Dollar Bill

Dollar Bill — CS2 Stats

DK76561198013930758[U:1:53665030]Steam profile ↗✓ No bans

1,838Tracked matches52%Win rate2021Tracked since
CSDB Rating5.5 SolidSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 15 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,444 -120 15 May – 24 Jun · 6 days played
17,75219,071peak 19,07115 May24 Jun
19,071Peak Premier in tracked matches
24Days played since 2026-05-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDollar BillFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim50
Positioning55
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY45–43–12Last 10045%Win rateLLWLWWLTWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.1pp headshot accuracy · +56ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 633ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.0
Utility6.8
Positioning5.5
Opening Duels3.6
Clutch2.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.5
Utility6.8
Mechanics6.5
Opening Duels3.5
Win Impact5.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time633ms−7ms
first ⅓ avg 640ms → last ⅓ avg 633ms
Headshot accuracy15.6%+1.4%
first ⅓ avg 14.2% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.39Best match rating · 9–0 · overpass, 1 Aug →
38%Best headshot accuracy · 9–0 · overpass, 1 Aug →
422msFastest reaction time · 2–9 · inferno, 21 Sept →
9–0Biggest win · overpass, 1 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
9–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 58% over 19infernoWeakest map · 34% over 29
MapGradePlayedRecordWin rateAvg rating
infernoD2910–1934%-0.02
overpassA2514–1156%0.05
nukeA1911–858%0.01
vertigoB126–650%-0.01
ancientC73–443%-0.01
cache—31–233%-0.02
anubis—20–20%-0.02
dust2—20–20%-0.06
mirage—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (34% over 29). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

383Matches
51%Win rate
1.01Avg K/D
79.7ADR
33%Headshot %

Clutches & streaks

31%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3355%1.1315.5
Nuke3168%1.2217.4
Ancient2343%1.1515.4
Anubis1932%0.9515.6
Vertigo1436%0.8112.7
Mirage729%0.7411.7
Dust2425%0.6611.3
Overpass20%0.7614.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.0%Spray accuracy
79.0%Counter-strafing
11.2°Preaim
639msReaction time
29.1%T opening success
58.3%CT opening success
0.68Enemies flashed / flash
7.7%Flash assists
12.11HE damage / grenade
9.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2054% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.0766% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

34% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–9-0.169%21 Sept →
inferno2–9-0.1425%21 Sept →
inferno13–110.0417%21 Sept →
overpass4–9-0.0021%21 Sept →
nuke9–10.0319%17 Sept →
nuke9–6-0.027%17 Sept →
overpass6–9-0.0316%15 Sept →
inferno8–80.1024%15 Sept →
nuke13–100.0410%15 Sept →
inferno4–13-0.088%15 Sept →
inferno7–90.0620%13 Sept →
inferno6–9-0.159%13 Sept →
overpass9–7-0.0311%13 Sept →
nuke6–9-0.0419%13 Sept →
inferno6–9-0.0221%10 Sept →
overpass9–60.0210%9 Sept →
overpass9–7-0.0611%9 Sept →
nuke9–70.0821%9 Sept →
cache9–13-0.0411%1 Sept →
ancient13–110.0123%1 Sept →
inferno9–60.0525%24 Aug →
ancient11–13-0.0414%24 Aug →
inferno13–5-0.0413%21 Aug →
vertigo8–8-0.0526%21 Aug →
nuke9–4-0.0116%21 Aug →
inferno9–30.1114%21 Aug →
nuke13–100.0529%21 Aug →
anubis5–13-0.0111%21 Aug →
anubis7–13-0.0322%18 Aug →
ancient7–13-0.030%18 Aug →
ancient7–13-0.0111%18 Aug →
dust24–13-0.028%18 Aug →
nuke13–6-0.0014%12 Aug →
cache13–100.0122%12 Aug →
nuke13–70.0410%12 Aug →
vertigo9–50.0322%11 Aug →
vertigo4–9-0.1015%11 Aug →
nuke9–30.0411%11 Aug →
inferno9–40.1426%11 Aug →
nuke3–9-0.1030%11 Aug →
inferno3–9-0.0125%11 Aug →
overpass8–8-0.0723%11 Aug →
overpass9–00.3938%1 Aug →
vertigo9–30.1233%1 Aug →
nuke9–40.1917%1 Aug →
overpass1–9-0.260%1 Aug →
inferno9–30.1316%1 Aug →
cache10–13-0.0218%1 Aug →
vertigo9–5-0.0722%18 Jul →
vertigo8–8-0.1115%18 Jul →
inferno2–9-0.1120%18 Jul →
overpass8–80.0117%18 Jul →
inferno16–130.0713%18 Jul →
overpass9–70.0618%16 Jul →
overpass8–80.017%16 Jul →
overpass6–10.1710%16 Jul →
vertigo3–9-0.0812%16 Jul →
overpass9–20.0527%16 Jul →
inferno3–9-0.1317%16 Jul →
overpass9–50.0220%16 Jul →
vertigo9–2-0.077%16 Jul →
inferno8–80.0413%16 Jul →
nuke3–9-0.0815%16 Jul →
overpass9–60.0013%12 Jul →
inferno4–9-0.1218%12 Jul →
vertigo9–20.0615%24 Jun →
overpass3–9-0.1513%24 Jun →
overpass9–30.0817%24 Jun →
ancient1–130.0111%24 Jun →
nuke13–11-0.0211%24 Jun →
inferno14–160.019%24 Jun →
overpass9–10.2714%22 Jun →
overpass8–80.3713%22 Jun →
vertigo5–9-0.1019%22 Jun →
nuke7–90.1110%22 Jun →
inferno4–9-0.0214%22 Jun →
overpass9–20.2213%11 Jun →
overpass4–90.0229%11 Jun →
overpass3–9-0.1210%11 Jun →
vertigo9–10.2533%11 Jun →
nuke8–80.075%11 Jun →
inferno6–9-0.074%11 Jun →
inferno9–2-0.0213%11 Jun →
inferno8–80.0410%11 Jun →
overpass8–80.066%11 Jun →
overpass9–30.2324%9 Jun →
nuke3–9-0.129%9 Jun →
inferno4–9-0.066%9 Jun →
vertigo6–9-0.0322%9 Jun →
overpass16–13-0.0314%9 Jun →
inferno13–11-0.0314%9 Jun →
ancient13–5-0.030%3 Jun →
inferno15–15-0.0315%3 Jun →
inferno13–110.0011%27 May →
inferno5–13-0.0419%27 May →
mirage11–13-0.0114%20 May →
nuke8–130.0125%20 May →
ancient13–70.0023%20 May →
nuke6–13-0.0416%20 May →
dust211–13-0.0916%15 May →

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →