Della

Della — CS2 Stats

DK76561197985245087[U:1:24979359]Steam profile ↗✓ No bans

881Tracked matches30%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating13,538Blue band · top ~36.1% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 881 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,538 -7,384 4 Dec – 15 Sept · 11 days played
13,37520,922peak 20,9224 Dec15 Sept
20,922Peak Premier in tracked matches
37Days played since 2024-12-04

Premier CS Rating

  • 7,384 below peak (20,922)
  • +163 over 90 days
  • Next: Purple band at 15,000 — 1,462 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDellaFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER13,538 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning65
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY36–62–2Last 10036%Win rateLWLWLWWLWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −1.4pp headshot accuracy · −38ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 520ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 523ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.9
Utility6.4
Positioning6.5
Opening Duels5.1
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.5
Utility6.4
Mechanics6.3
Opening Duels3.8
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time560ms−12ms
first ⅓ avg 572ms → last ⅓ avg 560ms
Headshot accuracy14.0%−1.8%
first ⅓ avg 15.9% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · dust2, 18 Jun →
27%Best headshot accuracy · 5–13 · inferno, 20 Dec →
438msFastest reaction time · 2–13 · ancient, 26 Mar →
13–2Biggest win · inferno, 5 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 55% over 20ancientWeakest map · 21% over 19
MapGradePlayedRecordWin rateAvg rating
nukeC219–1243%0.02
infernoA2011–955%0.02
ancientD194–1521%-0.01
mirageD123–925%0.02
dust2D113–827%0.03
overpassB63–350%0.02
anubisB63–350%-0.01
cache—30–30%0.04
train—10–10%-0.03
vertigo—10–10%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (21% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

596Matches
51%Win rate
1.22Avg K/D
75.8ADR
40%Headshot %

Clutches & streaks

30%1v1 clutch win
31%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Nuke1958%1.0614.5
Ancient1833%1.0515.9
Vertigo1346%1.1115.8
Inferno850%1.1815.0
Dust2617%0.8712.5
Anubis250%0.8015.0
Overpass250%1.1412.5
Cache2100%0.558.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
37.2%Accuracy (enemy spotted)
38.2%Spray accuracy
78.4%Counter-strafing
10.4°Preaim
558msReaction time
40.8%T opening success
49.3%CT opening success
0.56Enemies flashed / flash
6.5%Flash assists
9.56HE damage / grenade
16.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4061% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0810%13 Sept →
ancient13–10-0.0021%12 Sept →
dust212–160.0617%2 Jul →
dust213–30.0420%2 Jul →
nuke10–130.0113%2 Jul →
nuke13–110.038%20 Jun →
overpass13–90.027%20 Jun →
ancient11–13-0.0218%20 Jun →
nuke13–60.1316%20 Jun →
overpass11–13-0.0313%20 Jun →
ancient13–160.0114%20 Jun →
ancient7–13-0.049%20 Jun →
mirage9–130.0112%20 Jun →
dust24–13-0.0225%19 Jun →
ancient9–13-0.0310%19 Jun →
dust213–70.1415%18 Jun →
ancient11–130.1122%18 Jun →
overpass13–80.0513%22 May →
nuke8–13-0.0416%22 May →
anubis13–10-0.0322%11 May →
anubis8–13-0.033%11 May →
cache6–130.0418%7 May →
inferno13–60.1418%7 May →
dust26–13-0.0519%7 May →
cache11–130.1323%30 Apr →
cache10–13-0.0411%30 Apr →
nuke5–130.0210%23 Apr →
ancient3–130.022%23 Apr →
mirage3–130.0414%23 Apr →
dust211–13-0.0413%21 Apr →
mirage8–130.079%16 Apr →
inferno13–60.1213%16 Apr →
dust213–40.1311%16 Apr →
nuke13–30.1410%16 Apr →
mirage0–13-0.0713%16 Apr →
inferno10–13-0.008%9 Apr →
nuke10–130.0215%9 Apr →
ancient4–13-0.079%9 Apr →
inferno13–20.0612%5 Apr →
mirage9–130.0114%5 Apr →
anubis5–13-0.0317%5 Apr →
nuke9–20.0612%26 Mar →
ancient2–13-0.0422%26 Mar →
inferno8–13-0.0416%26 Mar →
mirage12–120.0913%19 Mar →
dust28–130.0317%19 Mar →
nuke13–8-0.0312%19 Mar →
inferno5–130.0220%15 Mar →
overpass8–13-0.0012%15 Mar →
anubis13–110.0515%15 Mar →
nuke4–130.1122%12 Mar →
mirage1–130.0215%12 Mar →
ancient5–13-0.0621%12 Mar →
nuke6–130.1121%12 Mar →
nuke6–130.046%5 Mar →
inferno13–9-0.0414%5 Mar →
mirage13–7-0.068%5 Mar →
nuke13–90.0014%27 Feb →
inferno13–7-0.029%27 Feb →
dust213–160.005%27 Feb →
inferno3–130.0323%26 Feb →
mirage5–130.0517%26 Feb →
ancient13–50.0415%26 Feb →
dust25–130.049%26 Feb →
inferno8–130.0616%19 Feb →
inferno13–80.0014%13 Feb →
inferno13–16-0.0212%13 Feb →
mirage13–100.0516%12 Feb →
anubis13–90.0213%5 Feb →
inferno13–20.0319%10 Jan →
ancient7–13-0.0614%9 Jan →
overpass14–160.0418%9 Jan →
nuke13–110.0221%9 Jan →
overpass13–90.0614%21 Dec →
ancient11–13-0.0517%21 Dec →
inferno8–13-0.0826%21 Dec →
inferno5–130.0327%20 Dec →
inferno13–50.0513%20 Dec →
nuke4–130.0113%20 Dec →
train4–13-0.0314%20 Dec →
nuke13–60.0213%28 Jun →
ancient13–50.0214%28 Jun →
inferno13–30.0122%28 Jun →
inferno4–13-0.0211%28 Jun →
ancient7–6-0.0110%28 Jun →
inferno13–11-0.0015%28 Jun →
nuke12–160.0520%28 Jun →
ancient14–160.0018%28 Jun →
anubis7–13-0.0410%28 Jun →
mirage9–130.0314%28 Jun →
nuke13–10-0.019%28 Jun →
nuke3–13-0.1013%27 Jun →
mirage13–60.0224%27 Jun →
vertigo7–90.0816%29 Mar →
inferno13–60.0917%1 Feb →
nuke10–13-0.0615%1 Feb →
nuke12–12-0.0417%30 Dec →
dust24–13-0.0318%8 Dec →
ancient11–130.0413%8 Dec →
ancient3–13-0.0313%4 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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