ALADEEN

ALADEEN — CS2 Stats

76561198059007393[U:1:98741665]Steam profile ↗✓ No bans

3,800Tracked matches75%Win rate2020Tracked since
CSDB Rating5.2 DevelopingSupport
Premier CS Rating26,408Top 10% of 204,219 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9865 of 251321 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−344Premier CS Rating · 26,752 → 26,408

Rating over time

Premier CS Rating: 26,408 +3,411 30 Aug – 12 Oct · 25 days played
21,20627,019peak 27,01930 Aug12 Oct
27,019Peak Premier in tracked matches
22Days played since 2026-08-30

Premier CS Rating

  • 611 below peak (27,019)
  • Next: Gold band at 30,000 — 3,592 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGALADEENPREMIER26,408 · Red bandcsdb.gg/stats

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Performance scores

Aim56
Positioning37
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY66–31–3Last 10066%Win rateLWLLWLWWWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.6pp headshot accuracy · −6ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 584ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 556ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.2 against its own average).

Aim5.6
Utility7.0
Positioning3.7
Opening Duels0.0
Clutch4.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning3.7
Utility7.0
Mechanics3.2
Opening Duels0.4
Win Impact10.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time561ms−16ms
first ⅓ avg 577ms → last ⅓ avg 561ms
Headshot accuracy12.5%−3.8%
first ⅓ avg 16.3% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · ancient, 28 Sept →
100%Best headshot accuracy · 0–13 · ancient, 29 Sept →
344msFastest reaction time · 2–13 · nuke, 24 Sept →
13–1Biggest win · dust2, 6 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
12–2In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 80% over 5infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
nukeS2416–867%-0.01
mirageS1913–668%-0.02
ancientA1810–856%-0.03
dust2S1713–476%-0.02
anubisS86–275%-0.03
infernoC83–538%-0.05
cacheS54–180%-0.06
train—11–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

55Matches
71%Win rate
1.37Avg K/D
54.0ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
11%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage757%0.7811.9
Dust2450%0.569.0
Nuke367%0.6610.7
Anubis2100%0.5811.0
Inferno10%0.5910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
38.1%Accuracy (enemy spotted)
43.3%Spray accuracy
64.3%Counter-strafing
12.1°Preaim
556msReaction time
28.8%T opening success
33.5%CT opening success
0.74Enemies flashed / flash
7.9%Flash assists
8.24HE damage / grenade
16.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1121° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3619% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0517%12 Oct →
dust213–110.0215%12 Oct →
nuke6–130.017%12 Oct →
nuke8–130.0311%12 Oct →
nuke13–80.0417%11 Oct →
ancient10–13-0.026%11 Oct →
nuke13–50.0916%11 Oct →
cache13–9-0.018%10 Oct →
nuke13–11-0.0811%10 Oct →
dust213–9-0.0216%10 Oct →
anubis13–9-0.0512%10 Oct →
nuke13–110.0313%10 Oct →
mirage12–12-0.0410%9 Oct →
nuke13–110.0113%9 Oct →
nuke13–60.019%9 Oct →
dust28–130.0513%9 Oct →
nuke13–60.0212%9 Oct →
nuke2–130.0717%8 Oct →
mirage13–7-0.027%8 Oct →
nuke13–4-0.0225%7 Oct →
dust213–5-0.0617%7 Oct →
anubis13–6-0.058%7 Oct →
dust213–3-0.0115%7 Oct →
nuke13–6-0.090%7 Oct →
dust213–3-0.0619%7 Oct →
nuke13–7-0.073%7 Oct →
anubis6–13-0.0620%7 Oct →
ancient15–15-0.0612%7 Oct →
ancient13–11-0.0214%7 Oct →
train13–5-0.0117%7 Oct →
dust213–80.0510%7 Oct →
ancient13–50.0113%6 Oct →
nuke13–7-0.0110%6 Oct →
inferno5–13-0.0710%6 Oct →
dust213–1-0.060%6 Oct →
mirage4–00.0133%6 Oct →
nuke0–13-0.037%6 Oct →
anubis13–11-0.036%6 Oct →
cache13–3-0.100%6 Oct →
nuke13–5-0.0312%5 Oct →
nuke13–4-0.0214%5 Oct →
nuke2–6-0.0720%5 Oct →
mirage5–13-0.0715%5 Oct →
dust213–50.008%5 Oct →
inferno9–13-0.0725%5 Oct →
mirage10–13-0.058%4 Oct →
anubis13–10-0.0310%4 Oct →
ancient13–7-0.0616%4 Oct →
mirage13–60.0019%3 Oct →
anubis13–40.0010%3 Oct →
ancient8–13-0.108%3 Oct →
nuke13–80.0112%3 Oct →
ancient13–3-0.0110%3 Oct →
ancient13–3-0.007%2 Oct →
nuke13–2-0.0214%2 Oct →
mirage13–9-0.0413%2 Oct →
cache16–14-0.0712%2 Oct →
inferno4–9-0.0529%1 Oct →
ancient16–14-0.0715%30 Sept →
dust28–13-0.0424%30 Sept →
inferno13–9-0.0310%29 Sept →
anubis13–70.0014%29 Sept →
anubis9–13-0.0519%29 Sept →
mirage13–10-0.0113%29 Sept →
ancient0–13-0.11100%29 Sept →
dust216–13-0.0211%29 Sept →
dust25–13-0.068%29 Sept →
inferno13–9-0.0114%28 Sept →
mirage9–13-0.057%28 Sept →
inferno13–11-0.018%28 Sept →
ancient13–100.1114%28 Sept →
ancient0–2-0.0233%27 Sept →
mirage1–13-0.128%27 Sept →
ancient13–70.0110%27 Sept →
nuke13–40.0725%27 Sept →
mirage13–70.0113%27 Sept →
mirage13–80.0419%27 Sept →
nuke10–13-0.0813%26 Sept →
cache13–10-0.069%26 Sept →
ancient0–13-0.040%25 Sept →
dust213–6-0.0612%25 Sept →
mirage12–120.0111%25 Sept →
ancient0–7-0.0618%25 Sept →
inferno9–13-0.0610%25 Sept →
nuke2–13-0.06100%24 Sept →
inferno13–16-0.0713%24 Sept →
mirage13–110.0012%23 Sept →
dust211–13-0.067%22 Sept →
ancient13–2-0.027%22 Sept →
ancient13–80.0113%22 Sept →
ancient2–13-0.1224%22 Sept →
dust213–8-0.0313%22 Sept →
mirage13–11-0.0414%22 Sept →
nuke9–13-0.1018%22 Sept →
mirage13–11-0.0212%21 Sept →
mirage13–1-0.0522%21 Sept →
mirage13–3-0.064%21 Sept →
dust213–7-0.0214%21 Sept →
mirage13–30.0424%21 Sept →
dust213–7-0.0215%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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