𝕎ᵃˡˢʰ ♪♪ᶠᵘᶜᵏᵧₒᵤ♡♬♪

𝕎ᵃˡˢʰ ♪♪ᶠᵘᶜᵏᵧₒᵤ♡♬♪ — CS2 Stats

CA76561197997620310[U:1:37354582]Steam profile ↗✓ No bans

1,015Tracked matches52%Win rate2020Tracked since
CSDB Rating5.6 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 1,015
−3.4ppWin rate · 55.2% → 51.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 18 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,979 -4,129 23 May5 Jul · 24 days played
13,89319,108peak 19,10823 May5 Jul
19,108Peak Premier in tracked matches
41Days played since 2026-05-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim74
Positioning43
Utility53

0–100 skill scores via Leetify.

Recent form

COLD42499Last 10042%Win rateLLWLLLLTLW

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +3.8pp headshot accuracy · +33ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 567ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 614ms

Last 20

  • 8111 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.3 against its own average).

Aim7.4
Utility5.3
Positioning4.3
Opening Duels2.5
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.3
Utility5.3
Mechanics6.1
Opening Duels2.4
Win Impact5.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time608ms−10ms
first ⅓ avg 618ms → last ⅓ avg 608ms
Headshot accuracy19.8%+1.2%
first ⅓ avg 18.6% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–10 · vertigo, 19 May
39%Best headshot accuracy · 13–9 · cache, 13 Jun
484msFastest reaction time · 7–3 · anubis, 18 Jul
13–1Biggest win · nuke, 25 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
68In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 64% over 11anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B25121348%0.01
infernoD1861233%0.02
mirageC156940%0.01
cacheA117464%0.00
nukeC104640%0.01
anubisD72529%0.00
vertigoA74357%0.04
ancient3030%-0.03
overpass31233%0.04
italy1010%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
0%Win rate
0.78Avg K/D
61.6ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.9416.0
Overpass10%0.6312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.3%Spray accuracy
77.5%Counter-strafing
8.2°Preaim
607msReaction time
42.9%T opening success
36.1%CT opening success
0.84Enemies flashed / flash
4.3%Flash assists
14.58HE damage / grenade
7.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.1478% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0419%13 Sept
dust26–130.0518%13 Sept
nuke13–20.0232%7 Sept
inferno9–13-0.0820%7 Sept
dust24–13-0.0226%28 Aug
ancient5–130.0214%9 Aug
nuke4–13-0.0315%7 Aug
cache15–150.0013%25 Jul
dust29–13-0.0030%25 Jul
dust213–9-0.0117%25 Jul
inferno9–130.0219%18 Jul
anubis7–3-0.0311%18 Jul
cache11–13-0.0515%14 Jul
mirage16–14-0.0115%14 Jul
cache13–4-0.0212%14 Jul
dust213–110.0418%13 Jul
cache13–60.1321%6 Jul
inferno13–40.0533%5 Jul
inferno14–160.0116%5 Jul
nuke7–13-0.037%4 Jul
mirage13–11-0.0120%4 Jul
mirage13–90.0319%1 Jul
inferno13–80.0715%29 Jun
nuke4–130.0715%29 Jun
dust29–13-0.0227%23 Jun
anubis13–90.0914%23 Jun
dust27–30.0620%20 Jun
dust213–100.0734%19 Jun
dust29–13-0.0320%17 Jun
mirage13–5-0.0128%13 Jun
inferno8–13-0.0423%13 Jun
cache13–9-0.0339%13 Jun
anubis9–130.0511%13 Jun
overpass13–50.0814%13 Jun
mirage2–130.0929%13 Jun
inferno16–140.029%12 Jun
dust213–3-0.015%12 Jun
inferno12–160.0822%10 Jun
mirage8–13-0.0718%9 Jun
mirage11–13-0.0015%8 Jun
dust25–130.0120%7 Jun
dust213–9-0.0516%7 Jun
nuke13–40.0412%7 Jun
vertigo13–50.0415%7 Jun
dust210–13-0.069%7 Jun
nuke10–2-0.0024%7 Jun
inferno11–13-0.0412%6 Jun
overpass7–130.0412%6 Jun
cache6–13-0.0116%6 Jun
inferno15–150.0214%6 Jun
mirage8–130.0012%6 Jun
dust29–130.0616%5 Jun
overpass9–13-0.0114%5 Jun
inferno7–130.0418%5 Jun
dust213–60.0833%4 Jun
italy11–130.0432%4 Jun
vertigo12–12-0.0227%4 Jun
vertigo13–8-0.0519%3 Jun
mirage12–12-0.0030%3 Jun
inferno7–130.0027%2 Jun
dust213–80.0423%2 Jun
mirage13–100.0615%31 May
mirage3–13-0.0411%31 May
mirage15–150.0014%31 May
mirage9–130.0110%31 May
cache8–13-0.0316%31 May
dust25–13-0.0621%31 May
nuke5–13-0.0416%30 May
dust213–11-0.0218%30 May
vertigo2–9-0.0517%30 May
nuke9–13-0.0327%30 May
nuke9–13-0.0316%30 May
mirage8–130.0218%29 May
dust213–50.0726%29 May
vertigo12–120.0213%29 May
dust27–13-0.0321%29 May
inferno13–30.1218%29 May
inferno4–13-0.0733%28 May
inferno16–130.0329%28 May
anubis12–12-0.0326%27 May
mirage13–40.1114%27 May
anubis10–130.0115%27 May
anubis11–13-0.0319%27 May
ancient8–13-0.0814%26 May
dust213–70.0921%26 May
inferno12–120.0013%26 May
cache13–100.0220%25 May
nuke13–10.1431%25 May
dust215–150.0624%24 May
ancient10–13-0.024%24 May
anubis11–13-0.0416%24 May
inferno10–130.019%24 May
inferno13–110.0418%23 May
dust210–13-0.0222%23 May
cache13–100.0214%22 May
vertigo13–100.1717%19 May
dust213–90.0424%19 May
vertigo12–50.1627%19 May
cache7–00.017%19 May
cache13–1-0.037%18 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →