MH1

MH1 — CS2 Stats

DK76561198044507323[U:1:84241595]Steam profile ↗✓ No bans

1,132Tracked matches48%Win rate2022Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating13,556Blue band · top ~36% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 29 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,556 +2,060 29 Jul19 Sept · 32 days played
11,49614,538peak 14,53829 Jul19 Sept
14,590Peak Premier in tracked matches
769Highest Faceit ELO seen on CSDB
33Days played since 2026-07-29

Faceit ELO

  • At peak — 769
  • Next: Level 4 at 901 132 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • 982 below peak (14,538)
  • +635 over 30 days · improving
  • Next: Purple band at 15,000 1,444 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMH1PREMIER13,556 · Blue bandPEAK ELO769csdb.gg/stats

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Performance scores

Aim50
Positioning47
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWLWWLLLWTW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −9.9pp headshot accuracy · −26ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 619ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 570ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.0
Utility6.0
Positioning4.7
Opening Duels1.5
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 51% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.7
Utility6.0
Mechanics4.4
Opening Duels3.4
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time598ms−15ms
first ⅓ avg 613ms → last ⅓ avg 598ms
Headshot accuracy23.8%+2.9%
first ⅓ avg 20.9% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · nuke, 1 Sept
46%Best headshot accuracy · 13–3 · nuke, 3 Sept
328msFastest reaction time · 1–5 · ancient, 1 Sept
13–2Biggest win · dust2, 19 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
96In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 73% over 11ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A33181555%-0.01
infernoC1661038%-0.00
ancientC145936%-0.03
nukeS128467%0.01
cacheS118373%-0.01
mirageC94544%-0.01
anubis32167%-0.06
vertigo21150%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

394Matches
48%Win rate
0.68Avg K/D
59.4ADR
45%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1650%0.6010.2
Dust2956%0.7511.4
Cache520%0.559.0
Nuke450%0.9714.5
Overpass333%0.6513.3
Mirage367%0.9114.0
Vertigo250%0.6610.5
Anubis1100%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
27.4%Accuracy (enemy spotted)
27.6%Spray accuracy
69.9%Counter-strafing
9.8°Preaim
595msReaction time
51.4%T opening success
36.0%CT opening success
0.66Enemies flashed / flash
6.1%Flash assists
9.99HE damage / grenade
11.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.9648% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno16–13-0.0330%19 Sept
ancient8–13-0.108%19 Sept
dust216–140.0011%19 Sept
dust213–2-0.0330%19 Sept
anubis6–13-0.1214%19 Sept
cache9–130.0117%19 Sept
mirage10–13-0.0224%18 Sept
anubis13–4-0.0118%18 Sept
dust215–150.0021%17 Sept
cache13–3-0.0410%17 Sept
dust213–8-0.0140%17 Sept
dust213–110.0846%16 Sept
dust23–130.0339%16 Sept
dust213–10-0.0129%15 Sept
inferno11–13-0.0612%15 Sept
dust26–13-0.0833%15 Sept
dust26–13-0.0629%15 Sept
inferno9–13-0.0321%14 Sept
dust213–7-0.0124%12 Sept
dust28–13-0.0411%10 Sept
mirage6–13-0.0517%10 Sept
dust214–16-0.0728%9 Sept
cache13–9-0.0230%9 Sept
dust213–100.0022%9 Sept
ancient4–13-0.0029%9 Sept
ancient13–9-0.0224%8 Sept
dust213–60.0541%8 Sept
ancient6–13-0.0416%8 Sept
dust213–80.0322%8 Sept
dust210–13-0.0623%8 Sept
dust213–40.0323%8 Sept
vertigo9–13-0.0120%7 Sept
vertigo13–8-0.0424%7 Sept
inferno13–6-0.0811%7 Sept
inferno6–13-0.0127%3 Sept
nuke13–30.0746%3 Sept
dust211–130.0226%2 Sept
dust213–110.1116%2 Sept
dust27–13-0.0427%2 Sept
nuke13–30.1319%1 Sept
ancient2–13-0.0418%1 Sept
nuke13–9-0.0031%1 Sept
mirage13–60.0734%1 Sept
dust215–15-0.0519%1 Sept
inferno13–50.0511%1 Sept
ancient1–5-0.0936%1 Sept
dust213–8-0.0410%1 Sept
inferno11–130.0437%31 Aug
cache13–70.0734%31 Aug
ancient15–150.0321%30 Aug
nuke13–20.0926%30 Aug
inferno5–13-0.0219%30 Aug
mirage13–11-0.0419%30 Aug
dust213–7-0.0421%28 Aug
nuke13–11-0.0319%28 Aug
mirage13–11-0.0513%27 Aug
dust24–130.0336%27 Aug
inferno2–13-0.0510%26 Aug
inferno7–13-0.0329%26 Aug
dust213–40.0222%26 Aug
dust213–5-0.0224%26 Aug
inferno13–70.0426%23 Aug
nuke13–5-0.0424%22 Aug
cache9–13-0.0430%22 Aug
cache8–13-0.0837%22 Aug
nuke5–1-0.026%22 Aug
mirage6–13-0.0627%22 Aug
mirage13–30.1023%21 Aug
inferno13–9-0.0229%21 Aug
dust213–9-0.0139%21 Aug
nuke4–13-0.0519%21 Aug
nuke8–13-0.0523%21 Aug
dust27–13-0.0518%21 Aug
cache13–10-0.0615%21 Aug
nuke9–13-0.0321%18 Aug
inferno7–130.0723%18 Aug
ancient11–13-0.0612%17 Aug
cache13–50.0528%17 Aug
inferno16–130.0320%17 Aug
ancient6–130.0118%12 Aug
cache13–50.0721%12 Aug
inferno6–130.0419%11 Aug
nuke9–13-0.0533%11 Aug
dust210–130.0617%11 Aug
dust213–80.0518%11 Aug
ancient13–8-0.0310%10 Aug
dust29–13-0.0517%8 Aug
anubis13–11-0.0524%7 Aug
nuke13–90.0720%4 Aug
mirage6–130.0417%4 Aug
dust27–13-0.0612%4 Aug
dust213–7-0.0423%4 Aug
cache13–5-0.0510%31 Jul
mirage14–16-0.0428%31 Jul
inferno6–13-0.0333%31 Jul
ancient13–110.0322%31 Jul
ancient13–9-0.0126%31 Jul
ancient13–11-0.0129%30 Jul
cache13–9-0.0219%29 Jul
ancient7–13-0.038%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →