Real Donald J. Trump — CS2 Stats

76561199025346259[U:1:1065080531]

716Tracked matches52%Win rate2021Tracked since
449Hours in CS
CSDB Rating2.0 Learning
Ladder ranks via Leetify

Performance scores

Aim11
Positioning39
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY43516Last 10043%Win rateLWWLLWWLLW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim1.1
Aggression2.7
Utility1.2
Positioning3.9
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 61% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 679ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 53% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.1
Positioning3.9
Utility1.2
Mechanics0.7
Opening Duels0.6
Win Impact5.6

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.04 → last ⅓ avg -0.06
Reaction time689ms−66ms
first ⅓ avg 756ms → last ⅓ avg 689ms
Headshot accuracy11.8%+0.9%
first ⅓ avg 10.9% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.06Best rating — mirage 13–5
130Biggest win — train
5Longest win streak
69In matches decided by ≤2 rounds
2Overtime games

Map breakdown

officeBest map · 70% over 10nukeWeakest map · 33% over 24
MapGradePlayedRecordWin rateAvg rating
nukeD2481633%-0.05
dust2B126650%-0.05
vertigoB115645%-0.04
officeS107370%-0.05
trainC104640%-0.04
ancientC104640%-0.05
mirageC104640%-0.04
infernoC52340%-0.08
overpassC52340%-0.05
cache21150%-0.05
anubis1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 24). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,808Lifetime kills
0.77K/D
1,269Matches
40.7%Match win rate
38.7%Headshot %
7.6%Shot accuracy
2,031MVPs
449Hours (in match)
760Bombs planted
121Bombs defused

Most-used weapons

Lifetime map wins

2,513dust2
1,480nuke
1,022vertigo
886train
679inferno
671office
360lake
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
26.4%Accuracy (enemy spotted)
31.9%Spray accuracy
53.0%Counter-strafing
13.4°Preaim
679msReaction time
23.8%T opening success
34.5%CT opening success
0.41Enemies flashed / flash
0.5%Flash assists
4.05HE damage / grenade
2.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.3919° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5409% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4079 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–13-0.077%1 Aug
office13–6-0.048%1 Aug
vertigo13–7-0.0513%5 Jun
office6–13-0.0719%5 Jun
cache7–13-0.083%30 May
office13–7-0.0411%30 May
office13–7-0.0614%17 May
vertigo5–13-0.1010%17 May
vertigo9–13-0.0117%17 May
office13–9-0.095%15 May
office13–10-0.0226%15 May
inferno6–13-0.056%13 May
nuke13–70.0214%13 May
nuke2–13-0.0421%30 Apr
cache13–11-0.0211%29 Apr
train7–13-0.058%25 Apr
dust211–13-0.1014%25 Apr
vertigo13–11-0.0210%23 Apr
overpass13–9-0.0711%14 Apr
inferno4–13-0.0821%14 Apr
nuke9–13-0.1211%14 Apr
nuke9–13-0.0612%8 Apr
vertigo13–6-0.058%8 Apr
ancient10–13-0.0612%3 Apr
nuke13–6-0.1112%30 Mar
anubis12–12-0.0115%30 Mar
nuke10–13-0.067%27 Mar
inferno13–10-0.165%27 Mar
nuke13–8-0.1012%25 Mar
overpass13–10-0.098%25 Mar
ancient4–13-0.094%24 Mar
overpass5–13-0.0218%13 Mar
train12–12-0.0718%5 Mar
train13–11-0.0213%21 Feb
ancient11–13-0.027%21 Feb
vertigo2–8-0.039%18 Feb
mirage8–13-0.107%18 Feb
vertigo11–13-0.065%3 Feb
vertigo13–5-0.028%27 Jan
vertigo6–9-0.097%26 Jan
inferno2–13-0.059%24 Jan
nuke12–12-0.0813%14 Jan
office7–13-0.123%14 Jan
ancient2–13-0.0513%14 Jan
dust24–13-0.0913%12 Jan
ancient13–10-0.0711%7 Jan
train13–00.0211%7 Jan
train13–8-0.038%5 Jan
ancient13–40.0218%5 Jan
nuke12–12-0.017%5 Jan
mirage6–13-0.0710%3 Jan
dust210–13-0.0411%3 Jan
inferno13–9-0.0413%25 Dec
nuke12–12-0.036%25 Dec
mirage13–40.0121%11 Dec
nuke13–80.0211%29 Nov
nuke5–13-0.0415%26 Nov
nuke7–13-0.0712%22 Nov
nuke0–2-0.030%22 Nov
office6–13-0.1026%20 Nov
nuke6–13-0.0413%15 Nov
train8–13-0.0413%10 Nov
dust25–13-0.1018%7 Nov
mirage13–6-0.0214%7 Nov
train11–13-0.0812%6 Nov
ancient13–7-0.0514%6 Nov
dust213–40.0123%5 Nov
nuke13–11-0.086%30 Oct
mirage13–50.0613%29 Oct
nuke6–13-0.076%29 Oct
mirage6–13-0.085%28 Oct
nuke7–13-0.0710%28 Oct
dust25–13-0.0535%28 Oct
overpass15–15-0.0010%26 Oct
ancient8–13-0.037%24 Oct
nuke13–16-0.0316%23 Oct
nuke13–4-0.0111%23 Oct
mirage1–8-0.0319%22 Oct
dust213–10-0.0114%22 Oct
dust213–6-0.0113%21 Oct
mirage11–13-0.0615%21 Oct
office13–50.013%21 Oct
vertigo11–13-0.039%20 Oct
nuke13–9-0.055%20 Oct
train1–13-0.0813%19 Oct
dust25–13-0.117%17 Oct
vertigo13–1-0.0310%17 Oct
train11–13-0.038%17 Oct
mirage9–13-0.1011%16 Oct
office13–80.0111%15 Oct
train13–4-0.007%15 Oct
mirage5–3-0.020%15 Oct
nuke13–7-0.0019%15 Oct
ancient13–7-0.079%15 Oct
nuke10–13-0.0412%15 Oct
overpass7–13-0.0710%14 Oct
dust213–2-0.0814%14 Oct
dust213–11-0.0421%14 Oct
dust213–9-0.0213%13 Oct
ancient1–8-0.040%13 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →