✪ r1lle

✪ r1lle — CS2 Stats

76561198066167702[U:1:105901974]Steam profile ↗✓ No bans

3,125Tracked matches57%Win rate2020Tracked since
CSDB Rating5.1 DevelopingSupport
Premier CS Rating19,629Top 50% of 200,982 CSDB-tracked playersPurple band · top ~10% of ranked players (population est.)
CSDB Leaderboard#86614 of 247856 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−19Premier CS Rating · 19,648 → 19,629

Rating over time

Premier CS Rating: 19,629 -483 18 Jul – 1 Oct · 27 days played
18,11521,947peak 21,94718 Jul1 Oct
21,947Peak Premier in tracked matches
27Days played since 2026-07-18

Premier CS Rating

  • 2,318 below peak (21,947)
  • +181 over 30 days · steady
  • Next: Pink band at 20,000 — 371 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG✪ r1lleFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,629 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning43
Utility57

0–100 skill scores via Leetify.

Recent form

HOT54–44–2Last 10054%Win rateWLWWLWWWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +2.7pp headshot accuracy · +77ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 628ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim6.2
Utility5.7
Positioning4.3
Opening Duels0.4
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.3
Utility5.7
Mechanics3.6
Opening Duels2.2
Win Impact7.2

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time560ms−34ms
first ⅓ avg 594ms → last ⅓ avg 560ms
Headshot accuracy15.8%−1.0%
first ⅓ avg 16.8% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · dust2, 18 Jul →
36%Best headshot accuracy · 13–8 · cache, 18 Jul →
406msFastest reaction time · 13–6 · anubis, 1 Oct →
13–2Biggest win · ancient, 22 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
13–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 100% over 13ancientWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
infernoC229–1341%-0.00
dust2B1910–953%-0.02
ancientD153–1220%-0.02
mirageB136–746%-0.03
nukeS1313–0100%-0.00
cacheS108–280%0.01
anubisA85–363%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

213Matches
53%Win rate
1.22Avg K/D
85.1ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21759%1.0916.1
Cache850%1.2919.4
Ancient667%1.1918.5
Inferno540%1.2920.8
Mirage425%0.6913.0
Anubis20%1.1218.5
Nuke2100%1.1618.5
Overpass250%1.2219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
37.2%Accuracy (enemy spotted)
41.7%Spray accuracy
66.1%Counter-strafing
11.3°Preaim
552msReaction time
44.9%T opening success
32.5%CT opening success
0.53Enemies flashed / flash
4.9%Flash assists
9.44HE damage / grenade
10.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.4521% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.014%1 Oct →
dust29–13-0.0221%1 Oct →
inferno13–90.0815%30 Sept →
inferno13–4-0.0516%30 Sept →
dust25–13-0.0922%30 Sept →
mirage13–7-0.0219%29 Sept →
cache13–110.0313%29 Sept →
cache13–110.0618%27 Sept →
nuke13–11-0.0321%27 Sept →
mirage10–13-0.0516%27 Sept →
dust28–13-0.089%27 Sept →
ancient9–13-0.0816%23 Sept →
inferno13–60.1217%23 Sept →
nuke13–11-0.0113%23 Sept →
nuke13–11-0.0514%23 Sept →
ancient11–13-0.0411%23 Sept →
mirage10–13-0.0721%23 Sept →
dust28–130.0813%23 Sept →
mirage13–8-0.0810%23 Sept →
inferno14–16-0.0317%22 Sept →
ancient13–20.0413%22 Sept →
nuke13–50.049%22 Sept →
nuke13–90.0318%21 Sept →
mirage13–80.0519%21 Sept →
ancient12–160.0218%20 Sept →
ancient10–13-0.0418%20 Sept →
nuke13–60.0613%20 Sept →
ancient14–160.0210%20 Sept →
nuke13–90.0219%20 Sept →
mirage9–13-0.0312%20 Sept →
anubis7–13-0.0119%20 Sept →
dust29–13-0.0616%20 Sept →
mirage7–13-0.0530%17 Sept →
dust213–11-0.0424%17 Sept →
inferno13–11-0.0418%17 Sept →
dust213–20.0020%17 Sept →
anubis16–12-0.0414%6 Sept →
dust213–70.0525%5 Sept →
dust28–13-0.0420%5 Sept →
ancient4–13-0.028%5 Sept →
ancient13–70.0013%30 Aug →
dust213–100.0020%30 Aug →
anubis13–30.0217%30 Aug →
inferno5–13-0.0410%29 Aug →
inferno7–13-0.0111%29 Aug →
mirage3–13-0.0617%29 Aug →
inferno11–130.005%21 Aug →
nuke13–8-0.0711%21 Aug →
anubis7–13-0.0120%21 Aug →
inferno7–13-0.067%21 Aug →
inferno10–13-0.0319%21 Aug →
mirage8–13-0.0515%13 Aug →
ancient8–13-0.0517%13 Aug →
nuke13–5-0.066%5 Aug →
nuke13–40.0316%5 Aug →
anubis15–15-0.062%4 Aug →
dust213–10-0.0211%4 Aug →
anubis13–11-0.0312%4 Aug →
cache16–140.0120%4 Aug →
dust210–13-0.0513%31 Jul →
inferno4–13-0.0718%31 Jul →
inferno11–130.0422%30 Jul →
inferno7–13-0.0110%30 Jul →
dust22–13-0.1412%30 Jul →
mirage13–110.0218%26 Jul →
cache13–10-0.0120%26 Jul →
ancient13–9-0.0210%25 Jul →
inferno13–90.0215%25 Jul →
ancient5–13-0.0318%25 Jul →
dust213–10-0.058%24 Jul →
inferno16–13-0.0419%24 Jul →
mirage13–110.0225%23 Jul →
dust26–13-0.0721%23 Jul →
cache13–110.0615%23 Jul →
anubis13–110.0214%23 Jul →
inferno4–130.0214%23 Jul →
nuke13–100.0423%23 Jul →
inferno11–130.0315%22 Jul →
dust213–9-0.0312%22 Jul →
inferno2–13-0.096%22 Jul →
mirage3–13-0.0614%22 Jul →
nuke13–8-0.089%21 Jul →
cache13–7-0.0724%21 Jul →
ancient13–16-0.039%21 Jul →
dust216–130.0013%21 Jul →
cache8–130.0120%21 Jul →
ancient9–13-0.0114%21 Jul →
cache13–90.0220%20 Jul →
cache4–13-0.0513%20 Jul →
inferno13–100.0227%18 Jul →
dust213–9-0.0310%18 Jul →
dust213–20.1713%18 Jul →
cache13–8-0.0036%18 Jul →
inferno16–130.0515%18 Jul →
inferno15–150.0019%18 Jul →
nuke13–70.0032%18 Jul →
ancient9–13-0.0313%18 Jul →
mirage13–8-0.0422%18 Jul →
inferno13–80.0623%18 Jul →
ancient8–13-0.073%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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