bug — CS2 Stats

76561198990686918[U:1:1030421190]✓ No bans

1,185Tracked matches50%Win rate2021Tracked since
3,084Hours in CS0Hrs last 2 wks
CSDB Rating5.2 DevelopingHybrid Rifler
FaceitLevel 8 · 1,677 ELOTop 31.2% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate57.7%47.2%49.0%above
Shot accuracy15.4%12.3%13.1%above
Kill/death ratio1.321.071.08above
Match win rate43.6%46.3%46.9%3.4% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbugFACEITLevel 8 · 1,677 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning50
Utility27

0–100 skill scores via Leetify.

Recent form

COLD52453Last 10052%Win rateLWLLLLWLLW

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression6.4
Utility2.7
Positioning5.0
Opening Duels2.6
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.0
Utility2.7
Mechanics7.1
Opening Duels2.6
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time613ms−20ms
first ⅓ avg 633ms → last ⅓ avg 613ms
Headshot accuracy19.3%−0.4%
first ⅓ avg 19.7% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — inferno 9–5
130Biggest win — train
7Longest win streak
119In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 60% over 10nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageB26131350%0.01
infernoA2213959%0.04
dust2B178947%-0.01
ancientB137654%-0.01
overpassA106460%0.03
nukeC94544%0.00
vertigo2020%-0.02
train110100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

122,113Lifetime kills
1.32K/D · Top 25% of Level 8 players
2,925Matches
43.6%Match win rate
57.7%Headshot % · Top 25% of Level 8 players
15.4%Shot accuracy · Top 50% of Level 8 players
14,409MVPs
3,626Hours (in match)
1,644Bombs planted
2,438Bombs defused

Most-used weapons

AK-4743,503
AWP11,641
FAMAS1,797
Knife1,595
MAC-101,494

Lifetime map wins

8,065dust2
5,710inferno
3,037nuke
2,260vertigo
1,356train
297cbble
5office
2lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

790Matches
49%Win rate
1.14Avg K/D
84.4ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage15244%1.1216.9
Dust212350%1.1617.6
Ancient9154%1.1417.3
Inferno8157%1.1817.1
Nuke3842%1.0715.7
Overpass2752%1.1916.6
Train1155%1.2816.7
Anubis1136%1.2817.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
36.1%Accuracy (enemy spotted)
39.4%Spray accuracy
81.8%Counter-strafing
9.6°Preaim
604msReaction time
31.1%T opening success
49.8%CT opening success
0.51Enemies flashed / flash
1.1%Flash assists
6.68HE damage / grenade
3.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0521 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0639% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo5–9-0.0313%3 Aug
inferno9–40.0621%3 Aug
mirage5–13-0.0618%26 Feb
inferno10–130.0415%25 Feb
mirage7–13-0.0116%25 Feb
ancient6–13-0.0518%22 Feb
nuke9–70.0129%22 Feb
inferno6–90.0926%20 Feb
inferno6–9-0.0325%20 Feb
mirage19–170.0116%20 Feb
mirage11–130.0225%20 Feb
ancient13–11-0.0210%18 Feb
ancient13–9-0.0023%18 Feb
ancient11–130.009%15 Feb
ancient13–16-0.0616%9 Feb
nuke1–13-0.053%27 Jan
overpass16–14-0.0512%17 Jan
mirage13–90.0222%17 Jan
inferno13–30.0237%15 Dec
dust213–50.0520%14 Dec
mirage16–14-0.0410%8 Dec
dust213–100.0227%6 Dec
mirage13–90.0417%21 Nov
nuke5–9-0.0410%18 Nov
nuke2–90.0113%18 Nov
inferno9–50.2534%18 Nov
inferno1–9-0.1750%18 Nov
overpass13–60.0422%16 Nov
dust29–13-0.0510%16 Nov
mirage13–30.0618%16 Nov
inferno10–130.0119%13 Nov
mirage13–160.0217%12 Nov
ancient4–13-0.0318%10 Nov
inferno13–110.0626%9 Nov
overpass11–130.0220%7 Nov
dust27–13-0.0029%6 Nov
ancient13–8-0.0417%6 Nov
overpass10–13-0.0213%5 Nov
inferno13–70.0122%5 Nov
overpass13–80.0121%4 Nov
inferno10–130.0522%2 Nov
dust213–6-0.0216%30 Oct
train13–00.0722%29 Oct
dust211–13-0.0121%29 Oct
nuke7–130.0719%29 Oct
dust28–13-0.0220%29 Oct
overpass9–70.1332%28 Oct
vertigo8–80.0042%28 Oct
inferno9–70.1025%28 Oct
nuke8–8-0.0122%28 Oct
mirage8–130.0225%27 Oct
mirage13–60.1019%27 Oct
inferno8–80.0432%27 Oct
inferno9–20.1518%27 Oct
mirage10–130.0917%25 Oct
ancient13–80.0214%25 Oct
ancient5–13-0.0919%25 Oct
dust213–5-0.0722%25 Oct
nuke13–60.0216%25 Oct
mirage13–16-0.0223%25 Oct
mirage13–50.0217%23 Oct
mirage5–13-0.0713%22 Oct
mirage13–10-0.0111%21 Oct
mirage3–13-0.0326%21 Oct
dust26–13-0.0028%20 Oct
mirage13–9-0.0218%18 Oct
ancient13–9-0.0129%18 Oct
mirage11–130.0724%18 Oct
dust28–130.0330%17 Oct
ancient13–40.0819%17 Oct
inferno13–5-0.0222%17 Oct
dust214–16-0.0514%15 Oct
mirage13–16-0.0434%15 Oct
overpass8–13-0.0017%11 Oct
ancient13–20.0431%10 Oct
overpass13–8-0.0032%10 Oct
nuke13–90.0526%9 Oct
dust216–13-0.0223%8 Oct
inferno13–90.0127%6 Oct
ancient9–130.0115%6 Oct
mirage19–17-0.0120%5 Oct
inferno13–30.1919%4 Oct
dust213–50.0822%4 Oct
nuke13–10-0.0311%4 Oct
dust216–140.0229%1 Oct
mirage13–11-0.0011%30 Sept
dust213–60.0313%28 Sept
inferno2–13-0.0718%28 Sept
dust211–13-0.0613%27 Sept
dust24–13-0.033%25 Sept
inferno19–15-0.0815%25 Sept
mirage16–13-0.0213%23 Sept
overpass13–50.0216%20 Sept
mirage11–13-0.058%20 Sept
overpass9–130.1023%20 Sept
inferno13–30.0420%20 Sept
inferno13–100.0333%17 Sept
mirage13–90.0218%16 Sept
mirage8–130.0610%13 Sept
inferno14–160.0021%7 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →