MegaMatt

MegaMatt — CS2 Stats

76561197960465579[U:1:199851]Steam profile ↗✓ No bans

2,313Tracked matches54%Win rate2021Tracked since
CSDB Rating6.6 SolidSupport
Premier CS Rating21,393Top 50% of 192,959 CSDB-tracked playersPink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#60153 of 239303 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 11 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,393 -836 17 Sept7 Sept · 11 days played
21,39322,229peak 22,22917 Sept7 Sept
Faceit ELO: 1,934 +0 28 Aug6 Sept · 4 observations
1,9341,934peak 1,93428 Aug6 Sept
22,229Peak Premier in tracked matches
1,934Highest Faceit ELO seen on CSDB
42Days played since 2025-09-11

Faceit ELO

  • At peak — 1,934
  • Next: Level 10 at 2,001 67 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 836 below peak (22,229)
  • Next: Red band at 25,000 3,607 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGMegaMattPREMIER21,393 · Pink bandPEAK ELO1,934csdb.gg/stats

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Performance scores

Aim82
Positioning54
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY50455Last 10050%Win rateWWLLTWWLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +5.7pp headshot accuracy · −0ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 578ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 583ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.2
Utility6.0
Positioning5.4
Opening Duels3.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.4
Utility6.0
Mechanics7.7
Opening Duels2.8
Win Impact6.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time566ms−21ms
first ⅓ avg 587ms → last ⅓ avg 566ms
Headshot accuracy23.1%+1.8%
first ⅓ avg 21.3% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–0 · inferno, 21 Aug
50%Best headshot accuracy · 8–13 · nuke, 20 Sept
391msFastest reaction time · 13–6 · inferno, 13 Sept
13–1Biggest win · dust2, 17 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
137In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 5cacheWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoA25141156%0.00
dust2B25131252%-0.01
cacheD134931%0.01
nukeB105550%0.00
overpassB84450%-0.01
ancientD62433%-0.01
anubisA53260%0.03
vertigo330100%0.05
train31233%0.01
debris21150%0.01

Across the last 100 tracked matches.

Faceit stats

Combat

830Matches
52%Win rate
1.03Avg K/D
75.6ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis18459%1.0515.5
Ancient15143%1.0315.0
Inferno12948%1.0414.6
Dust28560%1.0615.5
Vertigo7050%1.0216.0
Nuke5050%0.9714.6
Overpass3158%1.0515.2
Mirage1844%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
34.5%Accuracy (enemy spotted)
37.7%Spray accuracy
84.8%Counter-strafing
8.1°Preaim
560msReaction time
34.7%T opening success
47.5%CT opening success
0.48Enemies flashed / flash
10.6%Flash assists
10.49HE damage / grenade
9.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7264% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache13–60.0119%13 Sept
inferno13–60.0127%13 Sept
dust211–13-0.0520%13 Sept
anubis8–13-0.0729%13 Sept
nuke12–120.0229%13 Sept
overpass9–70.1120%11 Sept
vertigo9–70.0933%11 Sept
inferno7–9-0.0637%11 Sept
nuke9–70.0321%11 Sept
dust213–7-0.0029%8 Sept
ancient13–30.0620%8 Sept
inferno11–130.0327%7 Sept
cache12–120.0120%7 Sept
cache5–13-0.0334%7 Sept
dust23–13-0.097%7 Sept
nuke8–13-0.0122%2 Sept
cache7–13-0.0319%2 Sept
cache13–5-0.0116%1 Sept
dust28–13-0.0224%30 Aug
inferno9–7-0.0519%30 Aug
anubis13–110.0930%29 Aug
nuke13–9-0.0119%29 Aug
cache11–13-0.0315%29 Aug
dust213–50.0929%28 Aug
ancient7–13-0.0818%23 Aug
debris3–9-0.1025%23 Aug
inferno9–10.2733%23 Aug
ancient13–11-0.0415%22 Aug
debris9–30.1122%21 Aug
vertigo9–30.0127%21 Aug
nuke9–60.0515%21 Aug
inferno9–00.3529%21 Aug
dust213–70.0115%21 Aug
cache13–160.0518%21 Aug
dust213–80.0029%20 Aug
cache10–130.0519%20 Aug
nuke13–10-0.036%20 Aug
inferno7–13-0.0716%20 Aug
dust213–9-0.018%18 Aug
cache13–110.0622%12 Aug
anubis13–70.0724%12 Aug
anubis13–100.0929%12 Aug
dust24–13-0.0323%12 Aug
cache7–130.0422%11 Aug
inferno13–110.0532%11 Aug
dust24–13-0.0238%11 Aug
cache12–120.0621%9 Aug
dust211–130.0631%9 Aug
anubis5–13-0.0216%9 Aug
nuke12–120.0622%8 Aug
cache12–12-0.0119%8 Aug
dust213–8-0.0527%8 Aug
vertigo13–100.0622%7 Aug
dust213–8-0.0129%7 Aug
cache13–30.0220%7 Aug
inferno16–13-0.0323%21 Nov
dust210–130.0229%20 Nov
overpass2–13-0.078%20 Nov
dust25–13-0.0324%19 Nov
inferno9–13-0.0423%19 Nov
inferno1–13-0.0718%19 Nov
ancient6–13-0.057%14 Nov
inferno11–13-0.0528%14 Nov
ancient10–130.0329%14 Nov
dust213–3-0.0018%12 Nov
train2–13-0.0827%7 Nov
dust218–220.0220%7 Nov
inferno13–40.0322%5 Nov
inferno13–11-0.0029%5 Nov
dust21–13-0.1322%5 Nov
inferno13–5-0.0012%31 Oct
train13–30.0715%31 Oct
inferno13–9-0.0525%31 Oct
inferno4–13-0.0919%30 Oct
dust213–110.0015%29 Oct
train9–130.029%29 Oct
dust213–11-0.0217%28 Oct
inferno5–13-0.0728%28 Oct
dust25–13-0.0224%27 Oct
inferno13–40.0624%22 Oct
dust23–13-0.089%22 Oct
inferno13–8-0.039%22 Oct
dust213–50.0126%21 Oct
inferno6–13-0.0226%21 Oct
inferno6–13-0.0814%8 Oct
nuke9–13-0.0420%8 Oct
overpass13–11-0.0222%8 Oct
dust213–90.1132%3 Oct
inferno13–7-0.0535%3 Oct
nuke16–12-0.0023%21 Sept
inferno10–13-0.0422%21 Sept
nuke8–13-0.0450%20 Sept
overpass13–7-0.0326%19 Sept
overpass9–13-0.0410%19 Sept
inferno13–70.0211%18 Sept
overpass16–140.0021%18 Sept
dust213–10.0917%17 Sept
overpass14–16-0.0124%12 Sept
ancient9–13-0.0126%12 Sept
overpass9–13-0.0219%11 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →