BUBBIE

BUBBIE — CS2 Stats

CN76561198001293680[U:1:41027952]Steam profile ↗✓ No bans

515Tracked matches48%Win rate2020Tracked since
CSDB Rating5.7 SolidPositional Player
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 515 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 61 days played since 4 Jun 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,799 +1,131 23 Jul30 Aug · 11 days played
20,46022,095peak 22,09523 Jul30 Aug
22,095Peak Premier in tracked matches
61Days played since 2025-06-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim74
Positioning48
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWLLWWLWLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +0.9pp headshot accuracy · +12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 616ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 623ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.4
Utility4.0
Positioning4.8
Opening Duels2.5
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.8
Utility4.0
Mechanics8.2
Opening Duels2.2
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time642ms−9ms
first ⅓ avg 652ms → last ⅓ avg 642ms
Headshot accuracy23.9%−1.0%
first ⅓ avg 25.0% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–6 · nuke, 21 Jul
52%Best headshot accuracy · 6–9 · agency, 11 Jul
438msFastest reaction time · 6–13 · ancient, 16 Jul
13–1Biggest win · dust2, 23 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
47In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 57% over 21cacheWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2112957%0.01
mirageA2011955%-0.00
nukeC146843%-0.02
infernoC125742%0.01
overpassC94544%-0.00
ancientB84450%0.03
cacheC52340%0.02
anubis42250%0.01
train21150%0.08
vertigo1010%-0.07
brewery1010%0.09
agency1010%0.09
jura110100%0.09
grail1010%0.05

Across the last 100 tracked matches.

Faceit stats

Combat

656Matches
52%Win rate
1.07Avg K/D
72.8ADR
39%Headshot %

Clutches & streaks

39%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust22241%1.1514.8
Anubis2138%0.9914.6
Nuke1958%0.9313.4
Mirage1856%1.0114.5
Inferno1436%0.9814.6
Ancient1338%1.1915.3
Overpass1136%1.2916.6
Vertigo560%1.2515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.9%Headshot accuracy
35.1%Accuracy (enemy spotted)
36.8%Spray accuracy
87.0%Counter-strafing
11.4°Preaim
626msReaction time
36.4%T opening success
41.5%CT opening success
0.41Enemies flashed / flash
3.1%Flash assists
16.80HE damage / grenade
3.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4055 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.3633% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.1116%17 Aug
mirage8–13-0.0517%13 Aug
nuke8–13-0.0247%10 Aug
cache13–8-0.0121%6 Aug
nuke13–8-0.0020%29 Jul
nuke3–13-0.1310%28 Jul
nuke13–60.0211%27 Jul
cache8–13-0.0525%23 Jul
cache4–130.0752%14 Jul
dust213–30.0333%14 Jul
nuke15–15-0.0332%14 Jul
cache13–40.0145%9 Jul
overpass10–13-0.0313%2 Jul
vertigo6–13-0.0714%28 Jun
mirage10–130.0629%28 Jun
dust210–13-0.0614%11 Jun
mirage10–13-0.0124%4 Jun
nuke9–13-0.0820%1 Jun
mirage13–8-0.0620%30 May
nuke13–8-0.0432%28 May
inferno4–130.0216%26 May
dust213–60.0626%20 May
dust28–130.0019%6 May
inferno11–13-0.0527%4 May
cache6–130.0821%29 Apr
inferno13–8-0.0318%29 Apr
inferno13–6-0.0222%27 Apr
inferno13–10-0.0127%24 Apr
dust213–10-0.0317%20 Apr
mirage13–8-0.0029%15 Apr
overpass3–130.0132%14 Apr
dust24–13-0.0518%13 Apr
nuke8–13-0.0724%13 Apr
dust26–130.0816%3 Apr
dust213–100.0024%3 Apr
ancient13–50.0420%1 Apr
nuke14–160.0120%27 Mar
nuke14–160.0124%7 Feb
dust213–90.0430%6 Feb
dust213–80.0427%6 Feb
mirage13–110.0126%30 Aug
nuke7–130.0029%30 Aug
overpass13–40.0441%27 Aug
mirage13–11-0.0117%26 Aug
mirage13–4-0.0722%26 Aug
inferno8–13-0.0113%23 Aug
overpass11–13-0.0225%21 Aug
mirage13–5-0.0733%21 Aug
mirage11–130.0423%17 Aug
ancient7–100.0137%17 Aug
dust213–20.0633%16 Aug
nuke13–11-0.0334%16 Aug
ancient8–13-0.0129%16 Aug
ancient13–60.1028%14 Aug
mirage10–13-0.074%14 Aug
mirage13–80.0829%11 Aug
inferno13–160.0417%11 Aug
dust29–13-0.0633%24 Jul
mirage10–13-0.0516%24 Jul
inferno13–100.0035%23 Jul
ancient13–70.0533%23 Jul
dust213–10.1335%23 Jul
dust29–13-0.0330%21 Jul
nuke13–60.1433%21 Jul
mirage13–20.0946%21 Jul
inferno13–30.1018%21 Jul
brewery8–80.0933%21 Jul
overpass13–10-0.0412%20 Jul
ancient13–60.0424%20 Jul
overpass8–130.0214%18 Jul
overpass13–40.0333%18 Jul
ancient7–13-0.0230%18 Jul
mirage10–13-0.0131%18 Jul
mirage8–00.038%18 Jul
ancient6–130.0526%16 Jul
mirage13–90.0317%16 Jul
overpass13–3-0.0218%16 Jul
inferno11–130.0331%11 Jul
agency6–90.0952%11 Jul
dust213–6-0.0332%11 Jul
mirage11–12-0.0522%10 Jul
inferno8–130.0332%8 Jul
mirage13–50.0719%5 Jul
jura13–10.0939%5 Jul
anubis13–90.0623%5 Jul
anubis12–120.0130%24 Jun
anubis13–10-0.0116%23 Jun
anubis10–13-0.0130%23 Jun
grail9–130.0523%23 Jun
dust27–13-0.0318%20 Jun
train13–40.1115%18 Jun
dust213–60.0724%15 Jun
dust210–130.0117%15 Jun
mirage4–130.0122%15 Jun
dust29–30.0523%11 Jun
train12–120.0629%7 Jun
inferno4–13-0.0427%6 Jun
dust212–120.0023%6 Jun
dust213–10-0.0331%4 Jun
overpass9–13-0.0232%4 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →