.2%Accuracy (enemy spotted)
41.7%Spray accuracy
69.1%Counter-strafing
10.5°Preaim
594msReaction time
25.5%T opening success
56.7%CT opening success
0.54Enemies flashed / flash
8.2%Flash assists
12.59HE damage / grenade
7.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5057% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4854% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–80.0115%3 Sept
office8–13-0.0213%3 Sept
office9–13-0.0515%2 Sept
ancient13–10-0.019%27 Aug
anubis14–16-0.017%25 Aug
cache13–8-0.0111%25 Aug
inferno13–30.0617%25 Aug
cache13–20.0414%23 Aug
ancient13–60.017%23 Aug
inferno13–110.0111%23 Aug
dust28–130.0216%23 Aug
anubis13–60.0216%22 Aug
mirage13–50.0512%22 Aug
mirage13–50.0212%22 Aug
dust211–13-0.0112%22 Aug
dust211–130.0113%21 Aug
dust216–120.0412%21 Aug
mirage13–50.1818%21 Aug
ancient10–130.013%21 Aug
anubis13–60.169%21 Aug
ancient13–70.0113%21 Aug
inferno10–13-0.059%21 Aug
inferno13–9-0.0012%20 Aug
anubis14–160.0115%20 Aug
inferno5–130.026%20 Aug
ancient13–20.067%20 Aug
dust28–13-0.0411%20 Aug
dust213–1-0.018%19 Aug
cache13–60.0114%19 Aug
inferno9–130.0210%19 Aug
nuke13–5-0.0312%19 Aug
anubis11–130.021%19 Aug
cache13–40.1121%17 Aug
dust213–80.0711%17 Aug
dust211–130.0311%17 Aug
inferno9–130.0511%16 Aug
nuke7–130.014%16 Aug
ancient13–7-0.038%16 Aug
dust210–130.0214%15 Aug
nuke15–150.0412%13 Aug
inferno13–40.0411%13 Aug
nuke13–10.0311%13 Aug
ancient14–160.1015%13 Aug
cache7–13-0.0713%13 Aug
inferno16–130.0218%12 Aug
cache13–20.0610%12 Aug
dust28–13-0.0613%12 Aug
train13–40.0215%12 Aug
train13–10-0.0310%12 Aug
dust213–8-0.005%11 Aug
nuke2–13-0.100%11 Aug
anubis13–60.067%10 Aug
ancient13–50.0416%10 Aug
ancient8–130.0412%10 Aug
ancient10–13-0.0625%10 Aug
cache3–130.0113%10 Aug
anubis13–5-0.0224%10 Aug
cache1–13-0.0410%10 Aug
inferno11–00.0412%10 Aug
nuke13–110.0221%9 Aug
ancient13–80.075%9 Aug
dust210–130.0216%9 Aug
mirage13–90.017%9 Aug
dust213–8-0.0017%9 Aug
nuke10–130.1014%9 Aug
inferno6–13-0.0811%9 Aug
train12–12-0.0311%7 Aug
nuke11–130.0111%6 Aug
dust25–13-0.0620%6 Aug
mirage13–00.0717%6 Aug
mirage13–20.0727%6 Aug
mirage10–13-0.0416%6 Aug
inferno13–6-0.0113%5 Aug
ancient13–30.124%5 Aug
vertigo11–13-0.0010%4 Aug
mirage13–8-0.0312%3 Aug
anubis5–130.059%3 Aug
inferno13–10-0.018%31 Jul
mirage5–13-0.0010%31 Jul
anubis9–13-0.052%31 Jul
mirage3–13-0.0920%29 Jul
nuke10–13-0.0416%29 Jul
ancient13–40.0011%28 Jul
cache8–13-0.0612%28 Jul
italy13–50.0422%28 Jul
inferno4–13-0.0420%28 Jul
fachwerk13–110.0816%28 Jul
mirage12–12-0.0317%27 Jul
dust213–0-0.020%27 Jul
vertigo13–60.099%27 Jul
anubis13–30.0112%22 Jul
anubis6–13-0.055%22 Jul
nuke6–13-0.038%21 Jul
inferno4–13-0.0719%21 Jul
vertigo10–13-0.0316%21 Jul
boulder8–130.0310%21 Jul
cache13–11-0.0122%18 Jul
mirage7–13-0.0113%18 Jul
dust27–13-0.0115%18 Jul
inferno12–12-0.0512%18 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →