facedoxxing to azeri foids

facedoxxing to azeri foids — CS2 Stats

76561197967751696[U:1:7485968]Steam profile ↗✓ No bans

2,434Tracked matches37%Win rate2021Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating6,843Light Blue band · top ~70% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−1Premier CS Rating · 6,844 → 6,843
+7Tracked matches · now 2,434
+10.0ppWin rate · 26.7% → 36.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 2 days observed since 5 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 6,844 +691 5 Sept15 Sept · 2 observations
6,1536,844peak 6,8445 Sept15 Sept
6,844Peak Premier on CSDB
2Days observed since 2026-09-05

Premier CS Rating

  • 1 below peak (6,844)
  • Next: Blue band at 10,000 3,157 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGfacedoxxing to azeri foidsFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER6,843 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim97
Positioning55
Utility29

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim9.7
Utility2.9
Positioning5.5
Opening Duels5.3
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning5.5
Utility2.9
Mechanics7.1
Opening Duels4.9
Win Impact0.6

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

44Matches
70%Win rate
1.46Avg K/D
94.7ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1182%1.3215.2
Dust2771%2.0716.6
Nuke475%1.6024.3
Inferno367%1.0315.3
Mirage367%1.2615.7
Ancient10%0.9415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

55.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
37.2%Spray accuracy
82.1%Counter-strafing
8.5°Preaim
642msReaction time
47.1%T opening success
51.9%CT opening success
0.44Enemies flashed / flash
3.6%Flash assists
1.14HE damage / grenade
10.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4448 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →