maetzN

maetzN — CS2 Stats

DE76561198068616307[U:1:108350579]Steam profile ↗VAC banned

842Tracked matches39%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating19,168Purple band · top ~11.8% of ranked players (population est.)
CSDB Leaderboard#14897 of 32810 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Share this profile

CSDB.GGmaetzNFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,168 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning58
Utility44

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateLWTWLLLLWL

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression8.6
Utility4.4
Positioning5.8
Opening Duels4.1

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.8
Utility4.4
Mechanics6.3
Opening Duels4.1
Win Impact1.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time531ms−80ms
first ⅓ avg 611ms → last ⅓ avg 531ms
Headshot accuracy19.9%−4.3%
first ⅓ avg 24.2% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 13–0
130Biggest win — nuke
4Longest win streak
85In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C32141844%-0.01
infernoD1941521%-0.00
mirageB136746%-0.01
cacheS128467%-0.01
ancientD1221017%-0.01
nukeS64267%0.03
anubisS65183%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
41.2%Accuracy (enemy spotted)
45.6%Spray accuracy
78.4%Counter-strafing
8.8°Preaim
533msReaction time
35.9%T opening success
56.6%CT opening success
0.60Enemies flashed / flash
3.6%Flash assists
10.83HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5151 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8962% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0712%26 Aug
nuke13–80.0015%26 Aug
dust215–150.0327%26 Aug
cache13–11-0.032%25 Aug
inferno10–13-0.026%24 Aug
inferno9–130.0216%24 Aug
inferno7–13-0.0020%22 Aug
dust28–13-0.0313%21 Aug
inferno13–80.0116%21 Aug
dust26–13-0.0614%21 Aug
nuke15–150.0415%20 Aug
mirage7–13-0.0224%20 Aug
dust25–13-0.0035%20 Aug
mirage10–13-0.0013%18 Aug
ancient10–130.0613%18 Aug
dust216–130.0829%18 Aug
anubis13–90.0419%17 Aug
inferno10–13-0.0017%17 Aug
dust213–100.0216%16 Aug
inferno7–13-0.0221%16 Aug
anubis13–11-0.0114%15 Aug
inferno13–11-0.0123%15 Aug
cache5–13-0.0431%15 Aug
dust213–50.0419%13 Aug
cache13–7-0.0235%13 Aug
mirage9–13-0.0115%13 Aug
ancient9–13-0.0713%12 Aug
ancient9–13-0.0416%12 Aug
inferno9–50.0456%12 Aug
ancient6–13-0.0515%11 Aug
mirage13–9-0.0232%11 Aug
inferno15–15-0.0914%10 Aug
mirage13–80.0233%10 Aug
nuke16–140.0116%9 Aug
ancient16–13-0.0119%9 Aug
nuke13–00.1512%9 Aug
cache1–13-0.124%9 Aug
inferno10–130.0425%8 Aug
dust210–13-0.0114%8 Aug
cache13–5-0.0426%8 Aug
mirage13–90.0419%8 Aug
mirage10–130.0218%7 Aug
dust27–130.0325%7 Aug
ancient9–13-0.0222%6 Aug
dust214–160.0121%6 Aug
cache13–110.0428%6 Aug
inferno6–13-0.088%5 Aug
dust213–3-0.0734%5 Aug
inferno13–110.0118%5 Aug
dust29–13-0.0610%3 Aug
dust213–7-0.0028%2 Aug
ancient9–130.0119%2 Aug
cache13–100.0524%2 Aug
dust213–60.0621%2 Aug
dust29–13-0.0223%1 Aug
inferno9–13-0.0229%1 Aug
cache10–13-0.0126%1 Aug
dust213–70.0318%29 Jul
anubis13–100.0417%29 Jul
mirage8–13-0.0813%29 Jul
dust213–3-0.0030%28 Jul
dust29–130.0620%28 Jul
mirage5–13-0.0914%28 Jul
ancient11–130.0214%27 Jul
cache16–140.0317%27 Jul
dust213–9-0.0026%27 Jul
cache9–13-0.0311%27 Jul
dust211–13-0.0311%26 Jul
ancient13–40.0418%26 Jul
inferno6–130.0119%26 Jul
mirage13–60.0214%26 Jul
nuke7–130.0119%26 Jul
dust213–70.0734%26 Jul
dust213–1-0.0516%26 Jul
mirage13–11-0.0138%25 Jul
ancient4–13-0.0131%24 Jul
inferno9–130.0938%23 Jul
dust211–130.0728%23 Jul
anubis13–4-0.1017%22 Jul
ancient10–130.0118%22 Jul
cache13–100.0433%22 Jul
dust24–13-0.0655%21 Jul
inferno7–90.0156%21 Jul
dust20–13-0.107%19 Jul
mirage13–70.0524%19 Jul
dust213–9-0.0516%19 Jul
dust213–30.0218%19 Jul
dust28–13-0.0823%19 Jul
nuke13–10-0.0424%19 Jul
inferno3–13-0.0325%19 Jul
dust213–3-0.0326%19 Jul
mirage2–13-0.0317%19 Jul
dust215–15-0.0126%18 Jul
dust210–13-0.0117%18 Jul
dust215–15-0.0221%18 Jul
anubis3–13-0.0522%18 Jul
inferno7–130.0222%18 Jul
cache13–9-0.0122%18 Jul
ancient6–13-0.0923%17 Jul
anubis13–20.0822%17 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →