Fluffhead` — CS2 Stats

76561197995233838[U:1:34968110]✓ No bans

1,519Tracked matches52%Win rate2023Tracked since
CSDB Rating4.8 DevelopingAggressive Rifler
Premier CS Rating7,133Light Blue band · top ~68.6% of ranked players (population est.)
CSDB Leaderboard#12264 of 16236 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGFluffhead`PREMIER7,133 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning53
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY56431Last 10056%Win rateLLLWWWWWTL

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression7.2
Utility2.0
Positioning5.3
Opening Duels2.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.3
Utility2.0
Mechanics6.6
Opening Duels2.5
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time665ms−65ms
first ⅓ avg 730ms → last ⅓ avg 665ms
Headshot accuracy16.9%+0.9%
first ⅓ avg 16.0% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 13–1
130Biggest win — ancient
7Longest win streak
L3Current streak
106In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 70% over 20mirageWeakest map · 38% over 26
MapGradePlayedRecordWin rateAvg rating
mirageC26101638%0.00
nukeS2014670%0.03
infernoS1611569%0.01
ancientS128467%0.02
dust2A127558%0.01
anubisA74357%0.00
cache41325%0.00
overpass31233%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
39.0%Accuracy (enemy spotted)
39.7%Spray accuracy
79.9%Counter-strafing
8.7°Preaim
658msReaction time
33.6%T opening success
46.7%CT opening success
0.20Enemies flashed / flash
3.0%Flash assists
13.02HE damage / grenade
0.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1978 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.5715% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.0611%28 Aug
nuke8–13-0.0516%28 Aug
mirage10–13-0.0222%26 Aug
anubis13–9-0.0011%25 Aug
inferno13–60.0419%25 Aug
ancient13–10-0.0121%24 Aug
mirage13–70.0521%23 Aug
dust213–100.0016%21 Aug
cache15–150.0112%21 Aug
nuke6–13-0.029%20 Aug
mirage13–10.1925%20 Aug
inferno13–10-0.0115%20 Aug
mirage2–13-0.058%19 Aug
dust27–130.0416%18 Aug
nuke5–130.0319%18 Aug
mirage13–100.0031%17 Aug
inferno6–130.0714%16 Aug
mirage8–13-0.0417%16 Aug
dust213–10-0.0120%16 Aug
inferno8–130.0020%16 Aug
nuke13–100.0415%15 Aug
inferno13–110.0115%15 Aug
nuke16–140.0522%15 Aug
dust23–13-0.0428%14 Aug
ancient5–13-0.003%14 Aug
mirage13–40.0724%12 Aug
mirage7–13-0.0427%12 Aug
inferno16–14-0.0214%10 Aug
nuke7–13-0.0316%10 Aug
anubis13–60.0611%30 Jul
nuke16–13-0.0512%30 Jul
anubis13–5-0.0211%29 Jul
ancient13–11-0.0016%29 Jul
ancient4–130.016%28 Jul
nuke14–16-0.038%27 Jul
inferno13–30.0323%27 Jul
mirage7–13-0.0311%25 Jul
mirage2–13-0.1213%25 Jul
inferno13–11-0.0114%24 Jul
dust213–11-0.0226%24 Jul
cache3–13-0.0718%24 Jul
ancient13–40.0524%23 Jul
nuke13–60.0312%23 Jul
inferno13–110.0514%22 Jul
ancient13–90.0213%22 Jul
ancient5–13-0.074%20 Jul
anubis4–13-0.0429%19 Jul
dust213–70.0420%18 Jul
mirage13–9-0.036%18 Jul
cache2–130.0513%18 Jul
dust213–20.1025%18 Jul
nuke13–50.1029%17 Jul
cache13–80.0322%17 Jul
mirage13–70.1629%16 Jul
anubis13–70.1321%16 Jul
nuke13–70.0532%15 Jul
mirage13–110.0111%15 Jul
inferno7–13-0.0620%11 Jul
ancient13–40.1518%11 Jul
nuke13–80.0316%11 Jul
mirage12–16-0.0218%10 Jul
nuke11–130.0414%10 Jul
dust27–10.1112%9 Jul
inferno13–9-0.0720%5 Jul
anubis7–13-0.096%5 Jul
mirage5–13-0.0324%5 Jul
ancient14–16-0.0018%5 Jul
nuke13–50.1222%1 Jul
mirage8–13-0.0319%30 Jun
nuke13–9-0.0323%29 Jun
overpass16–130.0425%29 Jun
mirage7–13-0.0211%28 Jun
mirage4–130.0212%28 Jun
ancient13–11-0.0414%28 Jun
dust213–11-0.0115%28 Jun
mirage13–10-0.0113%28 Jun
inferno9–130.0320%26 Jun
mirage10–130.0013%26 Jun
nuke13–80.0519%25 Jun
inferno13–9-0.0218%25 Jun
dust211–130.0211%25 Jun
overpass11–130.1315%24 Jun
nuke13–50.0111%24 Jun
nuke13–80.0217%24 Jun
dust26–13-0.0610%24 Jun
ancient13–00.1014%23 Jun
mirage11–130.0314%23 Jun
dust210–130.0116%18 Jun
nuke13–70.1126%18 Jun
inferno8–13-0.106%17 Jun
nuke13–60.046%17 Jun
mirage6–130.0313%16 Jun
inferno13–70.1328%15 Jun
overpass12–160.0212%12 Jun
mirage13–70.0319%12 Jun
mirage8–13-0.0112%10 Jun
ancient13–30.0317%9 Jun
mirage13–9-0.0112%9 Jun
anubis8–13-0.0224%8 Jun
inferno13–40.1119%7 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →