KW

KW — CS2 Stats

FJ76561198004253941[U:1:43988213]Steam profile ↗✓ No bans

807Tracked matches52%Win rate2020Tracked since
CSDB Rating6.8 SolidAggressive Rifler
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGKWFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim90
Positioning53
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY46459Last 10046%Win rateWLWLLLWLLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression8.9
Utility5.0
Positioning5.3
Opening Duels3.9
Clutch6.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.3
Utility5.0
Mechanics8.9
Opening Duels3.9
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time633ms−14ms
first ⅓ avg 648ms → last ⅓ avg 633ms
Headshot accuracy31.9%+0.3%
first ⅓ avg 31.6% → last ⅓ avg 31.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — overpass 13–10
131Biggest win — nuke
7Longest win streak
89In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 63% over 8ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoA29161355%0.03
ancientD123925%-0.01
nukeB115645%0.00
overpassB105550%0.01
anubisB105550%0.01
dust2D93633%0.00
cacheA85363%0.03
mirageB84450%0.02
vertigo1010%0.00
office1010%-0.03
poseidon1010%-0.17

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,635Matches
51%Win rate
1.15Avg K/D
92.0ADR
45%Headshot %

Clutches & streaks

50%1v1 clutch win
40%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.1721.5
Vertigo20%0.8614.0
Nuke2100%1.8823.0
Ancient10%1.0618.0
Inferno10%1.2123.0
Dust210%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.7%Headshot accuracy
36.8%Accuracy (enemy spotted)
30.4%Spray accuracy
90.3%Counter-strafing
7.4°Preaim
632msReaction time
43.8%T opening success
47.5%CT opening success
0.49Enemies flashed / flash
3.6%Flash assists
11.59HE damage / grenade
6.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4906 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–70.0845%18 Aug
inferno9–130.0127%4 Jun
cache13–110.0844%22 May
overpass10–130.0433%15 May
anubis1–13-0.0426%15 May
inferno3–13-0.0624%15 May
cache13–6-0.0041%13 May
cache6–13-0.0757%13 May
cache5–130.0754%9 May
cache13–110.0642%9 May
cache8–13-0.0130%29 Apr
cache13–50.0336%29 Apr
anubis6–13-0.0921%22 Apr
nuke15–15-0.0443%22 Apr
inferno11–130.0332%19 Apr
inferno13–40.1140%19 Apr
overpass2–13-0.0532%19 Apr
inferno13–50.0531%19 Apr
ancient6–13-0.0138%19 Apr
inferno13–60.0727%18 Apr
anubis13–7-0.0519%18 Apr
nuke3–13-0.0430%18 Apr
vertigo9–130.0026%17 Apr
ancient9–13-0.0518%16 Apr
inferno13–30.0916%16 Apr
nuke13–7-0.0023%16 Apr
mirage13–70.0124%15 Apr
overpass13–90.0336%15 Apr
inferno13–80.0228%15 Apr
inferno13–110.0229%15 Apr
overpass13–100.1225%14 Apr
ancient15–15-0.0425%14 Apr
dust213–50.0230%14 Apr
dust25–130.0136%14 Apr
inferno13–40.0029%9 Apr
anubis13–70.0434%9 Apr
ancient16–140.0529%8 Apr
inferno13–40.0735%8 Apr
dust24–13-0.0731%8 Apr
inferno15–150.0624%8 Apr
anubis13–100.0828%7 Apr
mirage13–9-0.0129%7 Apr
mirage8–130.1136%6 Apr
mirage9–130.0544%5 Apr
ancient15–150.0738%5 Apr
anubis5–130.0330%2 Apr
dust213–90.0335%1 Apr
inferno13–60.1037%1 Apr
ancient10–13-0.0321%31 Mar
inferno9–13-0.0419%29 Mar
anubis11–13-0.0420%29 Mar
ancient3–13-0.0233%27 Mar
dust215–15-0.0138%27 Mar
dust213–9-0.0222%27 Mar
mirage11–13-0.0336%27 Mar
nuke13–10.0423%25 Mar
inferno16–140.0727%25 Mar
inferno13–80.0734%24 Mar
inferno13–40.0426%24 Mar
office12–12-0.0351%23 Mar
overpass13–5-0.0530%23 Mar
inferno7–130.0333%19 Mar
inferno13–60.0240%19 Mar
mirage15–15-0.0528%19 Mar
nuke13–3-0.0141%15 Mar
ancient6–130.0428%15 Mar
ancient5–13-0.0432%15 Mar
poseidon0–9-0.1750%14 Mar
dust211–130.0228%12 Mar
inferno2–130.0133%11 Mar
ancient2–13-0.0737%11 Mar
mirage13–70.0522%11 Mar
ancient16–14-0.0525%11 Mar
nuke13–10.0219%11 Mar
overpass13–110.0323%10 Mar
anubis3–130.0731%9 Mar
nuke13–100.0930%9 Mar
inferno11–13-0.0126%7 Mar
inferno11–130.0837%7 Mar
nuke15–150.0125%4 Mar
overpass8–13-0.0322%4 Mar
inferno13–100.0433%1 Mar
overpass15–15-0.0040%1 Mar
inferno9–130.0332%1 Mar
inferno11–13-0.0236%26 Feb
nuke0–80.0157%26 Feb
nuke11–13-0.0429%26 Feb
anubis13–90.0438%21 Feb
dust26–130.0115%15 Feb
overpass11–13-0.0123%31 Jan
mirage13–10-0.0134%31 Jan
overpass13–70.0023%27 Jan
nuke9–13-0.0228%25 Jan
inferno10–130.0224%25 Jan
ancient13–110.0140%24 Jan
anubis13–100.0630%24 Jan
inferno16–12-0.0333%19 Jan
inferno1–6-0.0650%18 Jan
inferno13–90.0126%15 Jan
dust210–130.0342%15 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →