Blue Ball Bouncer

Blue Ball Bouncer — CS2 Stats

76561198045135314[U:1:84869586]Steam profile ↗✓ No bans

1,298Tracked matches57%Win rate2020Tracked since
CSDB Rating3.8 LearningSupport
Premier CS Rating21,379Top 50% of 180,525 CSDB-tracked playersPink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#57353 of 224147 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,298 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 14 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,379 +4,449 14 Apr11 Sept · 34 days played
13,35421,379peak 21,37914 Apr11 Sept
21,480Peak Premier in tracked matches
36Days played since 2026-04-14

Premier CS Rating

  • At peak — 21,379
  • +1,271 over 30 days · improving
  • +6,936 over 90 days
  • Next: Red band at 25,000 3,621 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBlue Ball BouncerFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER21,379 · Pink bandcsdb.gg/stats

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Performance scores

Aim24
Positioning39
Utility46

0–100 skill scores via Leetify.

Recent form

COLD43543Last 10043%Win rateLLLWLWWLLL

Last 10 vs previous 10: −50pp win rate · −0.03 avg rating · −3.3pp headshot accuracy · −91ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 563ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 600ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim2.4
Utility4.6
Positioning3.9
Opening Duels0.5
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.98 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.4
Positioning3.9
Utility4.6
Mechanics5.3
Opening Duels0.2
Win Impact7.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time647ms−29ms
first ⅓ avg 676ms → last ⅓ avg 647ms
Headshot accuracy14.1%−1.3%
first ⅓ avg 15.4% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–8 · mirage, 22 Jun
50%Best headshot accuracy · 2–13 · dust2, 3 May
453msFastest reaction time · 12–16 · inferno, 21 Apr
13–2Biggest win · overpass, 29 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
68In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 71% over 7dust2Weakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%-0.03
dust2D2161529%-0.01
nukeA169756%-0.01
ancientC135838%-0.04
infernoB84450%-0.02
cacheS75271%-0.03
overpassD72529%-0.01
anubis21150%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

33Matches
48%Win rate
0.70Avg K/D
51.4ADR
39%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust21100%0.829.0
Inferno10%0.336.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
23.9%Accuracy (enemy spotted)
28.3%Spray accuracy
73.8%Counter-strafing
12.1°Preaim
648msReaction time
25.1%T opening success
31.4%CT opening success
0.98Enemies flashed / flash
5.9%Flash assists
4.86HE damage / grenade
6.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0804° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7118% — below the 15% mark we flag

    Aim Training
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.1014%9 Sept
mirage7–13-0.0610%9 Sept
mirage5–13-0.088%2 Sept
nuke13–100.0113%2 Sept
cache6–13-0.0412%2 Sept
cache13–70.0421%2 Sept
cache13–11-0.0312%23 Aug
mirage8–13-0.064%23 Aug
nuke3–13-0.0515%23 Aug
mirage4–13-0.0213%23 Aug
mirage13–11-0.0212%19 Aug
inferno10–13-0.0722%19 Aug
anubis13–80.0014%16 Aug
ancient16–13-0.029%16 Aug
mirage13–70.0318%16 Aug
mirage13–5-0.057%26 Jul
nuke13–50.0830%15 Jul
cache13–4-0.0617%15 Jul
mirage11–13-0.0113%15 Jul
cache13–50.0615%15 Jul
inferno13–40.0019%15 Jul
dust26–13-0.0311%13 Jul
mirage4–13-0.0613%12 Jul
dust210–13-0.0314%12 Jul
nuke13–7-0.0314%10 Jul
cache7–13-0.086%10 Jul
mirage13–8-0.0118%9 Jul
cache13–10-0.108%9 Jul
mirage13–6-0.0225%9 Jul
ancient13–4-0.0013%9 Jul
dust213–9-0.0014%3 Jul
dust28–130.0319%1 Jul
overpass10–13-0.0317%22 Jun
nuke9–13-0.0814%22 Jun
mirage13–80.1112%22 Jun
ancient15–15-0.0316%21 Jun
dust29–13-0.0320%21 Jun
mirage13–6-0.089%21 Jun
dust213–16-0.0219%21 Jun
mirage11–13-0.078%15 Jun
nuke13–10-0.0111%15 Jun
overpass13–7-0.039%15 Jun
mirage13–10-0.0315%15 Jun
ancient13–110.0311%15 Jun
dust210–13-0.0111%29 May
mirage13–5-0.0320%29 May
overpass13–20.0413%29 May
nuke5–13-0.037%29 May
nuke6–130.0223%29 May
overpass8–13-0.0614%29 May
overpass15–15-0.0210%27 May
nuke7–13-0.0218%27 May
dust27–13-0.0520%27 May
mirage7–13-0.0114%27 May
nuke8–130.0313%27 May
dust213–30.0310%27 May
overpass11–13-0.0411%26 May
dust213–16-0.0514%26 May
mirage4–13-0.0213%26 May
mirage10–13-0.0417%25 May
nuke9–13-0.0113%25 May
dust27–13-0.0714%25 May
inferno13–70.017%25 May
nuke13–30.0015%10 May
ancient2–13-0.1025%10 May
mirage9–13-0.0213%10 May
dust22–13-0.0650%3 May
ancient4–13-0.1022%3 May
dust213–90.0524%3 May
mirage9–13-0.0422%3 May
ancient13–10-0.0627%1 May
inferno13–60.0215%1 May
ancient11–13-0.0130%29 Apr
mirage13–160.039%29 Apr
dust213–30.0512%27 Apr
ancient9–130.0110%26 Apr
ancient9–13-0.0625%24 Apr
nuke13–8-0.057%23 Apr
dust213–40.089%23 Apr
inferno16–14-0.018%23 Apr
dust211–13-0.0115%22 Apr
nuke13–30.0613%22 Apr
inferno11–13-0.0210%22 Apr
dust24–13-0.0913%21 Apr
inferno14–16-0.0613%21 Apr
inferno12–16-0.0620%21 Apr
dust213–40.0410%20 Apr
nuke13–11-0.0524%19 Apr
mirage13–90.0328%19 Apr
ancient13–9-0.0111%17 Apr
dust215–15-0.065%17 Apr
mirage13–9-0.068%17 Apr
overpass10–130.0322%16 Apr
ancient14–16-0.0723%16 Apr
mirage10–13-0.0115%16 Apr
dust210–13-0.0115%15 Apr
dust210–13-0.0713%14 Apr
ancient8–13-0.063%14 Apr
nuke13–110.0014%14 Apr
mirage10–13-0.0515%14 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →