art

art — CS2 Stats

DE76561197960352472[U:1:86744]Steam profile ↗✓ No bans

479Tracked matches50%Win rate2023Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating17,164Purple band · top ~19.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 479 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,164 +3,260 18 Jul – 10 Sept · 26 days played
13,90318,700peak 18,70018 Jul10 Sept
19,063Peak Premier in tracked matches
29Days played since 2026-07-12

Premier CS Rating

  • 1,536 below peak (18,700)
  • -1,104 over 30 days · declining
  • Next: Pink band at 20,000 — 2,836 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGartPREMIER17,164 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning62
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateLWWWWLLTWL

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +3.6pp headshot accuracy · +23ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 534ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim5.6
Utility5.6
Positioning6.2
Opening Duels4.4
Clutch4.6

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.2
Utility5.6
Mechanics5.6
Opening Duels3.8
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time588ms−27ms
first ⅓ avg 614ms → last ⅓ avg 588ms
Headshot accuracy16.8%+2.3%
first ⅓ avg 14.5% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · cache, 17 Jul →
32%Best headshot accuracy · 13–6 · inferno, 13 Aug →
414msFastest reaction time · 2–13 · inferno, 20 Aug →
13–0Biggest win · dust2, 9 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
6–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 61% over 23anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2314–961%0.01
dust2B2210–1245%-0.00
ancientA1811–761%-0.01
cacheC156–940%0.00
nukeB126–650%0.00
anubisD50–50%-0.01
mirage—43–175%0.01
boulder—11–0100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

390Matches
54%Win rate
1.08Avg K/D
71.4ADR
42%Headshot %

Clutches & streaks

43%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2471%1.0915.9
Dust21735%0.8614.3
Ancient1553%0.8813.2
Mirage1346%1.3315.5
Anubis1338%0.8812.7
Vertigo862%0.8714.6
Nuke771%0.9816.6
Cache333%1.1825.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.4%Spray accuracy
75.1%Counter-strafing
9.9°Preaim
582msReaction time
30.2%T opening success
60.1%CT opening success
0.71Enemies flashed / flash
9.2%Flash assists
9.04HE damage / grenade
2.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6913 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1572% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–130.0522%20 Aug →
inferno13–70.0419%20 Aug →
dust213–8-0.0218%19 Aug →
cache13–7-0.0210%19 Aug →
dust213–100.0421%19 Aug →
ancient8–130.0012%18 Aug →
dust211–13-0.0124%18 Aug →
ancient12–120.0317%18 Aug →
inferno13–110.0619%18 Aug →
dust26–13-0.0419%16 Aug →
dust210–13-0.027%15 Aug →
ancient11–13-0.063%15 Aug →
ancient10–13-0.0623%15 Aug →
ancient15–15-0.0313%14 Aug →
anubis10–13-0.0510%14 Aug →
nuke11–13-0.0320%13 Aug →
inferno13–60.0332%13 Aug →
inferno13–60.0610%13 Aug →
nuke13–8-0.0611%13 Aug →
dust26–13-0.0116%11 Aug →
dust213–0-0.0220%9 Aug →
ancient13–100.0220%9 Aug →
cache9–13-0.0515%3 Aug →
inferno2–13-0.048%3 Aug →
anubis8–130.0117%3 Aug →
inferno13–10-0.0511%3 Aug →
nuke13–11-0.039%3 Aug →
ancient13–4-0.0531%3 Aug →
inferno13–4-0.0616%2 Aug →
dust211–130.0121%2 Aug →
ancient13–8-0.0130%2 Aug →
ancient10–13-0.0224%2 Aug →
inferno15–150.019%1 Aug →
mirage13–80.0018%1 Aug →
inferno11–13-0.0513%1 Aug →
nuke11–130.0711%1 Aug →
nuke9–130.0323%31 Jul →
dust216–13-0.0118%30 Jul →
ancient13–30.048%30 Jul →
mirage13–90.028%30 Jul →
mirage4–13-0.069%30 Jul →
inferno13–6-0.0115%30 Jul →
ancient5–13-0.0519%30 Jul →
anubis9–130.0117%29 Jul →
dust213–8-0.0119%29 Jul →
anubis1–130.0216%29 Jul →
inferno13–7-0.0518%29 Jul →
boulder13–70.0419%28 Jul →
ancient13–6-0.0227%28 Jul →
dust213–10-0.0125%28 Jul →
nuke13–5-0.0412%27 Jul →
cache13–100.0319%27 Jul →
cache12–120.0716%27 Jul →
dust216–14-0.0014%27 Jul →
ancient13–9-0.0018%26 Jul →
mirage13–100.0610%25 Jul →
cache9–13-0.1018%25 Jul →
inferno13–4-0.0015%25 Jul →
dust28–13-0.0412%25 Jul →
inferno13–8-0.079%25 Jul →
dust213–110.0112%24 Jul →
dust210–130.0817%24 Jul →
inferno9–13-0.0019%23 Jul →
inferno7–130.028%23 Jul →
inferno13–50.0311%23 Jul →
nuke13–30.0229%23 Jul →
ancient13–20.0228%23 Jul →
inferno13–50.008%21 Jul →
nuke13–10-0.0213%21 Jul →
dust213–110.0124%21 Jul →
inferno13–60.0315%21 Jul →
inferno11–130.0520%21 Jul →
ancient13–30.039%21 Jul →
dust25–13-0.0410%20 Jul →
cache13–4-0.018%20 Jul →
ancient13–20.0222%20 Jul →
dust210–13-0.0313%20 Jul →
cache5–13-0.0418%19 Jul →
dust210–130.0512%19 Jul →
cache6–13-0.0219%19 Jul →
ancient13–11-0.0210%19 Jul →
nuke5–13-0.0721%19 Jul →
ancient13–6-0.0014%19 Jul →
cache11–130.0315%19 Jul →
cache13–90.0814%18 Jul →
inferno7–130.0921%18 Jul →
cache13–10-0.0517%18 Jul →
nuke13–40.048%18 Jul →
inferno13–60.0316%18 Jul →
dust27–130.0416%17 Jul →
cache11–130.0320%17 Jul →
cache13–40.1123%17 Jul →
dust213–9-0.0212%16 Jul →
inferno12–16-0.0211%13 Jul →
cache14–16-0.0110%13 Jul →
cache7–13-0.0412%13 Jul →
anubis9–13-0.028%13 Jul →
nuke15–150.0716%12 Jul →
nuke9–130.027%12 Jul →
dust27–130.0217%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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