Erakko

Erakko — CS2 Stats

FI76561197999786286[U:1:39520558]Steam profile ↗✓ No bans

1,584Tracked matches43%Win rate2020Tracked since
CSDB Rating3.7 LearningSupport
Premier CS Rating20,922Top 50% of 192,959 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#65633 of 239331 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 3 Feb 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,922 +2,248 21 Mar20 Sept · 13 days played
16,42621,097peak 21,09721 Mar20 Sept
21,434Peak Premier in tracked matches
21Days played since 2026-02-03

Premier CS Rating

  • 175 below peak (21,097)
  • +488 over 30 days · improving
  • Next: Red band at 25,000 4,078 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGErakkoFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,922 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim35
Positioning44
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY4258Last 10042%Win rateLWWWLWWWLL

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · −6.4pp headshot accuracy · +101ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 613ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 612ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim3.5
Utility5.6
Positioning4.4
Opening Duels1.2
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.4
Utility5.6
Mechanics3.0
Opening Duels1.5
Win Impact2.8

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time603ms+9ms
first ⅓ avg 594ms → last ⅓ avg 603ms
Headshot accuracy15.2%−1.4%
first ⅓ avg 16.6% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · dust2, 10 Jul
38%Best headshot accuracy · 3–13 · dust2, 29 Apr
336msFastest reaction time · 0–12 · inferno, 29 Apr
13–0Biggest win · mirage, 9 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
76In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 58% over 12infernoWeakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B24121250%-0.02
infernoD2051525%-0.04
mirageB126650%-0.03
nukeA127558%-0.02
cacheD93633%-0.03
anubisA95456%-0.03
ancientC83538%-0.07
debris21150%-0.08
vertigo1010%-0.18
sanctum1010%0.03
poseidon1010%-0.20
overpass1010%-0.11

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

236Matches
48%Win rate
1.03Avg K/D
73.4ADR
32%Headshot %

Clutches & streaks

31%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1765%0.9414.3
Dust21362%0.9216.4
Anubis1338%0.7613.3
Ancient1275%1.1515.5
Mirage933%0.7711.3
Nuke560%1.2214.0
Train333%0.618.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
29.4%Accuracy (enemy spotted)
31.5%Spray accuracy
63.7%Counter-strafing
12.8°Preaim
575msReaction time
35.8%T opening success
36.0%CT opening success
0.62Enemies flashed / flash
10.9%Flash assists
8.35HE damage / grenade
8.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.825° — above the 12° mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0715%20 Sept
dust213–9-0.0212%20 Sept
mirage13–90.0419%20 Sept
cache13–8-0.0115%20 Sept
cache0–13-0.110%20 Sept
ancient13–4-0.0413%12 Sept
anubis13–8-0.0710%12 Sept
mirage13–3-0.0411%12 Sept
nuke10–13-0.0613%12 Sept
inferno7–13-0.0629%12 Sept
inferno0–7-0.0511%12 Sept
nuke12–16-0.0433%5 Sept
dust211–130.0429%5 Sept
anubis16–13-0.056%5 Sept
cache16–140.0115%5 Sept
inferno13–20.0013%5 Sept
ancient5–13-0.0312%5 Sept
dust25–130.0229%5 Sept
cache0–12-0.0520%26 Aug
inferno2–13-0.0633%26 Aug
vertigo0–9-0.1813%26 Aug
nuke9–00.0918%26 Aug
inferno5–9-0.100%26 Aug
ancient0–7-0.110%17 Aug
dust213–8-0.0210%17 Aug
inferno0–13-0.040%17 Aug
mirage0–13-0.040%17 Aug
dust213–9-0.1018%17 Aug
inferno10–13-0.0414%12 Aug
dust23–130.0117%12 Aug
ancient13–3-0.0712%2 Aug
nuke13–70.0528%2 Aug
inferno4–13-0.1133%2 Aug
dust213–10-0.0813%2 Aug
debris9–5-0.0423%2 Aug
dust213–60.075%26 Jul
inferno4–13-0.046%26 Jul
nuke13–9-0.0611%26 Jul
anubis13–110.0420%26 Jul
dust28–13-0.0220%26 Jul
cache9–130.0014%26 Jul
inferno13–11-0.0525%10 Jul
dust213–6-0.0431%10 Jul
cache2–13-0.0820%10 Jul
nuke3–13-0.0813%10 Jul
inferno0–13-0.0411%10 Jul
anubis13–6-0.0326%10 Jul
dust213–20.1218%10 Jul
mirage13–30.0121%10 Jul
debris5–9-0.1125%10 Jul
dust216–14-0.0116%6 May
mirage5–13-0.0521%6 May
dust22–13-0.0311%6 May
dust24–13-0.0517%6 May
mirage3–12-0.1015%3 May
anubis13–50.0519%3 May
nuke2–10-0.058%3 May
dust213–80.0611%3 May
cache13–8-0.0617%3 May
nuke13–7-0.018%29 Apr
inferno0–12-0.0730%29 Apr
dust23–13-0.1238%29 Apr
cache9–13-0.0335%29 Apr
cache6–130.0220%29 Apr
inferno9–13-0.0312%17 Apr
dust213–16-0.0612%17 Apr
ancient13–6-0.0610%17 Apr
anubis3–13-0.0315%17 Apr
inferno4–13-0.0522%17 Apr
dust213–30.0825%17 Apr
mirage2–13-0.0813%17 Apr
ancient10–13-0.0917%3 Apr
nuke13–8-0.0234%3 Apr
mirage13–11-0.0215%3 Apr
dust213–11-0.0415%3 Apr
nuke13–100.0216%21 Mar
inferno13–11-0.039%18 Mar
mirage13–70.0415%18 Mar
nuke7–13-0.0312%18 Mar
dust211–13-0.0111%18 Mar
anubis11–13-0.044%18 Mar
inferno11–13-0.029%14 Mar
dust22–13-0.0222%14 Mar
ancient5–13-0.0511%14 Mar
dust28–13-0.0214%14 Mar
anubis10–130.0225%9 Mar
inferno13–9-0.0020%9 Mar
sanctum7–90.0315%9 Mar
poseidon1–9-0.200%9 Mar
mirage13–0-0.0319%9 Mar
mirage11–130.0119%24 Feb
anubis9–13-0.1212%24 Feb
dust213–9-0.0216%24 Feb
overpass7–13-0.1130%24 Feb
ancient6–13-0.0922%24 Feb
inferno3–130.0314%24 Feb
dust21–13-0.090%10 Feb
nuke13–8-0.0823%3 Feb
mirage1–13-0.1321%3 Feb
inferno13–70.0031%3 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →