ayz

ayz — CS2 Stats

76561197968904874[U:1:8639146]Steam profile ↗✓ No bans

7,403Tracked matches50%Win rate2020Tracked since
CSDB Rating6.1 SolidSupport
Premier CS Rating19,596Top 50% of 212,379 CSDB-tracked playersPurple band · top ~10.1% of ranked players (population est.)
CSDB Leaderboard#91318 of 259173 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,596 -1,119 28 Aug – 24 Oct · 14 days played
19,59621,227peak 21,22728 Aug24 Oct
Faceit ELO: 1,851 +0 28 Aug – 12 Oct · 5 observations
1,8511,851peak 1,85128 Aug12 Oct
21,227Peak Premier in tracked matches
1,851Highest Faceit ELO seen on CSDB
32Days played since 2026-08-28

Premier CS Rating

  • 1,631 below peak (21,227)
  • -970 over 30 days · declining
  • Next: Pink band at 20,000 — 404 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGayzPREMIER19,596 · Purple bandPEAK ELO1,851csdb.gg/stats

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Performance scores

Aim55
Positioning68
Utility73

0–100 skill scores via Leetify.

Recent form

HOT43–46–11Last 10043%Win rateWWLWLWWWLW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · +4.8pp headshot accuracy · +48ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 538ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 546ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim5.5
Utility7.3
Positioning6.8
Opening Duels3.8
Clutch3.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 65% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning6.8
Utility7.3
Mechanics5.6
Opening Duels6.5
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time530ms+40ms
first ⅓ avg 490ms → last ⅓ avg 530ms
Headshot accuracy16.7%+0.3%
first ⅓ avg 16.4% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 6–13 · inferno, 26 Oct →
31%Best headshot accuracy · 13–9 · inferno, 10 Oct →
359msFastest reaction time · 13–5 · dust2, 2 Sept →
13–1Biggest win · inferno, 15 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
6–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 60% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2D299–2031%-0.02
nukeA2313–1057%-0.00
infernoC2310–1343%0.01
cacheB126–650%0.02
mirageA53–260%-0.03
ancientD51–420%0.00
train—10–10%0.02
vertigo—11–0100%0.05
anubis—10–10%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,346Matches
51%Win rate
1.07Avg K/D
78.0ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno11752%1.0815.2
Anubis10243%0.9814.8
Ancient7559%1.0215.2
Nuke6360%0.9614.4
Dust25545%1.0014.0
Overpass1464%1.0315.0
Vertigo1331%0.7913.7
Mirage1250%0.8512.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
29.1%Accuracy (enemy spotted)
31.5%Spray accuracy
75.0%Counter-strafing
10.2°Preaim
528msReaction time
63.0%T opening success
49.2%CT opening success
0.76Enemies flashed / flash
6.2%Flash assists
7.71HE damage / grenade
12.46Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–50.0618%31 Oct →
cache13–60.0521%30 Oct →
inferno3–13-0.0222%30 Oct →
dust213–5-0.0117%30 Oct →
inferno6–130.0524%30 Oct →
dust213–10-0.058%29 Oct →
nuke13–11-0.0619%29 Oct →
inferno13–4-0.0523%29 Oct →
dust211–13-0.0616%28 Oct →
mirage13–20.0121%28 Oct →
cache13–10-0.0316%28 Oct →
inferno13–20.0615%27 Oct →
nuke9–13-0.0214%27 Oct →
dust211–13-0.0411%27 Oct →
ancient4–13-0.032%27 Oct →
mirage13–11-0.0713%26 Oct →
cache13–70.0411%26 Oct →
inferno6–130.1225%26 Oct →
nuke4–13-0.0420%26 Oct →
dust212–120.0214%26 Oct →
inferno8–13-0.0514%26 Oct →
dust210–130.0218%25 Oct →
nuke12–12-0.0411%25 Oct →
inferno7–130.0714%25 Oct →
dust211–13-0.0921%25 Oct →
dust216–12-0.034%24 Oct →
cache12–120.0827%18 Oct →
nuke12–120.0519%18 Oct →
dust213–80.0313%18 Oct →
nuke6–13-0.0512%16 Oct →
inferno8–130.0127%16 Oct →
dust212–12-0.0121%16 Oct →
cache10–130.0018%15 Oct →
nuke12–12-0.009%15 Oct →
inferno13–10.0315%15 Oct →
dust29–13-0.029%15 Oct →
nuke13–11-0.0213%12 Oct →
inferno5–13-0.0918%12 Oct →
dust212–12-0.0119%12 Oct →
ancient8–130.0027%11 Oct →
train12–120.029%10 Oct →
vertigo13–10.0523%10 Oct →
nuke13–40.1010%10 Oct →
dust26–13-0.0219%10 Oct →
cache10–13-0.0213%10 Oct →
inferno13–90.0331%10 Oct →
nuke6–11-0.0513%7 Oct →
inferno12–12-0.025%7 Oct →
dust24–13-0.1514%7 Oct →
inferno5–13-0.0316%3 Oct →
mirage13–4-0.035%3 Oct →
nuke13–100.0719%1 Oct →
inferno3–13-0.0526%1 Oct →
dust210–130.0314%1 Oct →
dust210–13-0.0314%28 Sept →
nuke8–13-0.0214%27 Sept →
dust27–13-0.0418%27 Sept →
nuke4–13-0.017%23 Sept →
inferno12–120.0324%23 Sept →
nuke13–50.0217%17 Sept →
inferno13–60.0928%17 Sept →
dust24–13-0.0616%17 Sept →
mirage13–16-0.0516%16 Sept →
inferno9–13-0.0719%14 Sept →
nuke6–130.0313%13 Sept →
dust27–13-0.0515%13 Sept →
ancient11–13-0.0314%10 Sept →
cache4–13-0.0420%10 Sept →
dust25–13-0.0415%10 Sept →
cache13–80.0620%10 Sept →
cache11–13-0.0115%10 Sept →
nuke13–5-0.0623%9 Sept →
inferno13–80.0326%9 Sept →
dust212–12-0.0118%9 Sept →
inferno10–13-0.0620%9 Sept →
ancient13–40.0822%9 Sept →
mirage7–13-0.0126%9 Sept →
nuke13–110.0013%8 Sept →
inferno13–40.0229%8 Sept →
dust26–130.0519%8 Sept →
nuke13–90.0522%8 Sept →
dust213–9-0.0518%6 Sept →
inferno13–60.1123%6 Sept →
nuke13–40.0510%6 Sept →
dust213–100.0714%6 Sept →
ancient10–13-0.028%6 Sept →
dust213–80.008%5 Sept →
nuke13–11-0.057%5 Sept →
inferno11–10-0.0412%5 Sept →
dust210–2-0.060%5 Sept →
inferno13–20.016%4 Sept →
nuke13–9-0.0215%4 Sept →
dust25–13-0.0424%4 Sept →
dust213–50.0510%2 Sept →
cache13–50.0217%2 Sept →
anubis6–130.0017%1 Sept →
nuke13–8-0.0110%1 Sept →
cache9–130.0018%1 Sept →
dust211–130.0016%1 Sept →
cache13–30.0621%1 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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