latOr

latOr — CS2 Stats

FR76561197960303848[U:1:38120]Steam profile ↗✓ No bans

719Tracked matches57%Win rate2023Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating17,664Purple band · top ~17.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 719 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 3 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,664 +0 17 May1 Sept · 2 days played
17,66417,664peak 17,66417 May1 Sept
17,664Peak Premier in tracked matches
1,918Highest Faceit ELO seen on CSDB
29Days played since 2026-05-03

Faceit ELO

  • At peak — 1,918
  • Next: Level 10 at 2,001 83 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-01
  • Level 8 first seen 2026-09-01

Premier CS Rating

  • At peak — 17,664
  • Next: Pink band at 20,000 2,336 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGlatOrPREMIER17,664 · Purple bandPEAK ELO1,918csdb.gg/stats

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Performance scores

Aim81
Positioning71
Utility39

0–100 skill scores via Leetify.

Recent form

HOT5050Last 10050%Win rateWWWWWWWLWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +0.2pp headshot accuracy · −51ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 547ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 578ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.7 against its own average).

Aim8.1
Utility3.9
Positioning7.1
Opening Duels3.7
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.1
Utility3.9
Mechanics7.3
Opening Duels2.3
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time596ms−7ms
first ⅓ avg 603ms → last ⅓ avg 596ms
Headshot accuracy23.9%+4.1%
first ⅓ avg 19.8% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–10 · anubis, 20 May
41%Best headshot accuracy · 8–13 · anubis, 14 May
422msFastest reaction time · 8–13 · ancient, 24 Jun
13–3Biggest win · dust2, 19 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
W7Current streak
88In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 64% over 33ancientWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A33211264%0.02
nukeA1912763%0.04
anubisC1771041%0.02
ancientC1761135%0.02
infernoB63350%0.02
mirage4040%-0.01
cache41325%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

543Matches
51%Win rate
1.33Avg K/D
100.5ADR
57%Headshot %

Clutches & streaks

35%1v1 clutch win
27%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust213564%1.4020.9
Anubis9552%1.3621.2
Ancient8041%1.3421.2
Nuke7162%1.3621.9
Inferno6344%1.1617.8
Mirage1817%1.1019.7
Cache1625%1.1919.9
Overpass729%1.5819.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
38.1%Accuracy (enemy spotted)
38.7%Spray accuracy
83.0%Counter-strafing
10.5°Preaim
594msReaction time
37.7%T opening success
40.3%CT opening success
0.61Enemies flashed / flash
3.7%Flash assists
4.71HE damage / grenade
3.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7484 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7404% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0024%24 Aug
nuke13–10-0.0019%24 Aug
dust213–70.0437%25 Jun
anubis13–40.0828%25 Jun
nuke13–60.0616%25 Jun
dust213–7-0.0028%24 Jun
nuke16–120.0019%24 Jun
ancient8–130.0124%24 Jun
inferno13–100.0522%23 Jun
ancient8–130.0636%23 Jun
dust213–11-0.0121%23 Jun
anubis10–130.0029%21 Jun
nuke13–60.1136%21 Jun
dust29–13-0.0024%17 Jun
anubis10–130.0415%17 Jun
ancient8–13-0.0130%17 Jun
inferno8–130.0121%15 Jun
dust213–8-0.0333%15 Jun
ancient13–80.0926%11 Jun
dust213–9-0.0215%11 Jun
anubis6–13-0.0819%11 Jun
ancient6–13-0.0230%10 Jun
anubis7–13-0.0120%10 Jun
nuke13–50.0719%10 Jun
dust28–13-0.0125%10 Jun
dust24–13-0.0120%29 May
dust219–160.0319%29 May
anubis5–13-0.0619%29 May
dust213–100.0222%28 May
anubis13–90.0923%28 May
nuke13–60.0112%28 May
ancient13–70.0325%27 May
inferno13–100.0034%27 May
nuke13–90.0430%27 May
nuke13–80.0738%26 May
anubis6–13-0.0716%26 May
dust213–60.0321%26 May
dust213–100.0420%26 May
dust29–130.0221%22 May
dust213–70.0426%22 May
mirage11–13-0.0518%22 May
ancient8–130.0327%22 May
nuke8–13-0.0427%22 May
nuke11–130.0430%21 May
ancient7–13-0.0218%21 May
dust213–90.0322%20 May
anubis13–100.1318%20 May
ancient5–13-0.0222%20 May
dust213–30.0034%19 May
nuke11–130.0619%18 May
dust28–13-0.0024%18 May
ancient8–13-0.0413%18 May
anubis4–130.0323%18 May
dust216–140.0022%17 May
nuke4–130.0724%17 May
cache5–130.0213%17 May
dust213–90.0224%17 May
dust27–13-0.0722%17 May
ancient13–30.0533%17 May
nuke11–13-0.0220%14 May
dust213–80.0616%14 May
anubis8–13-0.0241%14 May
dust210–13-0.0121%14 May
dust216–130.0426%14 May
ancient8–130.0025%13 May
cache16–14-0.0014%13 May
anubis13–90.0525%13 May
dust29–13-0.0110%13 May
anubis13–50.0921%12 May
dust213–80.0623%12 May
inferno13–80.0817%12 May
nuke13–11-0.0217%12 May
mirage10–13-0.0214%11 May
ancient10–13-0.0418%11 May
nuke9–13-0.0114%11 May
ancient13–10-0.0015%11 May
cache11–13-0.0019%8 May
dust213–40.0223%8 May
mirage10–130.0417%8 May
dust211–130.0520%8 May
ancient13–70.0522%8 May
dust28–130.0230%7 May
nuke13–80.0924%7 May
ancient13–100.0823%7 May
dust211–130.0724%7 May
inferno5–13-0.0615%7 May
inferno6–130.0634%6 May
cache9–13-0.0116%6 May
dust211–130.0230%6 May
nuke15–190.0119%6 May
ancient6–130.0817%5 May
nuke13–110.0515%5 May
anubis13–90.0721%5 May
dust213–110.1221%5 May
anubis9–130.0213%4 May
dust213–110.0316%4 May
nuke13–80.0832%4 May
anubis12–16-0.0615%4 May
mirage9–130.0223%3 May
anubis19–170.0412%3 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →