Belle — CS2 Stats
76561198008725742[U:1:48460014]✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 47.5% | 52.8% | 5.2% short |
| Shot accuracy | 12.8% | 13.7% | 0.9% short |
| Kill/death ratio | 1.20 | 1.08 | above |
| Match win rate | 47.8% | 49.2% | 1.4% short |
This profile matches the typical Level 10 player on 1 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerEffective flashes
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 92% playstyle similarity
Most alike: utility contribution, opening-duel success.
Where you differ: lower positioning profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 86 — the mechanical foundation is a clear strength.
Areas to improve
Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLWLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 116 | 51% | 1.01 | 14.8 |
| Dust2 | 73 | 62% | 1.06 | 15.2 |
| Ancient | 43 | 47% | 0.95 | 16.3 |
| Inferno | 38 | 61% | 1.09 | 14.5 |
| Anubis | 30 | 53% | 0.98 | 13.8 |
| Vertigo | 13 | 77% | 1.01 | 15.6 |
| Nuke | 11 | 55% | 1.12 | 16.8 |
| Cache | 3 | 33% | 0.77 | 13.3 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 38.4268% — below the 40% mark we flag