soju1s

soju1s — CS2 Stats

76561197987028766[U:1:26763038]Steam profile ↗✓ No bans

1,297Tracked matches55%Win rate2020Tracked since
CSDB Rating6.2 SolidPositional Player
Premier CS Rating23,551Top 25% of 205,416 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#36071 of 252484 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 23,551 → 23,551
+2Tracked matches · now 1,297
+1.8ppWin rate · 53.3% → 55.2%

Rating over time

Premier CS Rating: 23,551 +3,552 9 Aug – 19 Sept · 22 days played
19,99923,811peak 23,8119 Aug19 Sept
24,119Peak Premier in tracked matches
22Days played since 2026-08-09

Premier CS Rating

  • 260 below peak (23,811)
  • +1,351 over 30 days · improving
  • Next: Red band at 25,000 — 1,449 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsoju1sFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER23,551 · Pink bandcsdb.gg/stats

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Performance scores

Aim63
Positioning72
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY56–39–5Last 10056%Win rateTLWWLLWLLW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −1.5pp headshot accuracy · +73ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 555ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 602ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim6.3
Utility5.3
Positioning7.2
Opening Duels3.6
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning7.2
Utility5.3
Mechanics5.0
Opening Duels5.1
Win Impact6.7

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time554ms+16ms
first ⅓ avg 539ms → last ⅓ avg 554ms
Headshot accuracy19.6%+3.0%
first ⅓ avg 16.6% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · dust2, 15 Aug →
34%Best headshot accuracy · 13–11 · cache, 17 Aug →
375msFastest reaction time · 11–13 · inferno, 18 Aug →
13–2Biggest win · dust2, 13 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 65% over 37ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2S3724–1365%0.02
mirageA1912–763%-0.00
infernoB157–847%0.01
nukeA117–464%0.02
anubisC104–640%0.00
ancientD61–517%-0.01
cache—21–150%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

131Matches
57%Win rate
1.12Avg K/D
72.6ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1947%0.9515.9
Ancient1267%1.1717.9
Dust21050%0.8814.9
Inferno850%0.9213.5
Nuke617%0.7210.5
Train450%0.8412.3
Anubis333%0.6711.3
Vertigo2100%0.9012.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
31.5%Accuracy (enemy spotted)
31.6%Spray accuracy
72.4%Counter-strafing
8.9°Preaim
555msReaction time
61.2%T opening success
39.9%CT opening success
0.65Enemies flashed / flash
6.0%Flash assists
7.08HE damage / grenade
8.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.9372% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis15–15-0.0419%19 Sept →
ancient9–13-0.0020%19 Sept →
mirage13–50.0921%19 Sept →
inferno13–100.0416%19 Sept →
inferno10–13-0.0219%18 Sept →
dust28–130.0415%18 Sept →
dust213–110.0125%17 Sept →
anubis11–130.0022%17 Sept →
anubis8–13-0.039%16 Sept →
mirage13–9-0.0213%16 Sept →
dust213–10-0.0119%16 Sept →
nuke14–16-0.0112%15 Sept →
mirage16–120.0013%15 Sept →
dust216–120.018%15 Sept →
dust211–13-0.0325%14 Sept →
inferno13–60.0322%14 Sept →
dust213–10-0.0524%14 Sept →
nuke2–13-0.0518%14 Sept →
anubis13–90.0226%14 Sept →
anubis4–13-0.0827%13 Sept →
nuke13–60.0730%13 Sept →
anubis13–100.0926%13 Sept →
inferno13–110.0817%13 Sept →
dust213–90.0911%13 Sept →
mirage9–13-0.0323%13 Sept →
dust213–9-0.0321%13 Sept →
dust213–20.0633%13 Sept →
mirage14–16-0.0127%13 Sept →
mirage3–13-0.0517%11 Sept →
ancient8–130.018%11 Sept →
inferno8–13-0.0723%11 Sept →
dust23–130.0324%10 Sept →
nuke13–100.0413%10 Sept →
ancient6–13-0.0213%10 Sept →
inferno13–90.0723%10 Sept →
ancient13–90.0618%10 Sept →
inferno1–13-0.0420%10 Sept →
dust213–60.0221%10 Sept →
dust29–130.0227%9 Sept →
mirage13–100.0315%9 Sept →
dust213–40.0224%9 Sept →
mirage13–4-0.0614%9 Sept →
dust210–130.0312%9 Sept →
cache6–13-0.0612%9 Sept →
dust213–4-0.0021%7 Sept →
dust22–13-0.0325%7 Sept →
dust213–90.1115%7 Sept →
anubis13–70.067%7 Sept →
ancient10–13-0.0315%7 Sept →
dust213–40.0227%6 Sept →
dust216–13-0.0015%6 Sept →
nuke16–14-0.0317%6 Sept →
inferno9–130.0514%20 Aug →
dust213–20.005%18 Aug →
inferno11–130.0516%18 Aug →
anubis5–13-0.0413%18 Aug →
dust213–40.0615%18 Aug →
mirage13–8-0.0512%18 Aug →
dust213–160.0229%17 Aug →
cache13–11-0.0334%17 Aug →
dust211–130.0013%17 Aug →
mirage13–7-0.0116%17 Aug →
dust210–13-0.0228%17 Aug →
inferno16–13-0.0122%17 Aug →
nuke13–90.0120%17 Aug →
nuke15–150.0726%17 Aug →
mirage15–15-0.0226%16 Aug →
dust213–50.0213%16 Aug →
nuke13–50.0525%16 Aug →
mirage9–20.0114%16 Aug →
dust213–7-0.037%16 Aug →
anubis8–13-0.0111%16 Aug →
ancient11–13-0.0626%16 Aug →
mirage10–13-0.0510%16 Aug →
mirage8–130.0019%16 Aug →
dust26–13-0.0120%16 Aug →
mirage13–40.036%15 Aug →
nuke13–50.0820%15 Aug →
nuke10–130.0527%15 Aug →
dust213–30.1415%15 Aug →
dust213–20.0211%15 Aug →
dust213–10-0.0125%13 Aug →
dust212–120.029%13 Aug →
mirage13–40.0218%12 Aug →
dust213–11-0.0210%12 Aug →
inferno8–13-0.0115%12 Aug →
inferno13–60.0219%12 Aug →
mirage10–130.0216%11 Aug →
dust213–30.0519%11 Aug →
anubis13–70.0424%11 Aug →
inferno8–130.0124%11 Aug →
inferno9–13-0.029%11 Aug →
dust213–60.1021%11 Aug →
mirage16–130.0324%11 Aug →
dust215–15-0.007%10 Aug →
inferno13–60.0128%9 Aug →
dust213–40.1027%9 Aug →
nuke7–2-0.060%9 Aug →
dust28–130.0713%9 Aug →
mirage13–8-0.0115%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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