zz-mm-

zz-mm- — CS2 Stats

76561198041549175[U:1:81283447]Steam profile ↗✓ No bans

507Tracked matches48%Win rate2020Tracked since
CSDB Rating6.7 SolidClutch Specialist
Premier CS Rating22,801Top 25% of 204,219 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#43973 of 251312 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,801 +2,431 10 Sept – 10 Oct · 21 days played
20,37025,140peak 25,14010 Sept10 Oct
25,458Peak Premier in tracked matches
21Days played since 2026-09-10

Premier CS Rating

  • 2,339 below peak (25,140)
  • +2,431 over 30 days · improving
  • Next: Red band at 25,000 — 2,199 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGzz-mm-FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,801 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning60
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateLWWWLLLWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +5.9pp headshot accuracy · −7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 569ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 567ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim8.1
Utility4.9
Positioning6.0
Opening Duels2.4
Clutch7.4

Excellent counter-strafingStrong T-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 69% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.0
Utility4.9
Mechanics8.6
Opening Duels5.0
Win Impact4.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time589ms+30ms
first ⅓ avg 559ms → last ⅓ avg 589ms
Headshot accuracy18.9%−4.4%
first ⅓ avg 23.4% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–6 · ancient, 4 Oct →
55%Best headshot accuracy · 0–13 · nuke, 16 Sept →
453msFastest reaction time · 4–13 · inferno, 3 Oct →
13–2Biggest win · cache, 5 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 72% over 25nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2S2518–772%-0.03
mirageD246–1825%-0.03
cacheB136–746%-0.01
ancientC135–838%-0.00
infernoA127–558%-0.01
anubisS75–271%-0.01
nukeD61–517%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

95Matches
65%Win rate
1.18Avg K/D
67.1ADR
52%Headshot %

Clutches & streaks

57%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust22564%1.0814.0
Mirage2171%0.9912.8
Cache1155%1.5214.4
Inferno771%1.0013.1
Ancient743%0.9915.0
Anubis4100%0.9811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
38.7%Accuracy (enemy spotted)
40.7%Spray accuracy
88.6%Counter-strafing
11.0°Preaim
590msReaction time
69.3%T opening success
31.1%CT opening success
0.56Enemies flashed / flash
7.7%Flash assists
9.83HE damage / grenade
9.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.0934% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0324%10 Oct →
inferno13–3-0.0222%9 Oct →
dust219–150.0423%8 Oct →
dust213–8-0.0223%8 Oct →
ancient8–13-0.0426%8 Oct →
dust211–130.0218%8 Oct →
ancient3–7-0.0320%8 Oct →
inferno13–90.0018%7 Oct →
dust213–6-0.0114%7 Oct →
anubis13–90.0430%7 Oct →
dust213–10-0.0318%6 Oct →
cache13–20.0628%5 Oct →
mirage8–13-0.0221%5 Oct →
inferno8–13-0.0312%5 Oct →
dust213–6-0.0318%5 Oct →
mirage15–15-0.0322%5 Oct →
mirage0–13-0.030%4 Oct →
anubis16–13-0.0222%4 Oct →
dust21–3-0.140%4 Oct →
cache13–40.0319%4 Oct →
dust216–14-0.0322%4 Oct →
ancient11–130.0321%4 Oct →
mirage11–13-0.0425%4 Oct →
mirage6–13-0.1017%4 Oct →
ancient10–13-0.0522%4 Oct →
inferno8–130.0511%4 Oct →
ancient13–60.0911%4 Oct →
mirage13–5-0.018%4 Oct →
cache20–22-0.0418%3 Oct →
mirage4–130.0026%3 Oct →
ancient11–130.0017%3 Oct →
inferno4–130.0225%3 Oct →
cache9–13-0.0124%3 Oct →
cache16–14-0.0314%2 Oct →
nuke13–3-0.0133%2 Oct →
dust213–11-0.0417%2 Oct →
inferno13–9-0.0414%2 Oct →
inferno13–80.0323%2 Oct →
ancient13–10-0.0017%1 Oct →
mirage10–13-0.0213%1 Oct →
anubis3–13-0.0321%1 Oct →
mirage4–13-0.1031%1 Oct →
ancient11–130.0031%1 Oct →
dust213–4-0.0216%30 Sept →
dust213–50.0330%30 Sept →
nuke1–13-0.0617%30 Sept →
dust25–13-0.0726%30 Sept →
cache11–13-0.0316%29 Sept →
dust213–11-0.058%29 Sept →
dust213–6-0.068%29 Sept →
inferno15–15-0.0413%27 Sept →
nuke10–13-0.0516%27 Sept →
mirage1–13-0.0838%27 Sept →
anubis2–13-0.0821%27 Sept →
mirage13–40.0219%26 Sept →
nuke5–13-0.0123%26 Sept →
mirage11–13-0.0613%25 Sept →
mirage13–30.0320%25 Sept →
ancient9–13-0.0119%25 Sept →
ancient13–10-0.0015%25 Sept →
inferno8–13-0.1014%25 Sept →
dust213–5-0.0120%25 Sept →
anubis13–40.0513%25 Sept →
mirage13–90.038%25 Sept →
dust213–8-0.0714%25 Sept →
dust25–13-0.0441%24 Sept →
mirage13–7-0.0131%24 Sept →
ancient13–50.0230%24 Sept →
anubis13–4-0.0024%24 Sept →
cache8–13-0.0225%24 Sept →
ancient15–15-0.0123%24 Sept →
anubis13–40.0025%24 Sept →
mirage15–150.0023%24 Sept →
mirage8–13-0.0235%23 Sept →
mirage13–11-0.0516%23 Sept →
mirage10–130.0032%23 Sept →
mirage10–13-0.0412%22 Sept →
mirage5–130.0024%22 Sept →
cache2–13-0.0210%22 Sept →
dust213–6-0.0319%22 Sept →
cache13–10-0.0218%17 Sept →
dust213–11-0.0319%17 Sept →
inferno13–70.0414%17 Sept →
mirage6–13-0.0415%17 Sept →
dust213–90.0026%17 Sept →
cache13–40.0122%17 Sept →
mirage6–13-0.0926%17 Sept →
dust213–2-0.0537%16 Sept →
dust20–13-0.1015%16 Sept →
dust213–60.0321%16 Sept →
nuke0–13-0.0555%16 Sept →
inferno13–30.0422%16 Sept →
ancient13–6-0.0324%16 Sept →
dust210–13-0.0245%16 Sept →
cache0–13-0.0813%16 Sept →
inferno16–14-0.0215%15 Sept →
cache13–8-0.0123%15 Sept →
dust211–130.0623%15 Sept →
nuke10–13-0.0422%15 Sept →
mirage9–13-0.0421%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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