maetzN

maetzN — CS2 Stats

DE76561198068616307[U:1:108350579]Steam profile ↗VAC banned

865Tracked matches48%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating19,084Top 50% of 183,637 CSDB-tracked playersPurple band · top ~12.1% of ranked players (population est.)
CSDB Leaderboard#87233 of 228367 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 23 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,084 -2,448 23 Jul18 Sept · 37 days played
18,52621,755peak 21,75523 Jul18 Sept
22,316Peak Premier in tracked matches
36Days played since 2026-07-23

Premier CS Rating

  • 2,671 below peak (21,755)
  • -1,940 over 30 days · declining
  • Next: Pink band at 20,000 916 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGmaetzNFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,084 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning62
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateLWLWWLWWLW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +4.6pp headshot accuracy · +15ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 514ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 528ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 521ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim8.1
Utility3.3
Positioning6.2
Opening Duels4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.2
Utility3.3
Mechanics5.9
Opening Duels3.2
Win Impact4.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time518ms−76ms
first ⅓ avg 594ms → last ⅓ avg 518ms
Headshot accuracy15.4%−6.0%
first ⅓ avg 21.4% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–0 · nuke, 9 Aug
56%Best headshot accuracy · 9–5 · inferno, 12 Aug
383msFastest reaction time · 13–11 · inferno, 18 Sept
13–0Biggest win · nuke, 9 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
107In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 63% over 8ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B27141352%0.00
infernoC2281436%-0.00
cacheC156940%-0.01
ancientD1331023%-0.00
mirageB126650%-0.01
nukeA85363%0.02
anubis330100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
39.7%Accuracy (enemy spotted)
41.4%Spray accuracy
76.6%Counter-strafing
9.3°Preaim
516msReaction time
35.3%T opening success
50.7%CT opening success
0.40Enemies flashed / flash
5.2%Flash assists
10.18HE damage / grenade
2.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3979 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.286% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.058%18 Sept
inferno13–11-0.0317%18 Sept
nuke11–130.0210%18 Sept
dust216–130.0620%13 Sept
mirage13–60.0519%13 Sept
inferno10–130.0219%13 Sept
dust213–10-0.0217%12 Sept
nuke13–6-0.0311%12 Sept
cache6–13-0.0132%12 Sept
inferno16–13-0.0130%12 Sept
ancient15–150.0415%12 Sept
dust28–13-0.0316%9 Sept
ancient9–130.0113%9 Sept
inferno11–13-0.0212%9 Sept
cache11–13-0.0211%8 Sept
inferno13–50.0313%8 Sept
dust211–13-0.0616%1 Sept
inferno13–50.046%1 Sept
cache15–150.1223%1 Sept
nuke16–13-0.0110%31 Aug
ancient13–110.0118%31 Aug
dust213–40.0613%31 Aug
cache7–13-0.0518%31 Aug
inferno6–13-0.0712%26 Aug
nuke13–80.0015%26 Aug
dust215–150.0327%26 Aug
cache13–11-0.032%25 Aug
inferno10–13-0.026%24 Aug
inferno9–130.0216%24 Aug
inferno7–13-0.0020%22 Aug
dust28–13-0.0313%21 Aug
inferno13–80.0116%21 Aug
dust26–13-0.0614%21 Aug
nuke15–150.0415%20 Aug
mirage7–13-0.0224%20 Aug
dust25–13-0.0035%20 Aug
mirage10–13-0.0013%18 Aug
ancient10–130.0613%18 Aug
dust216–130.0829%18 Aug
anubis13–90.0419%17 Aug
inferno10–13-0.0017%17 Aug
dust213–100.0216%16 Aug
inferno7–13-0.0221%16 Aug
anubis13–11-0.0114%15 Aug
inferno13–11-0.0123%15 Aug
cache5–13-0.0431%15 Aug
dust213–50.0419%13 Aug
cache13–7-0.0235%13 Aug
mirage9–13-0.0115%13 Aug
ancient9–13-0.0713%12 Aug
ancient9–13-0.0416%12 Aug
inferno9–50.0456%12 Aug
ancient6–13-0.0515%11 Aug
mirage13–9-0.0232%11 Aug
inferno15–15-0.0914%10 Aug
mirage13–80.0233%10 Aug
nuke16–140.0116%9 Aug
ancient16–13-0.0119%9 Aug
nuke13–00.1512%9 Aug
cache1–13-0.124%9 Aug
inferno10–130.0425%8 Aug
dust210–13-0.0114%8 Aug
cache13–5-0.0426%8 Aug
mirage13–90.0419%8 Aug
mirage10–130.0218%7 Aug
dust27–130.0325%7 Aug
ancient9–13-0.0222%6 Aug
dust214–160.0121%6 Aug
cache13–110.0428%6 Aug
inferno6–13-0.088%5 Aug
dust213–3-0.0734%5 Aug
inferno13–110.0118%5 Aug
dust29–13-0.0610%3 Aug
dust213–7-0.0028%2 Aug
ancient9–130.0119%2 Aug
cache13–100.0524%2 Aug
dust213–60.0621%2 Aug
dust29–13-0.0223%1 Aug
inferno9–13-0.0229%1 Aug
cache10–13-0.0126%1 Aug
dust213–70.0318%29 Jul
anubis13–100.0417%29 Jul
mirage8–13-0.0813%29 Jul
dust213–3-0.0030%28 Jul
dust29–130.0620%28 Jul
mirage5–13-0.0914%28 Jul
ancient11–130.0214%27 Jul
cache16–140.0317%27 Jul
dust213–9-0.0026%27 Jul
cache9–13-0.0311%27 Jul
dust211–13-0.0311%26 Jul
ancient13–40.0418%26 Jul
inferno6–130.0119%26 Jul
mirage13–60.0214%26 Jul
nuke7–130.0119%26 Jul
dust213–70.0734%26 Jul
dust213–1-0.0516%26 Jul
mirage13–11-0.0138%25 Jul
ancient4–13-0.0131%24 Jul
inferno9–130.0938%23 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →