holdand

holdand — CS2 Stats

76561197963339627[U:1:3073899]Steam profile ↗✓ No bans

1,927Tracked matches52%Win rate2020Tracked since
CSDB Rating5.7 SolidSupport
Premier CS Rating15,333Purple band · top ~27.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,927 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 10 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,333 -2,923 11 Apr1 Sept · 6 days played
15,27718,830peak 18,83011 Apr1 Sept
18,830Peak Premier in tracked matches
1,986Highest Faceit ELO seen on CSDB
48Days played since 2026-04-10

Faceit ELO

  • At peak — 1,986
  • Next: Level 10 at 2,001 15 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-01
  • Level 8 first seen 2026-09-01

Premier CS Rating

  • 3,497 below peak (18,830)
  • -62 over 90 days
  • Next: Pink band at 20,000 4,667 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGholdandPREMIER15,333 · Purple bandPEAK ELO1,986csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning54
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateWTLLWWLLWW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · +2.1pp headshot accuracy · −23ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 581ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 625ms

Last 20

  • 6131 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim5.9
Utility6.2
Positioning5.4
Opening Duels3.8
Clutch3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.4
Utility6.2
Mechanics6.6
Opening Duels3.4
Win Impact5.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time638ms−15ms
first ⅓ avg 652ms → last ⅓ avg 638ms
Headshot accuracy16.3%+0.8%
first ⅓ avg 15.5% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–3 · dust2, 27 May
40%Best headshot accuracy · 4–13 · dust2, 19 Apr
422msFastest reaction time · 1–9 · inferno, 18 Jun
13–3Biggest win · nuke, 1 Jun

Across the last 100 tracked matches.

Highlights

8Longest win streak
811In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 67% over 12overpassWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA25151060%0.02
dust2C2391439%0.02
ancientS128467%0.03
nukeD123925%-0.00
anubisB84450%-0.00
cacheC73443%0.02
overpassD71614%-0.01
infernoS64267%-0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,030Matches
50%Win rate
1.05Avg K/D
73.7ADR
40%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust220751%1.0615.3
Mirage20544%0.9914.9
Ancient16451%1.0715.3
Anubis11143%0.9814.4
Nuke9849%1.0716.2
Inferno9052%0.9814.8
Vertigo7362%1.1916.9
Overpass1856%1.0415.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.5%Spray accuracy
79.5%Counter-strafing
12.4°Preaim
644msReaction time
34.8%T opening success
52.3%CT opening success
0.71Enemies flashed / flash
8.4%Flash assists
6.91HE damage / grenade
11.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4437° — above the 12° mark we flag

    Aim Training
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.008%11 Aug
cache12–120.0231%7 Jul
dust211–13-0.0224%30 Jun
cache9–13-0.0218%26 Jun
anubis13–9-0.038%24 Jun
anubis13–40.0617%23 Jun
dust210–130.0117%23 Jun
anubis4–13-0.0822%22 Jun
anubis13–11-0.0029%22 Jun
inferno13–5-0.045%19 Jun
anubis9–130.0418%19 Jun
mirage11–130.0220%19 Jun
overpass3–13-0.0523%19 Jun
inferno1–9-0.1925%18 Jun
anubis10–13-0.076%16 Jun
dust212–16-0.0214%14 Jun
ancient11–13-0.0413%14 Jun
ancient7–130.0016%12 Jun
nuke9–13-0.018%12 Jun
anubis13–50.0613%12 Jun
dust213–70.0521%10 Jun
ancient13–100.0912%10 Jun
ancient13–80.0125%10 Jun
mirage13–90.0614%6 Jun
inferno13–5-0.029%5 Jun
nuke7–13-0.0112%4 Jun
mirage13–40.0510%4 Jun
overpass4–130.006%4 Jun
mirage13–90.0110%3 Jun
cache13–100.1827%2 Jun
mirage13–10-0.0413%2 Jun
ancient13–90.0622%2 Jun
mirage13–110.0324%1 Jun
inferno13–11-0.0113%1 Jun
ancient13–5-0.0115%1 Jun
nuke13–30.017%1 Jun
nuke14–16-0.058%30 May
nuke4–13-0.0019%30 May
mirage10–130.027%27 May
dust213–30.2322%27 May
ancient13–70.0715%27 May
nuke14–160.0012%26 May
mirage11–130.0325%26 May
overpass11–13-0.018%25 May
nuke13–160.0321%20 May
dust217–19-0.0112%20 May
cache9–13-0.0911%20 May
dust211–130.0513%19 May
anubis8–130.0014%19 May
ancient10–130.0213%19 May
ancient16–120.027%18 May
mirage7–13-0.0220%16 May
cache9–13-0.0411%16 May
mirage4–13-0.0125%16 May
dust25–13-0.0415%15 May
cache13–90.0610%15 May
dust213–10-0.0012%15 May
overpass15–150.0514%14 May
ancient13–100.0523%14 May
mirage13–10-0.0019%13 May
mirage19–170.0012%13 May
nuke6–130.0436%7 May
mirage13–90.0326%7 May
mirage16–120.0428%7 May
dust211–13-0.0118%3 May
dust213–30.1218%2 May
mirage4–13-0.0324%1 May
dust210–13-0.0111%1 May
mirage13–90.0317%1 May
dust25–13-0.0023%30 Apr
cache13–60.0610%30 Apr
inferno6–13-0.0721%29 Apr
mirage13–40.0410%29 Apr
mirage13–7-0.0210%29 Apr
nuke13–90.0921%29 Apr
mirage8–130.1020%29 Apr
dust27–13-0.0421%27 Apr
inferno13–110.0017%27 Apr
nuke13–6-0.0314%25 Apr
dust213–8-0.0130%24 Apr
dust28–130.0418%24 Apr
overpass6–13-0.0319%21 Apr
dust213–100.033%20 Apr
mirage11–13-0.046%19 Apr
dust24–130.1140%19 Apr
overpass6–13-0.0011%19 Apr
overpass13–11-0.0223%19 Apr
dust210–13-0.0917%17 Apr
nuke10–13-0.0523%17 Apr
nuke6–13-0.078%16 Apr
ancient8–130.029%14 Apr
dust22–13-0.0312%14 Apr
ancient13–80.046%14 Apr
mirage13–110.0516%12 Apr
mirage7–130.0414%12 Apr
mirage13–90.0817%12 Apr
mirage8–13-0.106%11 Apr
dust213–5-0.0123%11 Apr
dust213–30.0713%11 Apr
mirage13–110.013%10 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →