Brehze

Brehze

Free Agent · Rifler
VS

jedqr

Free Agent · Rifler
jedqr

Brehze vs jedqr — CS2 Settings Comparison

Compare more: every pro player, team rankings, sensitivity converter and crosshair codes.

SettingBrehzejedqr
TeamFree AgentFree Agent
RoleRiflerRifler
DPI400800
In-Game Sens31.5
eDPI12001200
Zoom Sens11
Resolution1024x7681920x1080
Aspect Ratio4:316:9
StretchStretchedNative
Crosshair CodeCSGO-ZtBVA-E8WHR-yyJtw-j47Tv-fjmwG
MouseRazer DeathAdder V4 Pro GreenZOWIE ZA11-B
Polling Rate1000Hz1000Hz
MousepadVAXEE PA Y22ZOWIE G-SR-SE Blue
MonitorZOWIE XL2566KZOWIE XL2546K
KeyboardLogitech G715HyperX Alloy Origins
HeadsetRazer BlackShark V2HyperX Cloud II

Key Differences

  • Brehze and jedqr play at an identical 1200 eDPI.
  • They take different DPI approaches: Brehze at 400, jedqr at 800.
  • Brehze plays 1024x768 (4:3 Stretched); jedqr plays 1920x1080 (16:9 Native).
  • Brehze is on a Razer mouse, jedqr on a ZOWIE.
  • Role-wise this is Rifler against Rifler · Entry.
  • Brehze is free agent; jedqr is free agent — treat their settings as their last verified competitive setup.

Crosshair Comparison

BrehzeClassic Static · size 3 · gap -3CSGO-ZtBVA-E8WHR-yyJtw-j47Tv-fjmwG
jedqrClassic Static · size 2 · gap -1

Previews are representative, not pixel-exact — copy the code to see the real thing in-game.

How do you compare? Compare your setup with Brehze or with jedqr.

Loadout Comparison

SlotBrehzejedqr
KnifeNomad Knife | Case Hardened
GlovesSport Gloves | Hedge Maze
Rifle SkinAK-47 | Fire Serpent
Pistol SkinGlock-18 | Bullet Queen
AWP SkinAWP | Hyper Beast

Frequently Asked Questions

Who has higher sensitivity — Brehze or jedqr?
Brehze plays at 1200 eDPI while jedqr plays at 1200 eDPI. Both use the same eDPI. The pro average is 846 eDPI.
Do Brehze and jedqr use the same resolution?
Brehze plays on 1024x768 (4:3 Stretched) while jedqr plays on 1920x1080 (16:9 Native).
What mouse does Brehze use vs jedqr?
Brehze uses the Razer DeathAdder V4 Pro Green at 400 DPI, while jedqr uses the ZOWIE ZA11-B at 800 DPI.