JustAGam`e`

JustAGam`e` — CS2 Stats

AQ76561198036152282[U:1:75886554]Steam profile ↗✓ No bans

1,072Tracked matches61%Win rate2023Tracked since
CSDB Rating5.3 DevelopingSupport
Premier CS Rating16,703Purple band · top ~21.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,703 -1,814 27 Jan – 4 Oct · 16 days played
14,74618,646peak 18,64627 Jan4 Oct
18,914Peak Premier in tracked matches
1,344Highest Faceit ELO seen on CSDB
35Days played since 2026-01-27

Faceit ELO

  • At peak — 1,344
  • Next: Level 7 at 1,351 — 7 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-15
  • Level 5 first seen 2026-09-15

Premier CS Rating

  • 1,943 below peak (18,646)
  • Next: Pink band at 20,000 — 3,297 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJustAGam`e`PREMIER16,703 · Purple bandPEAK ELO1,344csdb.gg/stats

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Performance scores

Aim54
Positioning44
Utility62

0–100 skill scores via Leetify.

Recent form

HOT45–50–5Last 10045%Win rateWWWWWWWWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +5.6pp headshot accuracy · +36ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 675ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 627ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim5.4
Utility6.2
Positioning4.4
Opening Duels3.6
Clutch2.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 74% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.4
Utility6.2
Mechanics3.7
Opening Duels4.1
Win Impact8.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time588ms−29ms
first ⅓ avg 617ms → last ⅓ avg 588ms
Headshot accuracy21.4%−0.9%
first ⅓ avg 22.3% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · anubis, 7 Mar →
41%Best headshot accuracy · 13–6 · anubis, 3 Oct →
406msFastest reaction time · 9–13 · inferno, 19 Mar →
11–0Biggest win · cache, 4 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W8Current streak
8–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 67% over 6ancientWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B2915–1452%0.01
infernoA2212–1055%0.00
ancientD111–109%-0.01
nukeD113–827%0.01
anubisB105–550%0.05
cacheS64–267%-0.00
overpassD62–433%-0.02
mirage—32–167%0.01
warden—10–10%0.02
office—11–0100%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

82Matches
62%Win rate
1.00Avg K/D
76.1ADR
50%Headshot %

Clutches & streaks

31%1v1 clutch win
12%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis1050%1.1017.2
Vertigo944%0.7313.1
Mirage729%0.7310.9
Ancient650%0.9016.0
Dust26100%1.3614.5
Overpass560%0.9417.2
Nuke560%1.3114.8
Inferno5100%1.0311.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
35.1%Accuracy (enemy spotted)
36.7%Spray accuracy
66.5%Counter-strafing
12.8°Preaim
592msReaction time
43.5%T opening success
48.9%CT opening success
0.77Enemies flashed / flash
4.5%Flash assists
12.38HE damage / grenade
7.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7821° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–100.0112%4 Oct →
cache11–0-0.0335%4 Oct →
dust216–130.0527%3 Oct →
anubis13–60.0041%3 Oct →
cache13–11-0.0227%3 Oct →
inferno13–50.0532%3 Oct →
inferno13–90.0120%24 Sept →
inferno13–50.0513%14 Sept →
ancient11–130.0417%14 Sept →
nuke10–130.0215%13 Sept →
cache16–140.0319%13 Sept →
nuke8–130.0416%13 Sept →
inferno8–00.0430%13 Sept →
ancient11–130.0317%13 Sept →
mirage13–20.0212%13 Sept →
anubis13–90.0815%13 Sept →
mirage13–5-0.0213%13 Sept →
ancient4–130.0520%13 Sept →
dust26–13-0.0319%13 Sept →
nuke13–9-0.0120%13 Sept →
cache13–3-0.0827%13 Sept →
nuke15–15-0.0027%13 Sept →
inferno6–13-0.0112%8 Sept →
inferno13–20.0122%8 Sept →
nuke9–13-0.0018%7 Sept →
inferno13–100.0423%7 Sept →
inferno7–130.0332%6 Sept →
ancient15–15-0.0328%6 Sept →
anubis9–130.1019%2 Sept →
cache8–130.0319%2 Sept →
dust213–8-0.0124%1 Sept →
cache11–130.0623%30 May →
inferno7–13-0.0616%29 May →
nuke13–5-0.0122%29 May →
dust22–13-0.0824%2 May →
dust213–70.0221%2 May →
dust213–40.0412%2 May →
dust210–130.0433%2 May →
anubis9–13-0.0126%27 Apr →
dust213–90.1118%20 Apr →
dust211–130.0428%19 Apr →
dust213–60.0519%19 Apr →
dust21–13-0.0820%19 Apr →
dust27–130.0320%18 Apr →
anubis5–130.0533%18 Apr →
overpass7–13-0.0033%18 Apr →
dust211–130.0017%16 Apr →
inferno16–140.0320%16 Apr →
inferno2–13-0.0412%27 Mar →
dust29–13-0.0129%27 Mar →
dust212–120.0326%24 Mar →
dust210–13-0.0220%24 Mar →
dust213–30.0225%24 Mar →
dust27–13-0.0114%24 Mar →
anubis13–80.0327%21 Mar →
warden6–130.0226%20 Mar →
inferno12–120.0324%20 Mar →
dust212–120.0722%19 Mar →
inferno9–13-0.0122%19 Mar →
ancient10–13-0.0317%19 Mar →
overpass9–13-0.0427%19 Mar →
ancient7–13-0.0115%19 Mar →
dust213–110.0728%19 Mar →
inferno10–13-0.049%18 Mar →
office13–50.0424%18 Mar →
nuke13–40.0433%12 Mar →
overpass11–130.0037%12 Mar →
anubis13–30.1230%7 Mar →
inferno7–13-0.0313%7 Mar →
dust213–70.0322%7 Mar →
mirage9–130.0333%6 Mar →
anubis16–140.0329%6 Mar →
inferno13–10-0.0016%6 Mar →
dust213–40.0018%5 Mar →
inferno13–11-0.0313%5 Mar →
ancient10–13-0.0714%5 Mar →
dust213–2-0.0316%27 Feb →
inferno8–13-0.0128%27 Feb →
dust213–5-0.0125%21 Feb →
nuke9–13-0.0416%21 Feb →
overpass13–20.0527%21 Feb →
dust210–13-0.0522%21 Feb →
inferno10–130.0033%21 Feb →
anubis9–130.1037%13 Feb →
nuke9–130.0526%13 Feb →
dust213–110.0825%13 Feb →
dust213–100.0231%8 Feb →
dust210–13-0.0137%8 Feb →
nuke8–130.0433%8 Feb →
inferno13–80.0728%8 Feb →
overpass13–10-0.0310%29 Jan →
nuke9–130.0318%29 Jan →
ancient6–13-0.059%28 Jan →
anubis13–160.0213%28 Jan →
ancient13–6-0.0227%28 Jan →
overpass7–13-0.0813%27 Jan →
inferno13–10-0.0520%27 Jan →
ancient11–13-0.0319%27 Jan →
ancient3–13-0.0325%27 Jan →
inferno13–11-0.0111%27 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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