bjaessen

bjaessen — CS2 Stats

SE76561198040121780[U:1:79856052]Steam profile ↗✓ No bans

184Tracked matches55%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating19,721Top 50% of 180,525 CSDB-tracked playersPurple band · top ~9.6% of ranked players (population est.)
CSDB Leaderboard#79900 of 227275 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 7 Jun 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,721 -68 7 Jun14 Sept · 14 days played
17,90021,108peak 21,1087 Jun14 Sept
21,108Peak Premier in tracked matches
31Days played since 2025-06-07

Premier CS Rating

  • 1,387 below peak (21,108)
  • +195 over 30 days · steady
  • Next: Pink band at 20,000 279 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbjaessenFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,721 · Purple bandcsdb.gg/stats

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Performance scores

Aim89
Positioning55
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY47476Last 10047%Win rateLWWWWWLLLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +0.5pp headshot accuracy · +124ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 33%
  • Avg reaction 608ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 31%
  • Avg reaction 658ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim8.9
Utility4.3
Positioning5.5
Opening Duels4.0
Clutch1.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.5
Utility4.3
Mechanics7.4
Opening Duels4.0
Win Impact6.7

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time607ms−71ms
first ⅓ avg 678ms → last ⅓ avg 607ms
Headshot accuracy29.7%+6.2%
first ⅓ avg 23.4% → last ⅓ avg 29.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · vertigo, 4 Jun
62%Best headshot accuracy · 9–13 · dust2, 16 Mar
406msFastest reaction time · 10–13 · dust2, 19 Aug
13–1Biggest win · vertigo, 4 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
86In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 63% over 19ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B23121152%0.01
mirageB21101148%-0.02
nukeA1912763%0.02
infernoD1861233%-0.02
ancientD72529%-0.02
cache32167%0.02
anubis3030%-0.03
vertigo32167%0.12
train21150%-0.01
overpass1010%-0.07

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

98Matches
52%Win rate
0.95Avg K/D
71.7ADR
49%Headshot %

Clutches & streaks

25%1v1 clutch win
17%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke40%0.5810.0
Mirage20%0.519.0
Inferno250%0.8014.5
Dust210%1.0520.0
Cache10%0.365.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.0%Headshot accuracy
38.2%Accuracy (enemy spotted)
35.2%Spray accuracy
83.2%Counter-strafing
7.5°Preaim
605msReaction time
46.2%T opening success
45.6%CT opening success
0.45Enemies flashed / flash
6.4%Flash assists
12.16HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4472 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–90.0639%18 Sept
mirage13–100.0038%14 Sept
mirage13–2-0.0231%14 Sept
dust213–60.1131%13 Sept
dust213–80.0928%13 Sept
cache13–30.1224%13 Sept
dust210–13-0.0530%10 Sept
inferno8–13-0.0332%3 Sept
mirage5–13-0.0232%20 Aug
inferno11–130.0421%20 Aug
nuke11–60.0223%20 Aug
dust213–100.0825%20 Aug
dust210–13-0.0129%19 Aug
mirage13–110.0327%19 Aug
inferno8–130.0533%19 Aug
dust29–13-0.0136%19 Aug
cache13–11-0.0022%19 Aug
mirage13–6-0.0348%19 Aug
nuke13–110.0535%19 Aug
mirage7–13-0.0421%18 Aug
inferno2–13-0.1014%18 Aug
inferno5–13-0.0938%18 Aug
nuke4–13-0.0522%18 Aug
dust211–13-0.0235%18 Aug
mirage13–2-0.0339%18 Aug
nuke13–11-0.0123%18 Aug
mirage7–13-0.0311%18 Aug
inferno13–10-0.0429%17 Aug
dust213–90.0229%17 Aug
inferno16–13-0.0429%17 Aug
nuke15–15-0.0134%17 Aug
inferno11–13-0.0632%17 Aug
nuke4–13-0.0040%12 Aug
inferno13–2-0.0333%10 Aug
dust210–13-0.0034%10 Aug
nuke13–30.1329%10 Aug
dust213–8-0.0524%10 Aug
ancient7–13-0.0713%10 Aug
inferno10–130.0423%27 Jul
mirage13–100.0534%27 Jul
inferno15–150.1216%25 Jul
mirage13–80.0720%25 Jul
nuke8–13-0.0220%23 Jul
mirage8–13-0.0628%23 Jul
dust29–13-0.0018%23 Jul
dust213–5-0.0340%23 Jul
mirage6–130.0218%22 Jul
mirage13–7-0.0431%22 Jul
ancient0–5-0.0750%22 Jul
dust213–30.0521%22 Jul
nuke13–110.0226%22 Jul
dust213–70.1128%22 Jul
ancient3–130.0230%22 Jul
nuke7–13-0.0423%20 Jul
nuke13–100.0426%20 Jul
dust25–13-0.0415%20 Jul
inferno4–13-0.0515%20 Jul
nuke13–100.0334%20 Jul
dust215–150.0331%2 Jul
mirage13–20.0731%2 Jul
dust216–130.0421%2 Jul
mirage10–13-0.1133%30 Jun
anubis15–15-0.0135%16 Jun
overpass2–13-0.0717%16 Jun
vertigo12–120.1330%9 Jun
cache11–13-0.0739%9 Jun
vertigo13–10.1326%4 Jun
vertigo13–80.1028%4 Jun
nuke15–15-0.0028%11 May
inferno10–13-0.1016%11 May
dust213–9-0.0515%11 May
inferno13–8-0.0219%11 May
nuke13–16-0.0014%7 May
mirage6–13-0.0316%7 May
dust25–13-0.0232%21 Mar
dust29–130.0062%16 Mar
nuke13–110.0833%17 Sept
mirage7–130.0130%11 Sept
mirage13–90.0220%11 Sept
inferno13–7-0.0429%11 Sept
nuke13–11-0.0134%19 Jun
ancient13–7-0.0424%9 Jun
train13–7-0.0125%9 Jun
anubis14–16-0.039%9 Jun
ancient13–90.0111%8 Jun
inferno7–13-0.0917%8 Jun
ancient10–13-0.0021%8 Jun
nuke8–3-0.0110%8 Jun
inferno13–8-0.029%8 Jun
mirage7–13-0.0326%7 Jun
mirage3–13-0.0623%7 Jun
nuke16–140.0714%7 Jun
ancient6–13-0.0034%7 Jun
dust213–1-0.0128%7 Jun
nuke13–60.0427%7 Jun
train8–130.0022%7 Jun
mirage1–13-0.0813%7 Jun
dust216–13-0.0123%7 Jun
anubis10–13-0.0517%7 Jun
dust26–13-0.0041%7 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →