d0t

d0t — CS2 Stats

76561198060642028[U:1:100376300]Steam profile ↗✓ No bans

430Tracked matches54%Win rate2022Tracked since
CSDB Rating7.0 StrongAll-Rounder
Premier CS Rating20,101Top 50% of 180,525 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#72531 of 225657 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 26 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 20,101 -3,625 26 Jul6 Sept · 16 days played
20,00024,607peak 24,60726 Jul6 Sept
24,867Peak Premier in tracked matches
24Days played since 2026-07-26

Premier CS Rating

  • 4,506 below peak (24,607)
  • -2,049 over 30 days · declining
  • Next: Red band at 25,000 4,899 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGd0tPREMIER20,101 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning57
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateTWWLLWWWLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −6.5pp headshot accuracy · −9ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 449ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 17%
  • Avg reaction 493ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 20%
  • Avg reaction 498ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim9.0
Utility5.7
Positioning5.7
Opening Duels5.7

Sharp aimerStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 91% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.92 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.7
Utility5.7
Mechanics7.5
Opening Duels4.6
Win Impact6.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time509ms−95ms
first ⅓ avg 603ms → last ⅓ avg 509ms
Headshot accuracy19.9%−1.6%
first ⅓ avg 21.6% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–2 · cache, 27 Aug
45%Best headshot accuracy · 1–13 · dust2, 18 Aug
367msFastest reaction time · 6–13 · inferno, 15 Aug
13–0Biggest win · cache, 1 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
38In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 83% over 6ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC32131941%0.03
dust2B24111346%0.02
infernoC135838%0.02
cacheA116555%0.06
anubisS65183%0.01
nukeA53260%0.01
ancientD5050%-0.03
vertigo32167%0.00
train110100%0.20

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
39.2%Accuracy (enemy spotted)
36.6%Spray accuracy
83.5%Counter-strafing
7.0°Preaim
497msReaction time
31.9%T opening success
64.8%CT opening success
0.92Enemies flashed / flash
11.2%Flash assists
14.84HE damage / grenade
2.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.9884 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.8544% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.0720%11 Sept
mirage13–70.0425%6 Sept
mirage13–90.016%6 Sept
dust211–130.019%6 Sept
mirage10–130.0621%6 Sept
dust213–100.0818%6 Sept
nuke13–40.0221%5 Sept
train13–100.2019%5 Sept
dust21–13-0.058%2 Sept
vertigo4–13-0.0121%2 Sept
cache3–130.0436%2 Sept
cache1–130.0532%2 Sept
cache13–70.0215%1 Sept
dust213–90.0629%1 Sept
cache13–00.1719%1 Sept
dust213–50.1021%1 Sept
dust213–90.0715%1 Sept
dust27–13-0.0424%27 Aug
cache13–20.2326%27 Aug
cache13–30.0816%27 Aug
nuke15–150.0120%26 Aug
dust213–9-0.0023%26 Aug
mirage13–50.1129%26 Aug
mirage11–13-0.0123%26 Aug
inferno11–130.0220%26 Aug
mirage3–13-0.0423%26 Aug
mirage6–13-0.0226%25 Aug
mirage11–130.0520%25 Aug
dust29–130.0717%25 Aug
nuke13–8-0.0215%25 Aug
inferno13–110.0814%23 Aug
mirage0–13-0.0211%23 Aug
inferno12–120.0216%20 Aug
mirage13–80.1144%20 Aug
cache1–13-0.0340%20 Aug
mirage10–130.0231%20 Aug
mirage6–130.0517%20 Aug
dust25–13-0.0621%18 Aug
nuke1–13-0.0925%18 Aug
dust21–130.0145%18 Aug
inferno13–10-0.0318%17 Aug
dust215–150.0325%17 Aug
inferno6–13-0.0433%15 Aug
mirage13–7-0.0614%15 Aug
inferno11–130.0427%14 Aug
ancient7–13-0.0518%14 Aug
dust26–13-0.0518%14 Aug
mirage15–150.0225%14 Aug
anubis13–11-0.0810%14 Aug
mirage13–9-0.0024%14 Aug
anubis13–20.0414%14 Aug
mirage7–130.0227%13 Aug
ancient11–13-0.0312%13 Aug
cache13–6-0.009%13 Aug
mirage3–13-0.0536%13 Aug
dust213–110.0921%8 Aug
mirage9–13-0.0119%8 Aug
mirage13–100.0419%8 Aug
mirage13–30.0414%8 Aug
mirage13–10.2012%8 Aug
mirage2–130.0128%8 Aug
inferno13–60.0515%7 Aug
anubis13–50.0519%7 Aug
mirage4–13-0.0513%7 Aug
ancient2–13-0.0223%7 Aug
inferno13–50.0118%7 Aug
dust211–13-0.0120%7 Aug
mirage5–13-0.0422%7 Aug
cache7–13-0.0216%6 Aug
inferno12–12-0.0110%6 Aug
dust212–12-0.0714%3 Aug
dust213–50.1029%3 Aug
dust213–90.2025%3 Aug
mirage13–60.0721%3 Aug
mirage13–00.2225%3 Aug
inferno13–70.1926%3 Aug
inferno6–130.0223%3 Aug
anubis6–13-0.0419%31 Jul
ancient9–13-0.0222%31 Jul
mirage13–80.0227%31 Jul
dust23–13-0.0919%31 Jul
mirage9–13-0.0020%30 Jul
vertigo13–60.0527%30 Jul
vertigo13–3-0.0215%30 Jul
mirage12–12-0.0315%28 Jul
mirage10–130.0323%28 Jul
cache13–30.0823%28 Jul
nuke13–50.1423%28 Jul
anubis13–40.0715%28 Jul
inferno11–13-0.0619%27 Jul
anubis13–40.0323%27 Jul
dust216–13-0.0315%27 Jul
mirage13–40.0619%27 Jul
dust213–3-0.0229%27 Jul
dust213–90.1043%27 Jul
cache10–130.0124%27 Jul
ancient3–13-0.0518%27 Jul
dust23–13-0.0021%27 Jul
inferno4–13-0.0423%26 Jul
dust26–13-0.0619%26 Jul

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →