Grog — CS2 Stats

76561199016010753[U:1:1055745025]✓ No bans

903Tracked matches40%Win rate2021Tracked since
2,564Hours in CS53Hrs last 2 wks
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating24,708Top 50% of 819 CSDB-tracked playersPink band · top ~3.3% of ranked players (population est.)
CSDB Leaderboard#893 of 5257 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGGrogFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER24,708 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning57
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY50482Last 10050%Win rateLWLWLLWLLW

Last 10 vs previous 10: +20pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression6.6
Utility4.3
Positioning5.7
Opening Duels2.3
Clutch2.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.7
Utility4.3
Mechanics6.3
Opening Duels2.3
Win Impact1.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time553ms−6ms
first ⅓ avg 559ms → last ⅓ avg 553ms
Headshot accuracy22.0%−1.2%
first ⅓ avg 23.2% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — overpass 13–7
133Biggest win — ancient
8Longest win streak
129In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 86% over 7mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
ancientB1910953%0.04
dust2C1881044%0.02
cacheC1761135%0.02
mirageD1441029%-0.00
anubisS107370%0.06
infernoS76186%0.02
nukeS64267%0.01
overpass43175%0.06
vertigo31233%0.13
train21150%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,976Lifetime kills
1.29K/D · Top 25% of Pink band
1,377Matches
48.0%Match win rate · Top 50% of Pink band
42.7%Headshot %
1.3%Shot accuracy
3,917MVPs
762Hours (in match)
912Bombs planted
330Bombs defused

Most-used weapons

Lifetime map wins

2,043dust2
1,700inferno
1,684nuke
589vertigo
421train
73office
11italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

182Matches
48%Win rate
1.28Avg K/D
93.2ADR
38%Headshot %

Clutches & streaks

30%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5860%1.2719.0
Dust22843%1.2119.4
Anubis2245%1.1716.3
Inferno1942%1.2118.2
Nuke1527%1.2222.8
Ancient1275%1.6220.9
Vertigo743%1.2519.1
Cache714%1.1920.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
38.5%Accuracy (enemy spotted)
40.5%Spray accuracy
78.3%Counter-strafing
8.7°Preaim
552msReaction time
40.8%T opening success
37.4%CT opening success
0.48Enemies flashed / flash
7.2%Flash assists
9.80HE damage / grenade
6.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4769 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.3531% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–130.016%24 Aug
inferno16–140.0216%23 Aug
ancient10–130.0222%23 Aug
ancient13–10-0.0322%22 Aug
dust210–130.0314%20 Aug
dust28–13-0.0217%19 Aug
dust23–10.0025%19 Aug
ancient9–13-0.0212%18 Aug
mirage10–13-0.0219%18 Aug
mirage13–7-0.0214%17 Aug
mirage10–130.0012%14 Aug
anubis13–70.0317%13 Aug
cache4–13-0.0416%12 Aug
mirage6–13-0.0438%12 Aug
vertigo13–90.1016%10 Aug
vertigo4–90.1427%3 Aug
vertigo8–130.1539%3 Aug
dust28–130.1123%3 Aug
anubis11–130.1222%2 Aug
mirage7–13-0.0617%2 Aug
anubis13–80.1138%1 Aug
ancient13–90.1630%1 Aug
dust29–130.0222%1 Aug
cache13–90.0135%1 Aug
nuke8–130.0127%31 Jul
dust211–130.0532%30 Jul
cache16–120.1022%29 Jul
cache7–130.0722%29 Jul
dust213–6-0.0318%28 Jul
inferno16–140.0422%28 Jul
nuke13–110.0321%27 Jul
dust213–110.0717%27 Jul
cache13–110.1324%27 Jul
anubis16–130.0314%27 Jul
ancient13–60.0025%27 Jul
dust213–5-0.0115%25 Jul
ancient6–13-0.0330%25 Jul
mirage13–7-0.0330%23 Jul
inferno13–100.0328%21 Jul
dust213–6-0.0511%21 Jul
ancient10–130.1627%20 Jul
dust213–80.1617%19 Jul
mirage13–80.1822%18 Jul
nuke13–110.1125%18 Jul
anubis13–50.0721%18 Jul
mirage4–13-0.0019%18 Jul
cache8–13-0.064%17 Jul
cache5–13-0.0217%15 Jul
mirage11–130.0318%15 Jul
cache4–13-0.0214%15 Jul
nuke16–14-0.0313%14 Jul
ancient13–60.1018%14 Jul
cache11–130.0233%13 Jul
cache13–6-0.0313%12 Jul
ancient13–60.0012%12 Jul
inferno13–9-0.029%12 Jul
ancient13–80.1720%12 Jul
cache9–13-0.0214%11 Jul
anubis16–130.1729%11 Jul
cache13–110.0722%11 Jul
inferno8–0-0.0233%11 Jul
ancient13–110.0625%11 Jul
cache7–13-0.0418%11 Jul
dust211–130.0217%11 Jul
anubis13–100.0128%11 Jul
mirage11–13-0.0316%10 Jul
mirage15–150.0114%10 Jul
ancient13–30.0330%9 Jul
anubis11–130.0322%9 Jul
cache13–5-0.0114%9 Jul
ancient10–130.0114%9 Jul
dust25–130.1220%9 Jul
inferno5–13-0.0119%8 Jul
train12–120.0320%8 Jul
mirage10–13-0.0718%5 Jul
anubis16–140.0321%5 Jul
dust22–13-0.0624%4 Jul
ancient1–13-0.0229%4 Jul
overpass0–9-0.0520%4 Jul
ancient11–13-0.0726%3 Jul
overpass13–70.0622%3 Jul
dust213–70.1525%2 Jul
nuke9–13-0.0518%2 Jul
ancient13–50.0327%1 Jul
mirage7–13-0.0214%30 Jun
nuke13–4-0.0216%30 Jun
dust214–16-0.0525%29 Jun
anubis9–13-0.0327%28 Jun
ancient1–13-0.0925%28 Jun
ancient8–130.2329%28 Jun
mirage13–90.0723%28 Jun
overpass13–6-0.0226%28 Jun
train13–40.1736%28 Jun
cache7–13-0.0230%26 Jun
cache7–130.1331%25 Jun
dust213–11-0.0224%25 Jun
dust24–13-0.054%25 Jun
inferno13–70.0929%25 Jun
overpass13–70.2429%24 Jun
ancient13–50.0229%20 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →