That Dawg In Me

That Dawg In Me — CS2 Stats

76561199185383938[U:1:1225118210]Steam profile ↗

439Tracked matches41%Win rate2025Tracked since
528Hours in CS17Hrs last 2 wks
CSDB Rating5.1 DevelopingPassive Rifler
Premier CS Rating20,312Pink band · top ~8.2% of ranked players (population est.)
CSDB Leaderboard#7709 of 18410 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGThat Dawg In MeFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,312 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning50
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY54451Last 10054%Win rateWLWLLWWWWT

Last 10 vs previous 10: +50pp win rate · +0.04 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression4.3
Utility2.3
Positioning5.0
Opening Duels1.4
Clutch6.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.0
Utility2.3
Mechanics7.0
Opening Duels1.6
Win Impact2.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time608ms+14ms
first ⅓ avg 594ms → last ⅓ avg 608ms
Headshot accuracy17.5%+1.6%
first ⅓ avg 15.9% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — cache 13–8
131Biggest win — dust2
6Longest win streak
106In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 80% over 5nukeWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB29141548%0.00
dust2B27141352%-0.00
nukeC135838%-0.00
cacheS107370%0.02
ancientS107370%0.01
infernoS54180%-0.01
anubis32167%-0.00
train1010%-0.08
vertigo1010%-0.06
overpass110100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,636Lifetime kills
1.07K/D
770Matches
53.2%Match win rate · Top 25% of Pink band
43.0%Headshot %
0.1%Shot accuracy
1,862MVPs
854Hours (in match)
275Bombs planted
312Bombs defused

Most-used weapons

Lifetime map wins

1,180inferno
1,156dust2
1,142nuke
594train
342vertigo
3office
1ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

25Matches
60%Win rate
1.15Avg K/D
78.1ADR
41%Headshot %

Clutches & streaks

53%1v1 clutch win
31%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage862%1.3022.3
Dust2862%0.9412.6
Ancient367%1.2216.3
Inferno20%1.0217.0
Nuke250%1.3016.5
Overpass1100%1.1110.0
Train1100%1.4320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
41.1%Accuracy (enemy spotted)
41.5%Spray accuracy
81.4%Counter-strafing
11.5°Preaim
607msReaction time
42.8%T opening success
28.5%CT opening success
0.40Enemies flashed / flash
1.9%Flash assists
9.09HE damage / grenade
3.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3993 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.4832% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0315%28 Aug
inferno11–130.0317%28 Aug
nuke13–20.0317%25 Aug
mirage9–13-0.0613%25 Aug
mirage10–130.0215%21 Aug
nuke13–80.0616%21 Aug
dust213–100.0616%21 Aug
cache13–5-0.0212%21 Aug
ancient13–70.0611%21 Aug
nuke15–150.0324%21 Aug
anubis10–13-0.0310%19 Aug
mirage11–13-0.0214%19 Aug
nuke7–13-0.0314%19 Aug
mirage14–16-0.0225%18 Aug
mirage6–13-0.0118%17 Aug
nuke6–130.0119%16 Aug
dust212–16-0.0618%16 Aug
nuke13–30.056%16 Aug
train6–13-0.0813%14 Aug
dust211–130.0116%14 Aug
nuke5–13-0.0815%14 Aug
ancient13–80.0110%14 Aug
dust213–110.0322%14 Aug
mirage13–40.0113%14 Aug
dust27–13-0.0321%14 Aug
mirage8–13-0.0113%14 Aug
mirage5–00.0067%14 Aug
mirage7–130.1019%13 Aug
mirage7–13-0.0811%13 Aug
mirage13–70.0521%13 Aug
mirage13–100.0116%13 Aug
inferno16–14-0.0214%12 Aug
dust28–13-0.0227%12 Aug
anubis16–120.0513%12 Aug
nuke9–13-0.078%10 Aug
cache11–130.0026%10 Aug
ancient0–5-0.0217%10 Aug
mirage13–2-0.099%10 Aug
dust213–30.0320%10 Aug
dust213–10.0738%9 Aug
nuke10–13-0.0215%9 Aug
cache13–11-0.0433%9 Aug
cache13–10.0725%9 Aug
cache13–20.079%8 Aug
ancient3–13-0.1018%7 Aug
mirage13–16-0.0017%6 Aug
mirage13–110.0314%5 Aug
dust25–13-0.0319%4 Aug
dust213–30.0114%3 Aug
dust213–9-0.0025%3 Aug
inferno13–9-0.0415%3 Aug
cache3–13-0.0215%3 Aug
mirage13–11-0.0211%3 Aug
ancient13–7-0.067%3 Aug
dust213–3-0.0132%3 Aug
mirage3–13-0.0315%2 Aug
mirage13–50.0229%2 Aug
inferno13–9-0.0310%2 Aug
dust211–13-0.0033%2 Aug
nuke13–9-0.009%2 Aug
nuke8–13-0.019%31 Jul
ancient2–13-0.0216%30 Jul
mirage8–130.0122%30 Jul
dust213–11-0.0220%29 Jul
ancient13–11-0.0110%29 Jul
dust23–13-0.0220%29 Jul
cache10–13-0.0319%28 Jul
cache13–80.1116%28 Jul
vertigo10–13-0.0621%28 Jul
mirage13–3-0.0229%27 Jul
mirage13–100.0724%27 Jul
dust216–120.0024%26 Jul
nuke13–10-0.0015%26 Jul
dust29–130.0419%24 Jul
mirage13–80.068%24 Jul
mirage7–13-0.0516%24 Jul
dust24–13-0.0710%24 Jul
ancient10–00.078%24 Jul
dust213–16-0.0320%22 Jul
mirage6–130.0319%18 Jul
dust213–11-0.0119%18 Jul
mirage0–3-0.060%18 Jul
cache13–70.0311%17 Jul
cache13–70.0217%17 Jul
dust213–7-0.0214%17 Jul
mirage13–70.0719%16 Jul
mirage13–90.0818%16 Jul
mirage13–30.0614%16 Jul
mirage8–13-0.085%15 Jul
dust27–13-0.0410%15 Jul
ancient13–70.1126%14 Jul
inferno13–110.037%13 Jul
ancient13–60.0612%4 Jul
dust213–60.0121%4 Jul
dust213–60.1019%2 Jul
dust213–6-0.0113%2 Jul
dust24–13-0.0319%23 Jun
overpass13–8-0.0211%16 Jun
nuke9–13-0.0114%16 Jun
dust28–13-0.0226%12 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →