lil parma

lil parma — CS2 Stats

76561198035922275[U:1:75656547]Steam profile ↗✓ No bans

1,560Tracked matches41%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating21,950Top 50% of 206,528 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#55360 of 253584 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,950 -703 2 Sept – 18 Oct · 30 days played
20,15223,195peak 23,1952 Sept18 Oct
23,375Peak Premier in tracked matches
39Days played since 2026-09-02

Premier CS Rating

  • 1,245 below peak (23,195)
  • +1,425 over 30 days · improving
  • Next: Red band at 25,000 — 3,050 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGlil parmaPREMIER21,950 · Pink bandcsdb.gg/stats

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Performance scores

Aim70
Positioning66
Utility64

0–100 skill scores via Leetify.

Recent form

COLD38–57–5Last 10038%Win rateLLLLWLLWLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +0.7pp headshot accuracy · −42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 15%
  • Avg reaction 533ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 534ms

Last 20

  • 5–14–1 · 25% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 555ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim7.0
Utility6.4
Positioning6.6
Opening Duels2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 62% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning6.6
Utility6.4
Mechanics5.9
Opening Duels5.5
Win Impact2.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time544ms+4ms
first ⅓ avg 540ms → last ⅓ avg 544ms
Headshot accuracy14.0%−0.3%
first ⅓ avg 14.3% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 1–3 · inferno, 28 Sept →
40%Best headshot accuracy · 1–3 · inferno, 28 Sept →
406msFastest reaction time · 13–11 · inferno, 30 Sept →
13–2Biggest win · inferno, 4 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
3–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 64% over 28ancientWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2818–1064%0.04
dust2C218–1338%0.01
cacheD153–1220%0.01
mirageD131–128%0.00
nukeB126–650%0.02
anubisD62–433%0.01
ancientD50–50%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

45Matches
69%Win rate
1.12Avg K/D
—ADR
36%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
37.3%Accuracy (enemy spotted)
38.6%Spray accuracy
76.3%Counter-strafing
9.8°Preaim
551msReaction time
62.1%T opening success
41.5%CT opening success
0.64Enemies flashed / flash
5.5%Flash assists
11.94HE damage / grenade
10.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9016% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0116%19 Oct →
dust210–130.0613%19 Oct →
inferno9–130.0919%18 Oct →
nuke5–130.0816%18 Oct →
anubis13–50.0113%18 Oct →
cache11–130.1023%17 Oct →
anubis6–13-0.0813%17 Oct →
inferno13–6-0.0217%15 Oct →
mirage5–13-0.0516%15 Oct →
dust26–13-0.0313%14 Oct →
anubis7–130.021%14 Oct →
cache3–13-0.0223%14 Oct →
inferno13–100.1515%13 Oct →
dust210–130.0518%13 Oct →
nuke13–80.0416%13 Oct →
mirage10–13-0.0113%12 Oct →
inferno13–80.0719%12 Oct →
inferno7–130.1016%12 Oct →
cache3–130.0417%10 Oct →
dust212–120.0512%8 Oct →
cache7–130.0713%7 Oct →
inferno13–10-0.0017%7 Oct →
dust213–90.0217%6 Oct →
cache13–9-0.027%6 Oct →
dust213–10-0.027%5 Oct →
dust213–30.1318%5 Oct →
inferno10–130.025%4 Oct →
cache7–13-0.028%4 Oct →
dust213–10-0.018%4 Oct →
inferno13–20.0114%4 Oct →
cache10–130.0618%4 Oct →
mirage5–130.0412%3 Oct →
nuke15–15-0.0112%3 Oct →
nuke7–130.0114%2 Oct →
cache5–13-0.036%2 Oct →
inferno13–100.0211%2 Oct →
dust28–13-0.0415%2 Oct →
ancient5–130.0318%1 Oct →
inferno13–9-0.0410%1 Oct →
dust213–40.0318%1 Oct →
inferno13–11-0.074%30 Sept →
nuke13–4-0.025%30 Sept →
dust25–13-0.079%30 Sept →
inferno16–120.0312%29 Sept →
anubis13–90.0511%29 Sept →
mirage3–10-0.0138%28 Sept →
inferno13–60.0211%28 Sept →
inferno1–30.2340%28 Sept →
dust26–130.0215%28 Sept →
nuke13–90.1215%27 Sept →
dust27–00.0214%27 Sept →
inferno13–30.0518%27 Sept →
dust213–100.0618%27 Sept →
mirage15–150.0011%27 Sept →
inferno13–70.0717%27 Sept →
cache8–13-0.028%26 Sept →
cache13–100.0510%26 Sept →
inferno10–130.0017%25 Sept →
nuke14–16-0.0016%25 Sept →
mirage16–140.0716%24 Sept →
nuke13–30.0712%24 Sept →
mirage8–130.019%24 Sept →
dust213–30.0717%23 Sept →
mirage10–13-0.0515%23 Sept →
inferno10–130.0615%22 Sept →
cache13–90.0717%22 Sept →
ancient10–13-0.0117%21 Sept →
nuke13–80.058%21 Sept →
nuke4–13-0.0521%19 Sept →
inferno2–13-0.0315%19 Sept →
inferno13–110.0120%19 Sept →
nuke13–100.0114%17 Sept →
inferno11–130.0411%17 Sept →
cache11–13-0.0210%16 Sept →
inferno13–90.0913%16 Sept →
dust28–13-0.0214%15 Sept →
anubis7–130.0421%15 Sept →
ancient6–13-0.0711%15 Sept →
dust214–160.0015%14 Sept →
dust28–13-0.109%14 Sept →
mirage5–13-0.0511%14 Sept →
cache6–13-0.078%10 Sept →
dust27–13-0.0217%10 Sept →
ancient9–130.0618%9 Sept →
inferno13–30.0614%9 Sept →
anubis7–130.0316%9 Sept →
mirage8–130.0516%8 Sept →
inferno13–80.1217%8 Sept →
mirage4–13-0.0615%8 Sept →
inferno9–13-0.0517%7 Sept →
inferno13–80.0113%7 Sept →
dust211–130.0120%7 Sept →
cache7–13-0.0421%6 Sept →
nuke9–13-0.039%6 Sept →
dust22–13-0.1019%5 Sept →
ancient5–13-0.0419%5 Sept →
cache15–150.028%3 Sept →
mirage15–150.029%3 Sept →
mirage11–130.0511%2 Sept →
inferno13–70.0114%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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