HEMSE ⚡

HEMSE ⚡ — CS2 Stats

DK76561197994834353[U:1:34568625]Steam profile ↗✓ No bans

1,710Tracked matches50%Win rate2020Tracked since
CSDB Rating6.7 SolidAll-Rounder
Premier CS Rating20,088Top 50% of 210,832 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#81550 of 257797 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,088 +2,225 23 Jul – 10 Oct · 23 days played
17,86321,227peak 21,22723 Jul10 Oct
21,552Peak Premier in tracked matches
40Days played since 2026-07-07

Premier CS Rating

  • 1,139 below peak (21,227)
  • +83 over 30 days · steady
  • +2,225 over 90 days
  • Next: Red band at 25,000 — 4,912 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHEMSE ⚡FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,088 · Pink bandcsdb.gg/stats

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Performance scores

Aim61
Positioning75
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY55–40–5Last 10055%Win rateLWLLLWWWWL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +2.3pp headshot accuracy · −11ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 608ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 608ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.1
Utility7.0
Positioning7.5
Opening Duels6.4
Clutch6.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 65% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning7.5
Utility7.0
Mechanics5.6
Opening Duels8.1
Win Impact5.0

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time601ms−10ms
first ⅓ avg 611ms → last ⅓ avg 601ms
Headshot accuracy20.1%+1.2%
first ⅓ avg 18.9% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–4 · nuke, 11 Oct →
44%Best headshot accuracy · 2–6 · inferno, 20 Aug →
453msFastest reaction time · 2–6 · inferno, 20 Aug →
13–0Biggest win · nuke, 13 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–3In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 68% over 25ancientWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
ancientC2611–1542%0.02
infernoA2514–1156%0.01
nukeS2517–868%0.03
cacheA127–558%0.02
anubisA53–260%0.04
vertigo—32–167%0.02
mirage—20–20%-0.01
dust2—21–150%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 26). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

678Matches
53%Win rate
1.32Avg K/D
90.0ADR
43%Headshot %

Clutches & streaks

51%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2756%1.0916.1
Nuke2572%1.5719.0
Ancient2370%1.5219.8
Vertigo1164%1.1821.9
Anubis1060%1.4418.2
Cache1020%0.9313.9
Overpass250%2.0018.5
Dust210%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
34.6%Accuracy (enemy spotted)
34.9%Spray accuracy
75.3%Counter-strafing
11.7°Preaim
585msReaction time
67.2%T opening success
57.5%CT opening success
0.77Enemies flashed / flash
6.3%Flash assists
13.48HE damage / grenade
9.43Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–130.0424%20 Oct →
vertigo13–70.0110%15 Oct →
ancient8–130.0025%15 Oct →
nuke11–130.1323%15 Oct →
ancient7–130.0119%15 Oct →
inferno13–100.0018%13 Oct →
nuke13–00.0323%13 Oct →
nuke9–40.2029%11 Oct →
inferno9–7-0.0327%11 Oct →
mirage8–13-0.0917%10 Oct →
nuke13–40.0314%10 Oct →
dust25–13-0.0518%10 Oct →
nuke5–9-0.1214%10 Oct →
inferno7–9-0.0514%10 Oct →
vertigo22–190.0622%29 Sept →
ancient13–60.1018%29 Sept →
nuke13–100.0230%29 Sept →
vertigo8–8-0.0216%29 Sept →
nuke9–70.0523%29 Sept →
inferno16–130.0123%28 Sept →
nuke10–130.0820%28 Sept →
ancient13–10-0.0017%25 Sept →
nuke13–50.0420%25 Sept →
mirage9–130.0637%25 Sept →
inferno13–60.0620%24 Sept →
anubis13–9-0.0617%21 Sept →
ancient10–13-0.048%12 Sept →
inferno9–13-0.0612%10 Sept →
anubis9–130.0717%4 Sept →
ancient7–13-0.0424%1 Sept →
ancient13–70.0426%31 Aug →
nuke13–110.0923%27 Aug →
ancient9–130.0318%26 Aug →
ancient9–13-0.035%24 Aug →
inferno2–6-0.0844%20 Aug →
nuke13–110.0222%20 Aug →
inferno13–110.0212%19 Aug →
cache13–40.0215%19 Aug →
anubis13–100.0313%19 Aug →
ancient9–130.0211%19 Aug →
inferno13–100.0422%17 Aug →
nuke13–7-0.0122%17 Aug →
ancient6–130.0119%17 Aug →
ancient13–90.0913%16 Aug →
nuke6–13-0.0418%16 Aug →
ancient8–13-0.0726%16 Aug →
anubis13–100.0621%11 Aug →
ancient15–150.0515%11 Aug →
inferno9–13-0.0620%11 Aug →
cache13–80.0817%11 Aug →
anubis10–130.1124%11 Aug →
ancient13–100.0117%11 Aug →
cache7–13-0.0213%11 Aug →
nuke13–50.1216%9 Aug →
inferno8–13-0.0617%9 Aug →
ancient9–130.0723%9 Aug →
nuke9–60.0938%8 Aug →
inferno9–50.0633%8 Aug →
dust213–10-0.0416%7 Aug →
inferno13–7-0.0516%7 Aug →
nuke13–4-0.0417%7 Aug →
inferno13–80.0116%6 Aug →
inferno16–130.0323%5 Aug →
nuke13–9-0.035%5 Aug →
nuke5–13-0.0217%3 Aug →
ancient13–30.0622%3 Aug →
ancient8–20.1917%3 Aug →
cache13–60.0528%3 Aug →
nuke13–60.0018%28 Jul →
inferno7–13-0.0014%28 Jul →
ancient15–15-0.0215%28 Jul →
cache16–14-0.0215%25 Jul →
inferno15–150.0421%25 Jul →
cache6–13-0.0311%25 Jul →
nuke10–13-0.0421%25 Jul →
nuke16–13-0.0012%23 Jul →
ancient13–90.0215%23 Jul →
inferno13–50.1321%23 Jul →
ancient13–80.0210%23 Jul →
nuke13–60.0419%21 Jul →
inferno7–13-0.0114%21 Jul →
ancient8–13-0.0112%20 Jul →
cache4–130.0215%20 Jul →
ancient6–13-0.0521%20 Jul →
inferno13–110.0226%17 Jul →
cache4–13-0.0418%17 Jul →
cache13–110.0513%17 Jul →
nuke5–13-0.0611%13 Jul →
ancient13–100.0616%13 Jul →
cache13–11-0.0126%13 Jul →
inferno13–8-0.0018%11 Jul →
ancient5–13-0.0126%11 Jul →
cache13–60.0825%11 Jul →
inferno7–13-0.0329%11 Jul →
inferno13–70.0620%9 Jul →
nuke13–60.0719%9 Jul →
cache8–130.0425%9 Jul →
inferno14–160.0422%9 Jul →
ancient13–11-0.0220%8 Jul →
nuke12–120.0228%7 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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