Poochy

Poochy — CS2 Stats

GB76561197966943531[U:1:6677803]Steam profile ↗✓ No bans

1,872Tracked matches48%Win rate2023Tracked since
CSDB Rating5.3 DevelopingAll-Rounder
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,872 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,813 +2,814 11 Dec – 4 Jul · 15 days played
19,04522,813peak 22,81311 Dec4 Jul
22,813Peak Premier in tracked matches
32Days played since 2025-12-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPoochyFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning50
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY47–41–12Last 10047%Win rateLWWLWLLLLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +2.9pp headshot accuracy · −82ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 591ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 594ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.8
Utility5.2
Positioning5.0
Opening Duels2.9
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.0
Utility5.2
Mechanics5.4
Opening Duels2.4
Win Impact4.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time629ms+13ms
first ⅓ avg 616ms → last ⅓ avg 629ms
Headshot accuracy14.5%+1.7%
first ⅓ avg 12.8% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–3 · inferno, 11 Jul →
44%Best headshot accuracy · 5–13 · cache, 8 May →
469msFastest reaction time · 10–13 · anubis, 19 Aug →
13–0Biggest win · overpass, 23 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 69% over 13overpassWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A1911–858%0.02
infernoB147–750%0.01
ancientS139–469%-0.01
mirageC135–838%-0.02
cacheC114–736%-0.02
anubisS96–367%-0.00
overpassD81–713%0.01
nukeD62–433%0.00
train—41–325%0.01
poseidon—20–20%-0.00
shelter—11–0100%0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

29Matches
48%Win rate
1.35Avg K/D
88.5ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
17%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21250%1.4520.0
Inferno757%1.3618.3
Mirage540%1.4818.0
Ancient30%0.6610.0
Nuke1100%1.5420.0
Anubis1100%1.2515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
38.1%Accuracy (enemy spotted)
40.0%Spray accuracy
74.3%Counter-strafing
8.9°Preaim
604msReaction time
36.3%T opening success
42.5%CT opening success
0.64Enemies flashed / flash
5.6%Flash assists
13.06HE damage / grenade
5.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.797% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2552% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–130.0011%19 Aug →
cache13–50.026%7 Aug →
anubis13–11-0.0318%31 Jul →
ancient10–13-0.0416%31 Jul →
dust213–40.1010%31 Jul →
cache9–13-0.029%31 Jul →
mirage1–13-0.0324%31 Jul →
cache2–13-0.0832%31 Jul →
anubis10–130.0713%14 Jul →
inferno9–40.0529%14 Jul →
poseidon8–80.0625%14 Jul →
anubis13–6-0.0312%12 Jul →
dust27–130.0313%12 Jul →
dust215–150.0019%12 Jul →
shelter13–80.0312%11 Jul →
inferno9–30.2314%11 Jul →
dust213–80.0616%4 Jul →
ancient3–13-0.068%4 Jul →
dust213–7-0.018%4 Jul →
inferno8–80.0612%4 Jul →
anubis15–15-0.0715%2 Jul →
dust211–130.0421%27 Jun →
ancient13–7-0.0114%27 Jun →
anubis16–140.0314%27 Jun →
nuke8–8-0.0217%27 Jun →
inferno8–80.1220%27 Jun →
dust210–13-0.074%26 Jun →
ancient13–70.0315%26 Jun →
overpass14–160.059%26 Jun →
mirage8–13-0.0413%26 Jun →
dust213–100.0510%26 Jun →
inferno8–8-0.0411%26 Jun →
poseidon6–9-0.077%26 Jun →
dust213–70.0516%25 Jun →
inferno7–13-0.019%25 Jun →
dust215–15-0.009%25 Jun →
ancient13–5-0.017%25 Jun →
overpass9–13-0.035%25 Jun →
inferno13–10-0.0722%19 Jun →
mirage13–70.0121%19 Jun →
nuke9–40.0614%19 Jun →
nuke7–9-0.008%19 Jun →
dust216–14-0.0217%17 Jun →
ancient13–4-0.0114%17 Jun →
mirage13–3-0.1117%17 Jun →
cache8–130.0313%11 Jun →
cache13–11-0.0510%11 Jun →
cache13–30.0612%11 Jun →
overpass8–13-0.0219%11 Jun →
overpass8–13-0.0213%27 May →
anubis16–140.0110%27 May →
mirage10–13-0.0313%27 May →
inferno0–9-0.430%27 May →
inferno8–80.0219%27 May →
mirage13–11-0.0515%26 May →
inferno13–80.0717%26 May →
dust213–60.026%22 May →
anubis13–70.0211%22 May →
inferno7–130.0810%22 May →
ancient5–13-0.0113%22 May →
ancient13–60.027%22 May →
inferno16–13-0.0213%21 May →
nuke10–13-0.0210%21 May →
dust26–13-0.0111%21 May →
cache2–13-0.0414%21 May →
dust216–140.0318%20 May →
ancient5–3-0.046%20 May →
mirage13–70.0619%20 May →
inferno13–60.0213%20 May →
cache13–80.0211%13 May →
mirage11–13-0.029%11 May →
dust213–7-0.0519%11 May →
dust24–130.0113%11 May →
mirage2–13-0.050%11 May →
cache12–12-0.015%10 May →
mirage6–13-0.0016%10 May →
cache5–13-0.105%8 May →
cache5–13-0.0344%8 May →
overpass13–00.0218%23 Apr →
mirage13–20.0318%23 Apr →
nuke7–13-0.026%15 Apr →
train12–12-0.0121%26 Feb →
anubis13–7-0.0317%26 Feb →
mirage15–150.0110%4 Jan →
mirage8–13-0.0115%2 Jan →
train14–16-0.019%2 Jan →
train7–13-0.0611%2 Jan →
dust216–120.0420%2 Jan →
ancient13–40.0215%2 Jan →
inferno13–80.007%31 Dec →
ancient13–9-0.019%31 Dec →
ancient12–160.0012%30 Dec →
overpass8–130.0813%30 Dec →
overpass13–160.029%30 Dec →
dust25–130.0410%30 Dec →
ancient13–80.0313%18 Dec →
dust213–110.0116%18 Dec →
nuke13–100.039%18 Dec →
train13–70.109%11 Dec →
overpass7–13-0.015%11 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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