CashRollie8

CashRollie8 — CS2 Stats

76561199089378849[U:1:1129113121]Steam profile ↗✓ No bans

3,832Tracked matches50%Win rate2020Tracked since
CSDB Rating5.1 DevelopingPassive Rifler
Premier CS Rating17,293Purple band · top ~19.3% of ranked players (population est.)
CSDB Leaderboard#4616 of 7899 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGCashRollie8PREMIER17,293 · Purple bandcsdb.gg/stats

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Performance scores

Aim74
Positioning51
Utility26

0–100 skill scores via Leetify.

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression4.1
Utility2.6
Positioning5.1
Opening Duels1.3
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.1
Utility2.6
Mechanics5.5
Opening Duels1.9
Win Impact5.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

54Matches
31%Win rate
0.89Avg K/D
74.2ADR
47%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1612%0.7713.4
Vertigo933%0.9215.1
Inferno911%0.9718.1
Anubis771%1.0614.3
Nuke425%0.8020.0
Ancient333%0.7911.7
Dust2367%1.4817.0
Overpass10%0.538.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
39.5%Spray accuracy
74.8%Counter-strafing
10.0°Preaim
561msReaction time
25.1%T opening success
45.4%CT opening success
0.19Enemies flashed / flash
1.0%Flash assists
7.17HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1933 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1017% — below the 40% mark we flag

Milestones

1,000 Matches
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