Lil Nutsack — CS2 Stats

76561199413094290[U:1:1452828562]

2,279Tracked matches32%Win rate2022Tracked since
937Hours in CS
CSDB Rating4.5 DevelopingHybrid Rifler
FaceitLevel 4 · 906 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate45.9%42.5%44.2%above
Shot accuracy4.6%10.9%11.2%6.6% short
Kill/death ratio1.140.991.04above
Match win rate45.6%44.2%45.3%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLil NutsackFACEITLevel 4 · 906 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning57
Utility23

0–100 skill scores via Leetify.

Recent form

COLD35569Last 10035%Win rateWLTWLLLLLL

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression8.0
Utility2.3
Positioning5.7
Opening Duels3.1
Clutch5.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.7
Utility2.3
Mechanics7.9
Opening Duels3.1
Win Impact0.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time692ms−1ms
first ⅓ avg 693ms → last ⅓ avg 692ms
Headshot accuracy20.0%+0.1%
first ⅓ avg 19.9% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.37Best rating — vertigo 9–1
132Biggest win — mirage
9Longest win streak
35In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 45% over 11infernoWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
mirageD2781930%0.02
infernoD1951426%0.01
nukeC1661038%0.05
dust2B115645%0.01
cacheB115645%0.04
vertigo42250%0.11
overpass4040%0.01
ancient31233%-0.00
anubis330100%0.06
office2020%0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,591Lifetime kills
1.14K/D · Top 25% of Level 4 players
3,320Matches
45.6%Match win rate · Top 50% of Level 4 players
45.9%Headshot % · Top 50% of Level 4 players
4.6%Shot accuracy
11,226MVPs
937Hours (in match)
3,236Bombs planted
878Bombs defused

Most-used weapons

Lifetime map wins

4,426nuke
3,567dust2
3,017inferno
2,169vertigo
1,466office
336train
206lake
83cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

132Matches
47%Win rate
1.11Avg K/D
80.7ADR
43%Headshot %

Clutches & streaks

48%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4139%1.2817.0
Dust22854%1.0915.8
Ancient2025%0.9316.1
Anubis2070%1.0916.0
Nuke1267%1.0417.7
Inferno1040%1.0215.8
Train10%0.538.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
40.0%Accuracy (enemy spotted)
38.7%Spray accuracy
85.6%Counter-strafing
11.8°Preaim
705msReaction time
32.4%T opening success
52.1%CT opening success
0.33Enemies flashed / flash
5.0%Flash assists
6.66HE damage / grenade
2.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 704.7931ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3256 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4401% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–20.0917%28 Aug
mirage6–130.0318%25 Aug
inferno8–80.1219%23 Aug
nuke9–50.139%23 Aug
nuke12–16-0.0324%23 Aug
dust214–160.0119%14 Aug
inferno2–9-0.1723%8 Aug
nuke5–9-0.073%8 Aug
mirage11–13-0.0220%7 Aug
ancient8–130.0328%7 Aug
cache4–130.0720%5 Aug
nuke9–130.1218%2 Aug
mirage9–130.0712%2 Aug
dust24–130.0610%2 Aug
nuke4–130.0226%2 Aug
nuke15–15-0.0329%2 Aug
dust213–11-0.0419%2 Aug
dust20–13-0.0419%29 Jul
cache13–30.0816%27 Jul
inferno8–80.1423%27 Jul
inferno8–8-0.0313%27 Jul
mirage8–130.0822%26 Jul
nuke11–130.0424%26 Jul
inferno1–9-0.1063%26 Jul
cache4–13-0.0113%25 Jul
cache13–90.0217%25 Jul
mirage5–13-0.0517%24 Jul
mirage9–13-0.0613%24 Jul
ancient15–15-0.0519%24 Jul
nuke16–120.0624%23 Jul
inferno9–50.1028%23 Jul
mirage6–130.0922%22 Jul
mirage13–100.0113%21 Jul
dust213–100.0615%21 Jul
mirage7–130.1624%10 Jul
mirage2–13-0.0220%10 Jul
cache13–90.1114%10 Jul
anubis13–60.0321%6 Jul
nuke7–130.0012%4 Jul
ancient13–70.0215%4 Jul
vertigo5–9-0.1010%4 Jul
mirage4–13-0.0418%3 Jul
mirage7–13-0.0213%3 Jul
inferno4–90.0515%29 Jun
dust25–13-0.0210%28 Jun
vertigo6–9-0.038%27 Jun
mirage13–11-0.0320%23 Jun
inferno3–9-0.1021%23 Jun
inferno3–9-0.0220%23 Jun
cache1–4-0.1020%22 Jun
overpass10–13-0.0416%22 Jun
mirage11–130.0420%21 Jun
cache9–130.1119%19 Jun
cache13–90.0720%19 Jun
mirage13–60.1110%18 Jun
inferno8–8-0.0226%18 Jun
inferno6–90.0418%12 Jun
inferno9–60.1414%12 Jun
overpass5–9-0.044%12 Jun
inferno8–80.1120%12 Jun
vertigo9–50.2132%12 Jun
cache13–70.0621%10 Jun
inferno2–9-0.119%10 Jun
overpass5–90.0821%10 Jun
vertigo9–10.3740%10 Jun
overpass5–90.0316%10 Jun
nuke8–80.1625%10 Jun
nuke15–15-0.0715%10 Jun
inferno14–16-0.0610%9 Jun
cache5–130.0224%9 Jun
office9–130.1229%9 Jun
dust210–13-0.0631%8 Jun
mirage6–13-0.0712%8 Jun
nuke13–70.0518%8 Jun
dust213–50.0430%8 Jun
mirage13–10-0.0016%7 Jun
anubis13–40.1614%7 Jun
dust213–100.0518%7 Jun
dust213–50.0729%7 Jun
nuke13–90.0418%7 Jun
anubis13–50.0120%7 Jun
mirage13–20.0915%6 Jun
nuke12–160.0825%4 Jun
mirage7–130.0524%4 Jun
dust28–13-0.027%4 Jun
mirage13–80.0916%4 Jun
cache4–13-0.0218%4 Jun
inferno9–60.1220%4 Jun
inferno6–9-0.1919%4 Jun
mirage7–130.0218%1 Jun
mirage1–130.0023%1 Jun
mirage1–13-0.104%1 Jun
mirage5–13-0.0439%1 Jun
inferno9–50.1352%1 Jun
nuke9–60.1219%1 Jun
office1–13-0.0122%30 May
nuke13–90.1418%30 May
mirage13–110.069%30 May
mirage5–130.027%30 May
inferno9–50.1017%30 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →