♪♥lʍoɥɯnɹʇS♥♫

♪♥lʍoɥɯnɹʇS♥♫ — CS2 Stats

CA76561198033539185[U:1:73273457]Steam profile ↗✓ No bans

1,294Tracked matches63%Win rate2020Tracked since
CSDB Rating6.4 SolidClutch Specialist
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GG♪♥lʍoɥɯnɹʇS♥♫FACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning58
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY42508Last 10042%Win rateLWWLLLLWWL

Last 10 vs previous 10: -50pp win rate · +0.02 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim7.9
Aggression5.4
Utility2.5
Positioning5.8
Opening Duels2.7
Clutch9.4

Strong CT-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.8
Utility2.5
Mechanics8.3
Opening Duels2.7
Win Impact9.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time606ms−43ms
first ⅓ avg 649ms → last ⅓ avg 606ms
Headshot accuracy23.1%+1.3%
first ⅓ avg 21.7% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 8–2
132Biggest win — inferno
7Longest win streak
95In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 71% over 7anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoD2061430%-0.02
mirageC1981142%-0.02
dust2A169756%0.01
nukeC145936%-0.01
cacheB136746%-0.02
ancientS75271%0.01
anubisD51420%-0.02
vertigo2020%-0.04
train21150%0.01
overpass1010%0.05
rooftop110100%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

215Matches
60%Win rate
1.15Avg K/D
74.0ADR
50%Headshot %

Clutches & streaks

67%1v1 clutch win
50%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2744%1.0715.2
Inferno2564%1.1014.1
Anubis1747%1.0917.1
Nuke1580%0.9714.1
Overpass1258%0.9211.8
Ancient1155%0.9415.9
Dust220%0.8212.5
Vertigo1100%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
32.4%Accuracy (enemy spotted)
32.6%Spray accuracy
87.5%Counter-strafing
7.9°Preaim
601msReaction time
29.8%T opening success
51.6%CT opening success
0.44Enemies flashed / flash
3.2%Flash assists
7.08HE damage / grenade
1.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4392 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8049% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.0315%18 Aug
mirage13–11-0.0132%18 Aug
inferno13–80.0728%16 Aug
anubis7–13-0.0139%16 Aug
mirage7–130.0236%27 Jul
inferno9–13-0.0120%27 Jul
inferno8–13-0.0316%14 Jul
dust213–100.0229%26 Jun
cache13–90.0126%26 Jun
mirage10–13-0.0524%26 Jun
cache13–110.0133%23 Jun
inferno6–4-0.0419%23 Jun
inferno9–13-0.0629%22 Jun
anubis3–1-0.0240%22 Jun
cache13–8-0.0424%18 Jun
nuke13–4-0.0818%18 Jun
mirage13–100.0625%17 Jun
mirage13–5-0.0018%9 Jun
ancient13–4-0.0526%6 Jun
nuke13–100.0220%1 Jun
inferno8–13-0.0123%31 May
dust213–70.0816%29 May
ancient16–140.0824%28 May
dust213–10-0.0210%27 May
mirage13–40.0315%27 May
nuke3–00.0533%27 May
mirage12–16-0.0617%27 May
dust24–13-0.078%27 May
mirage11–13-0.0519%27 May
mirage16–120.0226%26 May
dust213–90.0019%24 May
nuke10–13-0.0419%24 May
mirage7–13-0.0317%24 May
ancient3–13-0.0523%24 May
mirage7–13-0.0330%24 May
ancient13–11-0.0710%23 May
nuke1–13-0.0527%23 May
mirage11–13-0.0120%23 May
dust28–20.1841%23 May
cache8–13-0.0638%23 May
cache3–00.010%22 May
cache13–80.0621%22 May
cache4–13-0.0814%22 May
dust213–70.0820%18 May
cache13–60.0023%17 May
cache12–120.0122%17 May
cache0–4-0.0525%17 May
inferno4–130.0124%14 May
mirage13–7-0.0224%14 May
mirage12–12-0.0424%13 May
cache2–13-0.0718%13 May
inferno9–130.0118%12 May
nuke9–13-0.0227%12 May
cache7–130.0032%12 May
cache10–13-0.0416%12 May
nuke5–13-0.0520%12 May
ancient13–70.0522%23 Apr
mirage13–6-0.0522%22 Apr
inferno1–5-0.100%17 Apr
ancient13–50.0327%17 Apr
nuke6–13-0.0026%30 Mar
mirage13–11-0.0311%30 Mar
dust212–120.0320%23 Mar
inferno5–13-0.0533%23 Mar
mirage9–130.0115%22 Mar
dust213–110.0133%22 Mar
inferno9–13-0.0317%22 Mar
inferno13–20.0422%22 Mar
inferno10–130.0219%13 Mar
dust28–130.0117%13 Mar
anubis11–13-0.0311%13 Mar
inferno3–13-0.0528%5 Mar
dust24–13-0.0319%5 Mar
mirage12–12-0.0227%5 Mar
inferno8–130.0121%26 Feb
nuke6–13-0.0041%26 Feb
dust25–13-0.0830%26 Feb
dust212–12-0.0617%26 Feb
nuke9–13-0.0536%26 Feb
mirage11–13-0.0617%25 Feb
anubis8–13-0.0217%24 Feb
nuke13–70.0111%22 Feb
dust24–13-0.0117%22 Feb
vertigo6–9-0.0834%31 Dec
nuke8–80.0119%31 Dec
inferno7–9-0.0719%31 Dec
inferno6–9-0.0917%31 Dec
nuke12–120.0321%31 Dec
vertigo5–13-0.0114%31 Dec
nuke9–70.0628%31 Dec
ancient12–120.0621%29 Dec
dust213–8-0.0616%29 Dec
train13–20.0529%29 Dec
inferno13–100.0133%28 Dec
overpass8–130.0513%27 Dec
train4–13-0.0314%27 Dec
rooftop9–5-0.0523%26 Dec
inferno9–40.0219%26 Dec
inferno13–7-0.0127%23 Dec
dust213–100.0318%5 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →