Golden

Golden — CS2 Stats

76561198041959941[U:1:81694213]Steam profile ↗✓ No bans

1,835Tracked matches40%Win rate2021Tracked since
CSDB Rating2.9 LearningPositional Player
Premier CS Rating9,632Light Blue band · top ~56.7% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 30 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,632 -1,529 30 Aug20 Sept · 16 days played
9,63212,216peak 12,21630 Aug20 Sept
Faceit ELO: 473 +0 2 Sept15 Sept · 3 observations
473473peak 4732 Sept15 Sept
12,363Peak Premier in tracked matches
473Highest Faceit ELO seen on CSDB
19Days played since 2026-08-30

Premier CS Rating

  • 2,584 below peak (12,216)
  • Next: Blue band at 10,000 368 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGGoldenFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER9,632 · Light Blue bandPEAK ELO473csdb.gg/stats

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Performance scores

Aim38
Positioning46
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY4258Last 10042%Win rateLLLWLWWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +0.5pp headshot accuracy · −70ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 594ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 609ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim3.8
Utility2.7
Positioning4.6
Opening Duels1.3
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.6
Utility2.7
Mechanics2.1
Opening Duels3.1
Win Impact1.7

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time631ms−13ms
first ⅓ avg 645ms → last ⅓ avg 631ms
Headshot accuracy17.7%+0.8%
first ⅓ avg 17.0% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–10 · anubis, 30 Aug
42%Best headshot accuracy · 13–5 · dust2, 10 Sept
414msFastest reaction time · 10–13 · dust2, 15 Sept
13–3Biggest win · anubis, 18 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
710In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 70% over 10ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoC1971237%0.01
dust2C1761135%-0.00
mirageB157847%-0.01
ancientD1441029%-0.02
cacheC145936%-0.01
anubisS107370%0.00
vertigoB63350%-0.01
nukeA53260%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

182Matches
44%Win rate
0.86Avg K/D
58.1ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Overpass10%0.5811.0
Dust210%0.628.0
Ancient10%0.6817.0
Cache10%0.4510.0
Mirage10%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
31.2%Accuracy (enemy spotted)
38.0%Spray accuracy
59.6%Counter-strafing
11.4°Preaim
644msReaction time
39.5%T opening success
45.1%CT opening success
0.38Enemies flashed / flash
1.8%Flash assists
9.97HE damage / grenade
2.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3812 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.486% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0021%21 Sept
ancient9–13-0.0117%21 Sept
anubis9–13-0.0322%21 Sept
anubis13–70.0212%20 Sept
ancient10–13-0.0311%20 Sept
mirage16–140.0318%20 Sept
vertigo13–80.0019%20 Sept
dust213–10-0.0318%20 Sept
inferno13–70.0716%20 Sept
cache6–13-0.0619%20 Sept
ancient4–130.0013%20 Sept
mirage13–11-0.0315%20 Sept
nuke10–13-0.0213%20 Sept
inferno9–13-0.0119%20 Sept
inferno13–9-0.0014%19 Sept
inferno5–13-0.0416%19 Sept
mirage13–7-0.0418%19 Sept
cache8–13-0.0218%18 Sept
anubis13–30.0519%18 Sept
cache4–13-0.0723%17 Sept
inferno6–130.1024%17 Sept
ancient10–130.0123%16 Sept
inferno8–13-0.0817%16 Sept
dust216–14-0.0213%16 Sept
mirage11–13-0.0317%16 Sept
cache11–13-0.0423%16 Sept
dust24–13-0.0014%16 Sept
cache7–130.0027%16 Sept
vertigo13–6-0.0416%15 Sept
mirage13–100.0317%15 Sept
inferno13–50.0320%15 Sept
ancient13–3-0.0322%15 Sept
dust210–13-0.1015%15 Sept
cache13–9-0.0324%15 Sept
inferno4–13-0.0114%15 Sept
vertigo6–13-0.0528%14 Sept
dust22–13-0.0216%14 Sept
ancient10–13-0.0233%14 Sept
inferno10–130.0222%14 Sept
mirage8–130.026%14 Sept
cache16–120.0514%14 Sept
nuke13–70.0024%12 Sept
dust219–17-0.0211%12 Sept
mirage16–130.0214%12 Sept
cache13–3-0.0111%12 Sept
mirage11–13-0.0522%12 Sept
dust210–130.0121%12 Sept
ancient7–13-0.0629%12 Sept
anubis16–14-0.0810%10 Sept
mirage11–13-0.0715%10 Sept
ancient13–10-0.0327%10 Sept
inferno11–130.0119%10 Sept
dust213–50.1242%10 Sept
anubis13–100.0221%10 Sept
cache7–130.0721%9 Sept
inferno14–160.0329%9 Sept
ancient11–130.0127%9 Sept
nuke13–70.1116%9 Sept
inferno3–130.0024%9 Sept
inferno8–130.0025%9 Sept
ancient8–13-0.0020%9 Sept
nuke13–3-0.1019%9 Sept
anubis13–100.0117%9 Sept
mirage9–13-0.0223%8 Sept
dust28–13-0.0320%8 Sept
dust213–110.0320%7 Sept
cache8–13-0.0326%7 Sept
ancient13–6-0.0315%7 Sept
anubis16–13-0.0121%7 Sept
inferno13–50.0223%7 Sept
anubis8–13-0.0313%7 Sept
dust28–13-0.0613%6 Sept
mirage13–90.0518%6 Sept
vertigo5–13-0.0535%6 Sept
cache8–13-0.0416%6 Sept
cache13–9-0.0217%6 Sept
anubis5–13-0.0235%6 Sept
nuke10–13-0.0629%6 Sept
ancient5–13-0.0614%6 Sept
dust216–140.0620%5 Sept
inferno13–40.0112%4 Sept
mirage13–100.0119%4 Sept
vertigo13–30.0117%4 Sept
dust211–13-0.0111%4 Sept
mirage6–130.0121%4 Sept
inferno13–10-0.0711%3 Sept
dust211–13-0.0518%3 Sept
cache6–13-0.0718%3 Sept
vertigo10–130.0918%3 Sept
ancient13–60.008%2 Sept
mirage7–13-0.0213%2 Sept
dust28–130.0223%2 Sept
cache13–50.069%2 Sept
ancient10–130.0118%2 Sept
mirage9–11-0.058%2 Sept
inferno13–80.0010%2 Sept
dust27–130.0411%30 Aug
anubis13–100.1315%30 Aug
inferno6–13-0.0021%30 Aug
inferno3–130.0710%30 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →