UPPERWOLF

UPPERWOLF — CS2 Stats

FI76561197995152701[U:1:34886973]Steam profile ↗✓ No bans

1,834Tracked matches54%Win rate2020Tracked since
CSDB Rating4.5 DevelopingSupport
Premier CS Rating13,891Blue band · top ~34.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 13 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,891 -877 13 May19 Sept · 26 days played
12,62914,768peak 14,76813 May19 Sept
14,999Peak Premier in tracked matches
1,105Highest Faceit ELO seen on CSDB
31Days played since 2026-05-13

Premier CS Rating

  • 877 below peak (14,768)
  • +1,225 over 30 days · improving
  • +245 over 90 days
  • Next: Purple band at 15,000 1,109 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGUPPERWOLFPREMIER13,891 · Blue bandPEAK ELO1,105csdb.gg/stats

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Performance scores

Aim48
Positioning48
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY43525Last 10043%Win rateWLWWWWLWLL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.7pp headshot accuracy · −61ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 636ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 598ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.1 against its own average).

Aim4.8
Utility5.9
Positioning4.8
Opening Duels2.0
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.8
Utility5.9
Mechanics4.4
Opening Duels1.7
Win Impact6.2

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time615ms−36ms
first ⅓ avg 650ms → last ⅓ avg 615ms
Headshot accuracy15.3%+4.3%
first ⅓ avg 10.9% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–4 · nuke, 9 Aug
30%Best headshot accuracy · 9–4 · nuke, 9 Aug
453msFastest reaction time · 8–13 · anubis, 5 Aug
13–0Biggest win · mirage, 13 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
46In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 62% over 21cacheWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
nukeA2113862%-0.02
infernoC1771041%-0.04
cacheD1641225%-0.02
ancientB168850%-0.03
mirageB115645%-0.01
dust2C94544%-0.03
anubis4040%-0.00
overpass41325%-0.03
poseidon1010%-0.13
vertigo110100%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

318Matches
49%Win rate
0.82Avg K/D
68.1ADR
31%Headshot %

Clutches & streaks

32%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2045%0.7811.9
Inferno1450%0.8413.3
Ancient1354%0.8612.0
Anubis956%1.0114.8
Mirage875%1.1916.4
Train633%0.7812.0
Dust2367%0.7811.0
Vertigo2100%0.7810.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
38.1%Spray accuracy
69.8%Counter-strafing
11.0°Preaim
610msReaction time
27.0%T opening success
43.8%CT opening success
0.43Enemies flashed / flash
5.9%Flash assists
7.96HE damage / grenade
14.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1298% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4281 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0011% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache13–9-0.039%19 Sept
cache9–130.0215%17 Sept
mirage13–50.0318%17 Sept
inferno13–90.0114%17 Sept
ancient13–70.0816%17 Sept
cache13–110.0213%13 Sept
poseidon6–9-0.1324%13 Sept
dust213–9-0.0816%28 Aug
nuke11–13-0.036%28 Aug
ancient2–13-0.0416%26 Aug
cache13–30.0214%26 Aug
ancient9–13-0.0720%25 Aug
nuke15–150.0014%25 Aug
anubis10–13-0.0111%25 Aug
cache11–13-0.0914%13 Aug
mirage1–13-0.0513%13 Aug
mirage13–00.0425%13 Aug
nuke13–40.0210%9 Aug
cache4–13-0.0612%9 Aug
nuke9–40.1130%9 Aug
inferno1–9-0.2316%7 Aug
mirage10–130.0214%7 Aug
dust213–8-0.0019%6 Aug
ancient9–13-0.0714%6 Aug
mirage13–60.0120%6 Aug
inferno13–50.0122%6 Aug
anubis8–130.0513%5 Aug
vertigo13–10-0.037%5 Aug
mirage13–30.0316%5 Aug
inferno10–13-0.0115%5 Aug
cache10–13-0.0421%5 Aug
nuke15–15-0.0511%3 Aug
cache13–11-0.045%3 Aug
ancient5–130.023%31 Jul
nuke13–90.0913%31 Jul
inferno13–30.016%31 Jul
dust210–13-0.0916%31 Jul
cache9–13-0.068%31 Jul
ancient11–6-0.0526%31 Jul
inferno13–10-0.0215%30 Jul
mirage7–13-0.0419%29 Jul
inferno6–1-0.0414%29 Jul
cache10–130.0627%29 Jul
ancient6–13-0.0413%29 Jul
cache8–13-0.0314%29 Jul
mirage9–20.005%29 Jul
inferno12–16-0.0415%29 Jul
cache10–13-0.068%28 Jul
nuke13–8-0.0418%28 Jul
ancient3–13-0.0611%28 Jul
nuke6–13-0.053%28 Jul
ancient13–8-0.069%22 Jul
dust213–30.066%22 Jul
cache11–13-0.0111%22 Jul
nuke13–11-0.0416%22 Jul
nuke16–130.0313%22 Jul
cache5–13-0.059%22 Jul
mirage3–13-0.033%22 Jul
anubis4–13-0.009%21 Jul
cache8–130.0114%21 Jul
ancient13–5-0.0513%21 Jul
inferno4–13-0.0919%12 Jul
ancient13–100.0414%12 Jul
mirage10–13-0.0610%10 Jul
inferno13–2-0.0113%10 Jul
dust213–1-0.064%10 Jul
nuke7–13-0.0912%10 Jul
nuke13–9-0.0312%10 Jul
nuke13–40.0011%10 Jul
cache15–150.0312%9 Jul
dust25–13-0.0712%9 Jul
inferno11–13-0.027%6 Jul
ancient13–2-0.0014%5 Jul
mirage9–13-0.059%5 Jul
ancient3–13-0.114%5 Jul
dust28–130.018%29 Jun
ancient4–13-0.0613%29 Jun
inferno9–13-0.0612%27 Jun
nuke13–6-0.0313%27 Jun
dust210–13-0.0111%7 Jun
inferno3–13-0.0710%7 Jun
nuke13–40.029%7 Jun
ancient13–9-0.018%4 Jun
overpass5–13-0.0513%4 Jun
nuke16–12-0.0612%4 Jun
nuke10–13-0.026%2 Jun
nuke9–13-0.0710%2 Jun
anubis3–13-0.0414%2 Jun
inferno10–130.0113%2 Jun
overpass15–15-0.0411%2 Jun
overpass15–15-0.0211%26 May
dust24–13-0.0524%21 May
inferno10–13-0.0416%21 May
nuke11–13-0.058%13 May
inferno13–60.0412%13 May
ancient13–4-0.0113%13 May
nuke13–110.0014%13 May
inferno11–13-0.046%13 May
nuke13–10-0.045%13 May
overpass13–10-0.039%13 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →