oddavie

oddavie — CS2 Stats

NO76561198070112244[U:1:109846516]Steam profile ↗✓ No bans

1,146Tracked matches57%Win rate2022Tracked since
CSDB Rating4.7 DevelopingClutch Specialist
FaceitLevel 5 · 1,339 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 22 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,877 -2,986 22 Feb – 3 Jun · 21 days played
14,47817,981peak 17,98122 Feb3 Jun
18,230Peak Premier in tracked matches
1,339Highest Faceit ELO seen on CSDB
49Days played since 2026-02-22

Faceit ELO

  • At peak — 1,339
  • Next: Level 7 at 1,351 — 12 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGoddavieFACEITLevel 5 · 1,339 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,339csdb.gg/stats

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Performance scores

Aim61
Positioning47
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateLLLLWWWWWL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −1.5pp headshot accuracy · −72ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 556ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 547ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.2 against its own average).

Aim6.1
Utility4.8
Positioning4.7
Opening Duels1.3
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.7
Utility4.8
Mechanics6.2
Opening Duels1.1
Win Impact7.2

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time591ms−23ms
first ⅓ avg 614ms → last ⅓ avg 591ms
Headshot accuracy16.9%+0.9%
first ⅓ avg 16.0% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · ancient, 10 Mar →
36%Best headshot accuracy · 13–2 · cache, 30 Jul →
383msFastest reaction time · 13–11 · inferno, 15 Jun →
13–2Biggest win · nuke, 5 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
11–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 67% over 9anubisWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
ancientB2612–1446%-0.01
infernoA2011–955%0.00
nukeB199–1047%-0.02
anubisC188–1044%-0.03
overpassS96–367%-0.01
cache—41–325%-0.03
dust2—31–233%-0.06
mirage—10–10%-0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

444Matches
50%Win rate
0.90Avg K/D
67.2ADR
45%Headshot %

Clutches & streaks

46%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno11150%0.8813.0
Ancient10346%0.8812.9
Nuke8858%0.9213.4
Anubis6253%0.8912.1
Train2752%1.0013.6
Overpass1947%0.9816.1
Vertigo933%0.8815.3
Cache812%0.7412.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.2%Headshot accuracy
32.9%Accuracy (enemy spotted)
39.2%Spray accuracy
78.0%Counter-strafing
11.5°Preaim
589msReaction time
38.9%T opening success
27.8%CT opening success
0.40Enemies flashed / flash
2.2%Flash assists
7.57HE damage / grenade
7.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4022 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8968% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.0116%22 Sept →
inferno10–13-0.0213%17 Sept →
nuke6–130.0218%17 Sept →
inferno11–130.0223%7 Sept →
ancient13–100.0010%7 Sept →
anubis13–30.0722%5 Sept →
nuke13–20.0215%5 Sept →
nuke13–11-0.0118%5 Sept →
nuke13–100.0311%3 Sept →
ancient7–13-0.029%29 Aug →
inferno8–13-0.0211%28 Aug →
inferno13–6-0.0114%22 Aug →
cache7–13-0.0223%15 Aug →
cache8–13-0.0512%13 Aug →
ancient13–70.0217%13 Aug →
anubis13–11-0.0115%10 Aug →
inferno8–13-0.0331%6 Aug →
cache8–13-0.0016%6 Aug →
dust213–5-0.0617%6 Aug →
anubis13–5-0.0614%5 Aug →
ancient4–13-0.039%1 Aug →
anubis13–80.0116%1 Aug →
ancient13–8-0.0220%1 Aug →
ancient13–90.0123%30 Jul →
cache13–2-0.0236%30 Jul →
ancient10–13-0.0113%30 Jul →
nuke10–13-0.0221%30 Jul →
inferno13–80.0321%30 Jul →
anubis13–10-0.0218%30 Jul →
ancient16–13-0.0017%30 Jul →
ancient13–160.0011%23 Jul →
nuke11–13-0.0018%23 Jul →
overpass11–130.0010%24 Jun →
nuke10–13-0.0412%24 Jun →
nuke13–80.0115%16 Jun →
overpass16–14-0.0416%16 Jun →
ancient7–13-0.0423%16 Jun →
inferno13–11-0.0112%15 Jun →
ancient13–11-0.0217%15 Jun →
ancient13–60.0513%9 Jun →
inferno9–13-0.0318%3 Jun →
ancient8–13-0.0419%3 Jun →
inferno15–15-0.0324%30 May →
overpass13–110.0218%30 May →
anubis3–13-0.0812%29 May →
anubis13–7-0.0119%29 May →
nuke13–60.0021%25 May →
ancient13–6-0.0118%24 May →
inferno14–160.046%24 May →
inferno13–60.0519%24 May →
nuke13–10-0.0312%17 May →
inferno13–80.0116%14 May →
inferno13–80.0417%11 May →
overpass16–140.0116%11 May →
nuke13–8-0.0611%10 May →
nuke14–16-0.0311%26 Apr →
anubis13–11-0.0121%23 Apr →
nuke11–13-0.0920%23 Apr →
ancient6–13-0.0413%6 Apr →
ancient6–13-0.0517%31 Mar →
overpass14–160.047%31 Mar →
ancient11–130.0214%31 Mar →
inferno13–8-0.0213%29 Mar →
anubis9–13-0.0511%25 Mar →
inferno8–130.0125%24 Mar →
ancient13–40.0221%24 Mar →
nuke7–13-0.0520%24 Mar →
anubis6–13-0.046%18 Mar →
inferno7–13-0.0615%18 Mar →
anubis13–3-0.0323%17 Mar →
nuke16–14-0.0414%17 Mar →
ancient4–13-0.0314%16 Mar →
nuke8–13-0.0615%16 Mar →
anubis9–130.0116%16 Mar →
inferno16–14-0.0517%15 Mar →
overpass13–6-0.0219%15 Mar →
ancient13–60.0814%15 Mar →
ancient13–30.1318%10 Mar →
overpass13–10-0.0325%10 Mar →
anubis3–13-0.0725%10 Mar →
overpass13–7-0.0310%9 Mar →
dust25–13-0.0429%9 Mar →
ancient4–13-0.0615%3 Mar →
overpass6–13-0.0226%3 Mar →
nuke13–60.0622%3 Mar →
ancient10–13-0.0410%2 Mar →
anubis7–13-0.0519%2 Mar →
dust28–13-0.0816%27 Feb →
ancient13–2-0.0117%27 Feb →
nuke8–13-0.1013%27 Feb →
anubis8–13-0.0815%27 Feb →
inferno13–11-0.0519%27 Feb →
nuke11–130.0110%26 Feb →
ancient11–13-0.098%26 Feb →
ancient7–13-0.047%25 Feb →
inferno13–30.0318%25 Feb →
anubis6–13-0.0319%25 Feb →
anubis6–13-0.0213%24 Feb →
inferno13–30.118%24 Feb →
mirage9–13-0.0713%22 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →