arK^

arK^ — CS2 Stats

CA76561198065451983[U:1:105186255]Steam profile ↗✓ No bans

434Tracked matches48%Win rate2021Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating9,524Light Blue band · top ~57.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 434 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 8 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,524 +2,797 19 Jun20 Sept · 6 days played
6,6219,524peak 9,52419 Jun20 Sept
9,524Peak Premier in tracked matches
33Days played since 2026-06-08

Premier CS Rating

  • At peak — 9,524
  • 0 over 30 days · steady
  • +2,903 over 90 days
  • Next: Blue band at 10,000 476 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGarK^PREMIER9,524 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning53
Utility35

0–100 skill scores via Leetify.

Recent form

COLD46495Last 10046%Win rateLLWLLLWLLW

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · +1.4pp headshot accuracy · −28ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 630ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 618ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim7.6
Utility3.5
Positioning5.3
Opening Duels3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.3
Utility3.5
Mechanics8.3
Opening Duels3.2
Win Impact4.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time635ms−63ms
first ⅓ avg 698ms → last ⅓ avg 635ms
Headshot accuracy23.4%+2.6%
first ⅓ avg 20.8% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · dust2, 27 Jun
48%Best headshot accuracy · 13–5 · nuke, 16 Jun
469msFastest reaction time · 13–2 · dust2, 8 Aug
13–2Biggest win · mirage, 11 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
34In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 80% over 10ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB1910953%0.02
infernoD1431121%0.02
dust2B147750%0.03
nukeA138562%0.02
cacheC114736%0.02
anubisS108280%0.02
ancientD81713%-0.01
overpassC73443%0.01
vertigo31233%0.04
train110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
34.2%Accuracy (enemy spotted)
39.0%Spray accuracy
87.5%Counter-strafing
10.4°Preaim
636msReaction time
35.2%T opening success
50.5%CT opening success
0.51Enemies flashed / flash
4.1%Flash assists
9.88HE damage / grenade
4.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2498% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0829%30 Aug
inferno8–13-0.0122%30 Aug
mirage13–50.0722%18 Aug
inferno2–130.0430%16 Aug
mirage9–130.0433%16 Aug
inferno5–13-0.0225%15 Aug
inferno13–90.0619%14 Aug
cache10–130.0730%14 Aug
ancient9–130.0224%14 Aug
mirage13–2-0.0410%11 Aug
inferno4–130.0029%11 Aug
dust210–13-0.0432%10 Aug
mirage13–5-0.0121%9 Aug
cache13–30.0345%9 Aug
inferno13–100.0231%9 Aug
anubis13–80.0718%9 Aug
nuke13–20.0913%9 Aug
anubis13–80.0016%9 Aug
nuke7–13-0.0210%8 Aug
dust213–2-0.0315%8 Aug
nuke0–5-0.0825%8 Aug
cache13–90.0228%7 Aug
nuke3–2-0.100%7 Aug
mirage8–130.0119%7 Aug
inferno12–120.0411%7 Aug
dust213–70.0142%7 Aug
anubis9–13-0.0623%7 Aug
ancient7–13-0.0718%7 Aug
vertigo4–130.0532%7 Aug
cache13–50.1225%7 Aug
cache15–150.0622%6 Aug
cache10–130.0830%4 Aug
ancient13–16-0.0125%2 Aug
nuke13–70.1123%2 Aug
dust21–12-0.0120%2 Aug
anubis7–130.0417%2 Aug
nuke13–10-0.0430%25 Jul
cache1–13-0.0733%14 Jul
mirage13–3-0.0216%14 Jul
mirage13–30.1928%12 Jul
ancient6–130.0411%12 Jul
mirage6–13-0.0313%12 Jul
inferno3–90.0247%11 Jul
nuke6–90.0622%11 Jul
inferno2–9-0.0132%11 Jul
mirage13–110.1328%11 Jul
dust25–130.0336%10 Jul
mirage10–130.0518%10 Jul
vertigo13–30.0631%10 Jul
nuke13–30.0229%10 Jul
mirage4–130.0530%10 Jul
anubis13–7-0.0115%6 Jul
cache13–60.0119%6 Jul
dust213–60.0126%3 Jul
anubis13–6-0.0232%3 Jul
cache12–12-0.0628%3 Jul
dust213–9-0.0123%30 Jun
mirage3–13-0.0516%30 Jun
dust213–70.1932%27 Jun
nuke4–130.1438%27 Jun
ancient11–13-0.0123%24 Jun
anubis13–100.0318%19 Jun
mirage13–90.0230%19 Jun
ancient13–100.0310%19 Jun
inferno2–13-0.0323%18 Jun
nuke13–100.1025%18 Jun
train13–70.0522%17 Jun
overpass13–10-0.0022%17 Jun
dust25–130.0330%17 Jun
nuke13–5-0.0148%16 Jun
dust25–13-0.0414%16 Jun
inferno5–90.0218%16 Jun
nuke13–60.1322%15 Jun
cache11–130.0124%15 Jun
dust213–30.1224%15 Jun
mirage13–90.0321%15 Jun
ancient1–13-0.0515%15 Jun
inferno7–130.0118%15 Jun
overpass7–13-0.0210%12 Jun
overpass12–110.0323%12 Jun
dust29–130.0631%12 Jun
mirage13–80.1228%11 Jun
mirage14–160.0417%11 Jun
dust215–150.1218%11 Jun
inferno6–130.0217%11 Jun
overpass5–13-0.0022%11 Jun
ancient8–13-0.0115%11 Jun
mirage1–13-0.1315%11 Jun
overpass3–9-0.0239%11 Jun
nuke11–13-0.0819%10 Jun
cache0–13-0.0812%10 Jun
mirage13–8-0.0118%10 Jun
vertigo12–120.0123%10 Jun
inferno13–90.0916%9 Jun
overpass7–13-0.0111%9 Jun
anubis13–100.0314%9 Jun
dust213–80.0021%8 Jun
anubis13–50.0725%8 Jun
overpass13–20.1225%8 Jun
anubis13–100.0213%8 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →