Inter_vals

Inter_vals — CS2 Stats

US76561199843972495[U:1:1883706767]Steam profile ↗✓ No bans

1,265Tracked matches66%Win rate2025Tracked since
1,418Hours in CS5Hrs last 2 wks
CSDB Rating6.4 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim72
Positioning57
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateLLWWLLTWWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression8.2
Utility3.3
Positioning5.7
Opening Duels3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.7
Utility3.3
Mechanics8.1
Opening Duels3.8
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time620ms−33ms
first ⅓ avg 653ms → last ⅓ avg 620ms
Headshot accuracy17.7%−1.5%
first ⅓ avg 19.2% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–4
131Biggest win — anubis
4Longest win streak
L2Current streak
85In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 58% over 12nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B29131645%0.01
mirageB147750%0.00
infernoA127558%0.04
nukeC114736%0.01
anubisC104640%0.01
ancientA95456%0.04
cacheC52340%0.02
office42250%-0.01
vertigo32167%0.03
overpass2020%-0.03
train1010%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,744Lifetime kills
1.00K/D
1,643Matches
45.6%Match win rate · Top 50% of tracked players
43.8%Headshot %
0.0%Shot accuracy
3,254MVPs
625Hours (in match)
780Bombs planted
403Bombs defused

Most-used weapons

Lifetime map wins

3,666dust2
2,414nuke
1,748inferno
985train
148vertigo
135office
26italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
35.5%Accuracy (enemy spotted)
33.4%Spray accuracy
86.3%Counter-strafing
8.9°Preaim
626msReaction time
39.8%T opening success
50.6%CT opening success
0.44Enemies flashed / flash
5.8%Flash assists
7.46HE damage / grenade
6.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4431 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7953% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0640%30 Aug
dust211–130.0220%25 Aug
dust213–100.049%25 Aug
dust213–40.1524%23 Aug
dust210–130.0521%22 Aug
anubis10–13-0.0016%15 Aug
dust212–120.0427%13 Aug
office13–9-0.0315%11 Aug
office13–7-0.0314%11 Aug
nuke13–110.078%11 Aug
nuke8–130.0124%10 Aug
inferno13–40.0627%10 Aug
office9–13-0.0420%10 Aug
ancient10–130.1120%9 Aug
inferno13–30.1429%2 Aug
dust213–80.1017%2 Aug
vertigo8–130.0411%29 Jul
anubis13–1-0.0213%26 Jul
ancient13–90.0517%20 Jul
dust213–110.0416%20 Jul
mirage13–60.0914%20 Jul
dust23–130.038%20 Jul
nuke13–5-0.0717%13 Jul
dust213–3-0.0117%13 Jul
dust213–3-0.0510%13 Jul
mirage16–130.0211%13 Jul
office9–130.0714%13 Jul
mirage13–10.019%13 Jul
cache13–60.0924%1 Jul
dust213–110.0724%1 Jul
train12–120.0417%1 Jul
inferno10–130.0410%1 Jul
ancient13–10.1221%30 Jun
mirage13–6-0.0121%29 Jun
dust212–12-0.0828%27 Jun
mirage6–13-0.1019%27 Jun
ancient5–130.0931%27 Jun
inferno15–15-0.0114%24 Jun
nuke11–130.0522%24 Jun
dust28–13-0.0216%24 Jun
inferno6–130.0822%24 Jun
inferno16–140.0313%24 Jun
dust214–160.0013%24 Jun
anubis13–50.0316%24 Jun
mirage10–130.0416%24 Jun
dust23–13-0.0723%22 Jun
ancient5–13-0.0119%22 Jun
nuke5–130.0126%22 Jun
ancient13–10-0.0233%22 Jun
mirage15–150.0619%22 Jun
dust21–13-0.1014%22 Jun
dust216–140.0027%22 Jun
inferno13–80.0515%22 Jun
anubis7–130.0417%22 Jun
mirage13–110.0417%22 Jun
inferno0–8-0.070%21 Jun
dust212–120.0128%21 Jun
nuke13–100.0122%21 Jun
dust210–130.0011%21 Jun
mirage13–5-0.0711%21 Jun
inferno7–13-0.0114%20 Jun
nuke4–130.0321%20 Jun
dust213–90.0241%20 Jun
dust213–10.0830%19 Jun
ancient10–13-0.0115%18 Jun
dust210–13-0.0011%18 Jun
mirage15–15-0.0216%17 Jun
dust213–70.0412%17 Jun
overpass2–13-0.0714%17 Jun
anubis8–13-0.0023%17 Jun
anubis8–13-0.0412%17 Jun
nuke3–130.0217%17 Jun
nuke7–130.0121%17 Jun
anubis13–8-0.0113%17 Jun
mirage11–6-0.0028%17 Jun
anubis10–130.0123%16 Jun
inferno13–30.0833%16 Jun
anubis13–100.0316%16 Jun
ancient13–70.0216%16 Jun
inferno13–100.0822%16 Jun
overpass9–130.0113%16 Jun
dust25–13-0.0017%16 Jun
dust213–110.0323%16 Jun
cache10–130.0042%16 Jun
dust27–13-0.0325%15 Jun
nuke6–13-0.0124%15 Jun
inferno13–80.0611%15 Jun
anubis10–130.0411%15 Jun
mirage15–15-0.0110%15 Jun
dust213–100.0710%15 Jun
mirage7–13-0.007%13 Jun
ancient13–40.0725%12 Jun
cache3–00.010%12 Jun
mirage7–130.0024%9 Jun
cache5–13-0.0220%9 Jun
vertigo13–40.0026%8 Jun
nuke13–11-0.0221%8 Jun
vertigo10–10.0532%8 Jun
cache11–130.0221%8 Jun
dust26–130.0123%8 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →