Tobuu

Tobuu — CS2 Stats

76561199070408520[U:1:1110142792]Steam profile ↗✓ No bans

75Tracked matches59%Win rate2023Tracked since
CSDB Rating4.7 DevelopingSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 4,745 +1,002 8 May – 26 Jun · 3 days played
3,7434,978peak 4,9788 May26 Jun
4,978Peak Premier in tracked matches
31Days played since 2026-02-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim56
Positioning37
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY38–34–2Last 7451%Win rateLLWLWWLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +0.2pp headshot accuracy · +8ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 706ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 693ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 689ms

Newest first, from the last 74 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim5.6
Utility3.7
Positioning3.7
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 677ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning3.7
Utility3.7
Mechanics6.0
Opening Duels0.1
Win Impact7.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time689ms+43ms
first ⅓ avg 646ms → last ⅓ avg 689ms
Headshot accuracy10.8%−3.9%
first ⅓ avg 14.7% → last ⅓ avg 10.8%

Rolling 5-match average across the last 74 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–7 · dust2, 7 May →
40%Best headshot accuracy · 4–1 · inferno, 19 Mar →
484msFastest reaction time · 6–13 · inferno, 16 Jun →
13–1Biggest win · inferno, 19 Mar →

Across the last 74 tracked matches.

Highlights

8Longest win streak
L2Current streak
4–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 67% over 12mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB168–850%-0.04
mirageD134–931%-0.05
nukeS128–467%-0.03
ancientB105–550%-0.02
anubisB63–350%-0.04
dust2S64–267%-0.02
overpassC52–340%-0.06
cache—20–20%-0.03
vertigo—22–0100%-0.06
boulder—11–0100%-0.03
office—11–0100%-0.07

Across the last 74 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
36.4%Accuracy (enemy spotted)
41.8%Spray accuracy
77.2%Counter-strafing
10.0°Preaim
677msReaction time
23.7%T opening success
30.6%CT opening success
0.60Enemies flashed / flash
4.5%Flash assists
6.09HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3237% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.7155% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–7-0.140%14 Sept →
mirage3–13-0.0817%14 Sept →
nuke13–70.0013%14 Sept →
mirage0–13-0.077%11 Sept →
anubis13–6-0.0310%11 Sept →
nuke13–30.0010%11 Sept →
anubis10–13-0.0211%10 Sept →
dust213–10-0.079%1 Sept →
inferno13–20.0413%1 Sept →
mirage13–3-0.039%1 Sept →
mirage13–10-0.0413%8 Aug →
boulder13–10-0.036%8 Aug →
mirage13–4-0.0314%26 Jun →
overpass0–9-0.0720%26 Jun →
cache11–130.0510%23 Jun →
inferno6–13-0.083%16 Jun →
cache1–10-0.106%18 May →
overpass13–9-0.0211%15 May →
anubis4–13-0.110%15 May →
nuke13–6-0.0513%15 May →
mirage13–20.0116%15 May →
dust213–6-0.0417%8 May →
anubis13–11-0.0419%8 May →
mirage15–15-0.0215%8 May →
overpass1–10-0.0438%8 May →
inferno2–13-0.0415%8 May →
mirage14–16-0.066%7 May →
ancient13–11-0.019%7 May →
dust213–70.079%7 May →
nuke13–9-0.0410%7 May →
nuke7–130.024%6 May →
inferno13–6-0.0517%6 May →
inferno5–13-0.0529%6 May →
ancient13–70.029%5 May →
nuke13–110.039%5 May →
mirage11–13-0.0512%4 May →
inferno6–13-0.0715%3 May →
ancient4–13-0.0717%3 May →
dust213–7-0.0328%3 May →
dust26–13-0.059%1 May →
inferno9–13-0.058%1 May →
nuke10–130.0116%1 May →
mirage3–13-0.076%12 Apr →
nuke13–9-0.0623%8 Apr →
mirage10–13-0.009%8 Apr →
mirage11–13-0.079%8 Apr →
vertigo13–8-0.055%7 Apr →
ancient13–4-0.0311%7 Apr →
inferno13–6-0.0517%3 Apr →
nuke7–13-0.1123%2 Apr →
anubis7–13-0.0117%2 Apr →
inferno13–5-0.0511%29 Mar →
ancient6–13-0.0120%29 Mar →
overpass6–13-0.115%26 Mar →
inferno12–12-0.0418%26 Mar →
dust26–13-0.0316%26 Mar →
mirage8–13-0.0819%26 Mar →
ancient5–13-0.094%24 Mar →
ancient13–70.0216%21 Mar →
inferno13–2-0.0624%21 Mar →
inferno4–13-0.0223%19 Mar →
ancient13–9-0.0211%19 Mar →
inferno4–1-0.0340%19 Mar →
overpass9–2-0.0815%19 Mar →
inferno13–1-0.026%19 Mar →
anubis13–11-0.0310%19 Mar →
vertigo13–8-0.0713%15 Mar →
inferno13–6-0.0411%15 Mar →
nuke13–7-0.038%20 Feb →
ancient11–13-0.039%20 Feb →
nuke10–5-0.0130%20 Feb →
office13–9-0.076%13 Feb →
ancient11–13-0.0017%12 Feb →
inferno11–13-0.066%12 Feb →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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