whymk

whymk — CS2 Stats

76561197987344410[U:1:27078682]Steam profile ↗✓ No bans

579Tracked matches20%Win rate2020Tracked since
CSDB Rating5.0 DevelopingPositional Player
CSDB Leaderboard#5301 of 247877 tracked
FaceitLevel 10 · 945 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 945 → 945
+75Tracked matches · now 579
−23.3ppWin rate · 43.3% → 20.0%

Rating over time

Premier CS Rating: 27,117 +2,011 13 May – 8 Sept · 16 days played
23,43127,703peak 27,70313 May8 Sept
27,703Peak Premier in tracked matches
945Highest Faceit ELO seen on CSDB
34Days played since 2026-05-13

Faceit ELO

  • At peak — 945
  • Next: Level 5 at 1,051 — 106 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-08
  • Level 3 first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGwhymkFACEITLevel 10 · 945 ELOSTANDINGTop 12.4% of rankedPEAK ELO945csdb.gg/stats

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Performance scores

Aim84
Positioning53
Utility33

0–100 skill scores via Leetify.

Recent form

COLD46–53–1Last 10046%Win rateLLLLLLLLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −1.1pp headshot accuracy · +30ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Last 10

  • 0–10 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 551ms

Last 20

  • 1–19 · 5% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.4
Utility3.3
Positioning5.3
Opening Duels2.8
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.3
Utility3.3
Mechanics7.2
Opening Duels3.5
Win Impact0.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time549ms−38ms
first ⅓ avg 588ms → last ⅓ avg 549ms
Headshot accuracy18.9%−4.9%
first ⅓ avg 23.7% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · mirage, 4 Jun →
58%Best headshot accuracy · 6–13 · dust2, 13 May →
375msFastest reaction time · 4–13 · mirage, 5 Sept →
13–2Biggest win · mirage, 2 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L11Current streak
4–4In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 71% over 7ancientWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B3518–1751%0.02
mirageB157–847%0.00
ancientD122–1017%-0.02
cacheS96–367%0.04
infernoC83–538%0.01
nukeS75–271%0.02
anubisD62–433%-0.01
vertigo—41–325%0.01
overpass—42–250%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

887Matches
53%Win rate
1.33Avg K/D
82.3ADR
47%Headshot %

Clutches & streaks

43%1v1 clutch win
28%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7156%1.2317.2
Dust26647%1.2818.2
Ancient4055%1.2116.9
Cache3355%1.3919.0
Anubis3142%1.1216.4
Inferno3070%1.5717.0
Nuke1872%1.0917.1
Overpass786%1.5121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.2%Spray accuracy
82.3%Counter-strafing
8.1°Preaim
540msReaction time
43.8%T opening success
44.2%CT opening success
0.50Enemies flashed / flash
6.4%Flash assists
7.52HE damage / grenade
3.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.498 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust22–130.0317%25 Sept →
cache6–13-0.026%25 Sept →
dust210–13-0.0921%17 Sept →
nuke6–13-0.0324%17 Sept →
inferno11–13-0.0120%17 Sept →
ancient4–13-0.0616%16 Sept →
dust22–13-0.1111%16 Sept →
dust216–190.0132%14 Sept →
mirage10–130.0419%11 Sept →
mirage9–130.0320%5 Sept →
mirage4–13-0.1220%5 Sept →
mirage13–20.0914%2 Sept →
ancient8–130.0332%28 Aug →
anubis4–13-0.0710%27 Aug →
vertigo9–130.0221%26 Aug →
vertigo6–13-0.0119%25 Aug →
mirage0–13-0.1022%25 Aug →
dust29–130.0224%23 Aug →
dust212–160.0316%18 Aug →
vertigo10–13-0.0219%17 Aug →
dust28–13-0.1220%17 Aug →
cache6–13-0.0618%8 Aug →
ancient10–130.037%7 Aug →
cache13–60.0516%7 Aug →
vertigo13–60.0512%7 Aug →
ancient7–130.0226%6 Aug →
anubis13–90.0423%5 Aug →
mirage13–4-0.0025%3 Aug →
cache11–130.0325%2 Aug →
dust213–9-0.0018%31 Jul →
cache13–90.0411%31 Jul →
nuke3–13-0.0329%31 Jul →
mirage19–170.0210%31 Jul →
dust213–60.0123%30 Jul →
cache13–70.0720%29 Jul →
nuke13–80.0116%29 Jul →
dust29–13-0.0616%29 Jul →
dust213–100.0518%26 Jul →
mirage10–13-0.036%26 Jul →
dust213–60.1015%26 Jul →
dust213–90.0216%26 Jul →
dust213–110.1426%25 Jul →
nuke13–50.0815%25 Jul →
ancient3–13-0.0213%25 Jul →
dust213–40.1320%25 Jul →
cache13–60.0026%25 Jul →
dust21–13-0.0724%25 Jul →
mirage9–13-0.0227%25 Jul →
dust213–10-0.0220%25 Jul →
dust25–13-0.1336%25 Jul →
dust213–60.1519%21 Jul →
ancient2–13-0.0719%21 Jul →
dust211–130.0427%21 Jul →
ancient8–13-0.0222%21 Jul →
dust213–3-0.0016%18 Jul →
ancient13–8-0.0115%18 Jul →
inferno5–13-0.0623%18 Jul →
ancient13–60.0232%18 Jul →
cache13–90.1131%18 Jul →
dust213–30.1216%18 Jul →
dust213–70.1322%18 Jul →
mirage9–13-0.068%9 Jul →
cache16–130.1034%9 Jul →
ancient1–13-0.0825%3 Jul →
overpass10–13-0.0141%3 Jul →
inferno15–150.0619%3 Jul →
dust216–130.0722%3 Jul →
dust213–110.0521%3 Jul →
overpass13–20.1029%3 Jul →
anubis8–13-0.0319%27 Jun →
nuke13–110.0321%27 Jun →
inferno8–13-0.0416%27 Jun →
overpass13–50.0834%27 Jun →
inferno13–40.0311%27 Jun →
dust26–130.0126%27 Jun →
overpass6–13-0.0426%27 Jun →
nuke13–10-0.0215%27 Jun →
anubis7–13-0.0217%27 Jun →
inferno13–90.0517%27 Jun →
ancient13–16-0.0029%4 Jun →
mirage13–90.1531%4 Jun →
mirage11–13-0.0418%15 May →
dust213–7-0.0021%15 May →
ancient10–13-0.0329%15 May →
inferno4–130.0319%15 May →
dust27–11-0.0334%14 May →
inferno13–40.0417%14 May →
dust23–130.0519%14 May →
dust210–13-0.0130%14 May →
mirage13–30.0216%14 May →
mirage6–00.0413%14 May →
nuke13–50.1116%13 May →
dust213–90.0931%13 May →
mirage13–40.0515%13 May →
anubis13–50.0526%13 May →
dust210–130.0120%13 May →
dust26–13-0.0358%13 May →
anubis9–13-0.0121%13 May →
dust213–40.0735%13 May →
dust213–10-0.0133%13 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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