BoomByeYeah

BoomByeYeah — CS2 Stats

76561198014048158[U:1:53782430]Steam profile ↗✓ No bans

384Tracked matches47%Win rate2021Tracked since
CSDB Rating4.4 DevelopingSupport
Premier CS Rating9,916Light Blue band · top ~55.3% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,916 -3,662 24 Apr – 28 Aug · 18 days played
8,80813,601peak 13,60124 Apr28 Aug
13,734Peak Premier in tracked matches
38Days played since 2024-04-24

Premier CS Rating

  • 3,685 below peak (13,601)
  • -642 over 30 days · declining
  • Next: Blue band at 10,000 — 84 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBoomByeYeahFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER9,916 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning37
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY45–55Last 10045%Win rateWWLLWLLWLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −2.3pp headshot accuracy · −95ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 19%
  • Avg reaction 594ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 584ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.0
Utility4.1
Positioning3.7
Opening Duels0.0
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning3.7
Utility4.1
Mechanics7.3
Opening Duels0.0
Win Impact3.9

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time663ms−36ms
first ⅓ avg 699ms → last ⅓ avg 663ms
Headshot accuracy18.6%−1.4%
first ⅓ avg 19.9% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · thera, 29 Jun →
44%Best headshot accuracy · 13–3 · thera, 29 Jun →
461msFastest reaction time · 13–4 · nuke, 12 Jul →
13–2Biggest win · inferno, 23 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
10–12In matches decided by ≤2 rounds
12Overtime games

Map breakdown

vertigoBest map · 80% over 5nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB2714–1352%-0.03
anubisC166–1038%-0.02
mirageB157–847%-0.03
ancientB136–746%-0.04
cacheC104–640%-0.05
nukeD62–433%0.02
vertigoS54–180%-0.02
overpass—31–233%-0.03
dust2—30–30%-0.01
thera—21–150%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

353Matches
48%Win rate
0.91Avg K/D
68.2ADR
45%Headshot %

Clutches & streaks

33%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis3043%0.9313.6
Vertigo2250%1.0712.5
Inferno2143%0.9414.2
Ancient1947%0.8213.0
Mirage1644%0.7811.9
Nuke771%1.2816.4
Overpass520%0.8112.8
Dust2367%1.0915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
34.9%Accuracy (enemy spotted)
39.6%Spray accuracy
83.0%Counter-strafing
9.4°Preaim
654msReaction time
28.0%T opening success
29.6%CT opening success
0.39Enemies flashed / flash
0.4%Flash assists
11.76HE damage / grenade
4.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.393 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.0496% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–8-0.0732%29 Sept →
inferno16–12-0.0220%29 Sept →
mirage2–13-0.1021%24 Sept →
inferno13–16-0.0914%24 Sept →
inferno13–6-0.076%3 Sept →
cache10–13-0.0317%3 Sept →
inferno4–13-0.0318%31 Aug →
mirage13–8-0.0520%30 Aug →
inferno11–13-0.0521%30 Aug →
anubis13–8-0.0318%30 Aug →
cache16–14-0.0414%28 Aug →
ancient1–13-0.1117%28 Aug →
mirage11–13-0.0626%28 Aug →
ancient13–6-0.0021%28 Aug →
mirage16–14-0.0123%28 Aug →
inferno16–130.0322%28 Aug →
inferno2–13-0.0424%26 Aug →
inferno13–11-0.0330%19 Aug →
mirage13–110.0617%19 Aug →
cache7–13-0.0515%19 Aug →
anubis13–100.0019%18 Aug →
mirage13–10-0.0019%18 Aug →
cache14–16-0.0211%18 Aug →
inferno11–13-0.0815%11 Aug →
ancient6–130.0115%11 Aug →
anubis2–13-0.0114%11 Aug →
mirage2–13-0.0524%11 Aug →
mirage9–13-0.0523%6 Aug →
anubis13–3-0.0024%6 Aug →
ancient8–13-0.086%6 Aug →
cache2–13-0.0816%6 Aug →
mirage3–13-0.0221%6 Aug →
mirage8–13-0.0912%4 Aug →
cache13–10-0.0214%4 Aug →
ancient14–16-0.0519%4 Aug →
mirage9–13-0.0025%3 Aug →
inferno13–8-0.0113%3 Aug →
cache13–11-0.0225%3 Aug →
inferno13–6-0.0713%2 Aug →
cache6–13-0.0913%2 Aug →
anubis9–13-0.0211%2 Aug →
anubis13–80.0311%2 Aug →
inferno14–16-0.0419%28 Jul →
mirage8–10.0913%28 Jul →
inferno5–13-0.0114%28 Jul →
inferno13–11-0.0519%28 Jul →
anubis7–13-0.0334%28 Jul →
inferno11–130.0121%23 Jul →
cache13–8-0.0017%23 Jul →
inferno13–20.1118%23 Jul →
nuke4–13-0.0122%23 Jul →
inferno16–14-0.0822%20 Jul →
cache9–13-0.0912%20 Jul →
inferno11–13-0.0512%16 Oct →
overpass8–13-0.0510%16 Oct →
overpass10–13-0.0814%16 Oct →
mirage13–9-0.059%8 Apr →
dust28–13-0.088%8 Apr →
inferno3–13-0.039%21 Jan →
ancient13–110.0210%21 Jan →
ancient13–9-0.067%8 Aug →
nuke4–13-0.0535%8 Aug →
inferno13–50.1222%19 Jul →
anubis8–13-0.0216%19 Jul →
nuke8–130.0321%19 Jul →
anubis6–13-0.1116%17 Jul →
inferno13–90.0423%17 Jul →
ancient7–13-0.0620%14 Jul →
inferno10–13-0.0219%14 Jul →
thera4–13-0.0329%14 Jul →
vertigo13–100.0210%12 Jul →
ancient13–8-0.0614%12 Jul →
nuke13–40.1021%12 Jul →
anubis13–110.0121%12 Jul →
nuke13–6-0.0233%12 Jul →
inferno1–13-0.1019%29 Jun →
ancient13–50.0021%29 Jun →
thera13–30.1444%29 Jun →
ancient13–7-0.0217%15 Jun →
inferno13–60.0015%13 Jun →
ancient11–13-0.0815%13 Jun →
dust27–130.0020%13 Jun →
inferno13–6-0.015%13 Jun →
nuke10–130.1117%4 Jun →
anubis10–13-0.0026%3 Jun →
inferno3–13-0.1026%28 May →
vertigo13–10-0.0113%20 May →
vertigo13–5-0.0214%16 May →
anubis8–130.0320%14 May →
vertigo13–16-0.0317%8 May →
mirage14–16-0.0322%8 May →
ancient11–13-0.0120%5 May →
anubis13–7-0.039%4 May →
anubis10–13-0.1420%4 May →
dust211–130.0426%4 May →
mirage16–13-0.0420%4 May →
anubis10–13-0.018%24 Apr →
overpass13–110.0425%24 Apr →
anubis4–13-0.0524%24 Apr →
vertigo13–10-0.0428%24 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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