El Pollo — CS2 Stats

76561199190769565[U:1:1230503837]✓ No bans

288Tracked matches48%Win rate2021Tracked since
611Hours in CS19Hrs last 2 wks
CSDB Rating6.1 SolidEntry Fragger
Premier CS Rating19,044Purple band · top ~12.3% of ranked players (population est.)
CSDB Leaderboard#6632 of 13096 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGEl PolloFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER19,044 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning74
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY44506Last 10044%Win rateWLWWWLLWWL

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.4
Aggression10.0
Utility1.9
Positioning7.4
Opening Duels7.3
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 49% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.4
Utility1.9
Mechanics4.4
Opening Duels7.3
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.07
first ⅓ avg -0.01 → last ⅓ avg 0.06
Reaction time489ms−98ms
first ⅓ avg 586ms → last ⅓ avg 489ms
Headshot accuracy15.6%−0.9%
first ⅓ avg 16.5% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — dust2 13–1
130Biggest win — ancient
5Longest win streak
911In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 67% over 12cacheWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
nukeD2271532%0.03
ancientA159660%0.02
dust2C135838%0.03
anubisB136746%0.02
cacheD1331023%0.02
infernoS128467%0.05
mirageA116555%0.05
vertigo1010%0.03

Across the last 100 tracked matches.

Lifetime stats

7,322Lifetime kills
1.24K/D · Top 25% of tracked players
368Matches
42.9%Match win rate
52.3%Headshot % · Top 25% of tracked players
1.6%Shot accuracy
604MVPs
136Hours (in match)
196Bombs planted
77Bombs defused

Most-used weapons

Lifetime map wins

840dust2
422inferno
350nuke
57train
52office
48vertigo
13italy
4cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
31%Win rate
0.78Avg K/D
63.4ADR
38%Headshot %

Clutches & streaks

50%1v1 clutch win
33%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2475%0.7810.3
Nuke40%1.0619.0
Mirage30%0.7512.3
Ancient250%0.5811.0
Cache250%0.407.0
Anubis10%0.9120.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
43.5%Accuracy (enemy spotted)
37.7%Spray accuracy
69.8%Counter-strafing
8.0°Preaim
484msReaction time
49.1%T opening success
69.4%CT opening success
0.26Enemies flashed / flash
4.7%Flash assists
7.60HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2617 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–90.2218%22 Aug
dust26–130.0918%22 Aug
nuke13–50.1233%17 Aug
dust213–100.0017%16 Aug
anubis13–60.0211%16 Aug
cache10–130.0331%16 Aug
mirage6–130.0713%16 Aug
nuke13–70.2014%16 Aug
ancient13–70.080%16 Aug
nuke9–130.106%16 Aug
inferno6–130.0710%16 Aug
cache13–90.1014%16 Aug
inferno12–16-0.0114%16 Aug
cache8–130.0610%16 Aug
dust28–130.0113%15 Aug
nuke15–150.0317%15 Aug
anubis13–50.0718%15 Aug
ancient8–130.0311%15 Aug
anubis13–7-0.0124%15 Aug
mirage13–110.1322%15 Aug
ancient9–130.0016%15 Aug
nuke9–130.0114%15 Aug
dust216–130.1619%15 Aug
dust26–130.0520%12 Aug
ancient13–00.0611%12 Aug
mirage9–130.0211%12 Aug
nuke12–120.0413%11 Aug
nuke15–150.0315%11 Aug
cache7–130.0212%10 Aug
nuke13–110.0220%10 Aug
mirage11–130.0818%10 Aug
dust213–100.1016%10 Aug
inferno7–13-0.0118%10 Aug
cache15–150.0321%10 Aug
mirage13–30.125%10 Aug
cache6–130.1027%10 Aug
nuke9–50.1527%10 Aug
ancient13–110.0423%10 Aug
inferno9–70.1019%9 Aug
inferno9–20.156%9 Aug
anubis11–130.0410%9 Aug
dust213–10.277%9 Aug
mirage4–130.019%9 Aug
inferno13–7-0.0316%9 Aug
ancient13–70.037%9 Aug
inferno5–10.070%9 Aug
nuke11–130.0428%9 Aug
mirage13–8-0.0416%9 Aug
ancient13–50.0911%9 Aug
anubis8–130.0716%9 Aug
cache14–160.0611%9 Aug
ancient13–70.0314%9 Aug
nuke15–150.026%8 Aug
cache13–160.0416%8 Aug
nuke9–13-0.025%8 Aug
anubis12–16-0.0113%7 Aug
inferno13–10-0.0211%7 Aug
nuke13–110.0313%7 Aug
nuke2–130.0013%6 Aug
anubis11–130.0016%6 Aug
dust23–13-0.0611%5 Aug
cache13–8-0.0814%5 Aug
inferno9–40.2417%5 Aug
anubis13–110.0714%5 Aug
cache6–13-0.0315%5 Aug
ancient8–30.0630%5 Aug
mirage4–13-0.0816%5 Aug
vertigo11–130.0319%4 Aug
mirage13–5-0.0218%4 Aug
anubis11–13-0.0024%2 Aug
nuke13–30.0527%2 Aug
nuke6–13-0.0515%2 Aug
anubis13–100.0126%2 Aug
dust28–13-0.0428%2 Aug
nuke9–13-0.0516%1 Aug
cache11–13-0.0612%31 Jul
ancient13–9-0.0319%31 Jul
inferno13–110.0140%30 Jul
nuke13–80.0512%30 Jul
cache13–60.0521%30 Jul
anubis13–10.1514%28 Jul
dust23–13-0.095%28 Jul
dust27–13-0.0220%28 Jul
ancient8–130.0516%28 Jul
ancient11–13-0.0119%27 Jul
ancient8–13-0.0616%26 Jul
inferno13–8-0.034%26 Jul
nuke6–110.0420%26 Jul
dust22–13-0.0420%26 Jul
dust213–90.0014%26 Jul
ancient16–140.017%26 Jul
nuke9–13-0.017%26 Jul
nuke4–13-0.0813%26 Jul
inferno14–160.0623%25 Jul
mirage13–110.0113%25 Jul
nuke7–13-0.090%24 Jul
anubis15–15-0.0317%24 Jul
ancient4–13-0.0420%24 Jul
cache20–22-0.057%23 Jul
anubis3–13-0.1014%23 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →