b0bLikE

b0bLikE — CS2 Stats

76561197974376312[U:1:14110584]Steam profile ↗✓ No bans

2,015Tracked matches60%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating13,273Blue band · top ~37.5% of ranked players (population est.)
CSDB Leaderboard#12871 of 18788 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

13,273Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 13,273
  • Next: Purple band at 15,000 1,727 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGb0bLikEPREMIER13,273 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning46
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY55432Last 10055%Win rateLWWWLLLWWW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression5.0
Utility5.5
Positioning4.6
Opening Duels1.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.6
Utility5.5
Mechanics5.1
Opening Duels2.1
Win Impact8.3

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time608ms−65ms
first ⅓ avg 673ms → last ⅓ avg 608ms
Headshot accuracy15.2%−3.6%
first ⅓ avg 18.7% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–3
130Biggest win — inferno
7Longest win streak
36In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 75% over 8infernoWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
dust2A31181358%0.01
infernoC1881044%0.01
ancientB158753%0.03
mirageA138562%0.01
nukeB126650%-0.00
cacheS86275%-0.01
anubis31233%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
37.9%Accuracy (enemy spotted)
42.9%Spray accuracy
73.1%Counter-strafing
8.7°Preaim
600msReaction time
24.2%T opening success
47.0%CT opening success
0.68Enemies flashed / flash
6.1%Flash assists
8.87HE damage / grenade
3.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8373% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3405 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.2424% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0317%25 Aug
mirage16–13-0.0110%25 Aug
nuke13–8-0.0117%23 Aug
dust213–80.0624%23 Aug
dust25–13-0.0211%23 Aug
mirage6–13-0.0723%21 Aug
nuke9–13-0.058%21 Aug
cache13–60.0212%21 Aug
dust213–110.0014%21 Aug
dust213–70.1011%21 Aug
cache9–130.0112%20 Aug
dust212–2-0.0217%20 Aug
nuke9–13-0.046%20 Aug
cache13–6-0.0211%20 Aug
mirage13–30.1318%20 Aug
dust20–60.0033%20 Aug
inferno9–130.0811%18 Aug
ancient13–20.0414%18 Aug
inferno13–100.0519%18 Aug
mirage13–10.0217%18 Aug
ancient7–130.0224%17 Aug
dust213–2-0.0115%17 Aug
mirage7–130.0522%17 Aug
cache13–5-0.0513%17 Aug
inferno13–90.0421%16 Aug
ancient16–140.0713%16 Aug
dust213–6-0.0016%16 Aug
nuke6–13-0.045%16 Aug
mirage16–140.0115%16 Aug
ancient10–130.0212%16 Aug
cache5–1-0.000%16 Aug
dust211–130.0121%16 Aug
inferno5–13-0.0118%15 Aug
inferno13–4-0.0121%15 Aug
ancient13–6-0.0114%15 Aug
inferno10–13-0.0211%15 Aug
inferno7–13-0.0224%15 Aug
inferno13–30.0732%15 Aug
mirage13–8-0.0024%13 Aug
inferno13–00.0014%13 Aug
dust213–70.0415%13 Aug
nuke13–7-0.0113%11 Aug
ancient13–30.0416%11 Aug
anubis13–4-0.0114%11 Aug
dust211–130.0426%10 Aug
inferno13–9-0.0022%10 Aug
ancient15–15-0.0210%9 Aug
dust28–13-0.089%9 Aug
dust27–13-0.0113%9 Aug
dust213–60.0615%9 Aug
inferno13–50.0430%9 Aug
dust213–50.0421%9 Aug
dust27–13-0.0330%9 Aug
dust213–6-0.0214%9 Aug
ancient13–40.0616%9 Aug
dust213–100.0319%9 Aug
mirage3–13-0.0415%7 Aug
nuke13–80.0514%7 Aug
ancient11–130.0715%7 Aug
nuke13–90.0121%7 Aug
ancient13–90.0913%7 Aug
dust27–13-0.0227%7 Aug
ancient13–70.0412%5 Aug
mirage13–100.0115%5 Aug
dust215–15-0.0318%5 Aug
mirage9–130.016%4 Aug
nuke7–130.0110%4 Aug
ancient10–13-0.0315%4 Aug
anubis6–13-0.0623%3 Aug
dust213–70.0015%3 Aug
dust213–100.0222%3 Aug
inferno8–130.0416%3 Aug
ancient11–13-0.0315%2 Aug
inferno9–130.0429%2 Aug
nuke13–90.0322%2 Aug
anubis6–13-0.058%31 Jul
cache13–3-0.0512%31 Jul
mirage6–13-0.0821%31 Jul
dust213–50.0318%31 Jul
inferno13–8-0.0110%31 Jul
ancient9–13-0.0112%29 Jul
ancient13–60.0426%29 Jul
dust213–80.0628%29 Jul
nuke7–130.0316%29 Jul
inferno11–13-0.0522%27 Jul
inferno9–130.0128%27 Jul
dust29–13-0.0224%27 Jul
dust210–13-0.0128%26 Jul
inferno4–130.008%26 Jul
dust213–50.0618%26 Jul
mirage16–130.0322%26 Jul
dust213–60.0220%26 Jul
dust26–13-0.0528%26 Jul
cache6–13-0.0120%26 Jul
cache13–100.0210%25 Jul
mirage13–30.0118%25 Jul
dust211–130.0414%25 Jul
nuke13–90.0921%25 Jul
dust213–9-0.0021%25 Jul
nuke3–13-0.0911%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →