dieterx

dieterx — CS2 Stats

CI76561198985956845[U:1:1025691117]Steam profile ↗✓ No bans

3,323Tracked matches67%Win rate2021Tracked since
CSDB Rating8.0 StrongPositional Player
Premier CS Rating21,379Top 50% of 215,248 CSDB-tracked playersPink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#65826 of 261486 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,379 +1,553 5 Sept – 13 Nov · 35 days played
18,62922,098peak 22,0985 Sept13 Nov
22,443Peak Premier in tracked matches
32Days played since 2026-09-05

Premier CS Rating

  • 719 below peak (22,098)
  • -287 over 30 days · steady
  • Next: Red band at 25,000 — 3,621 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-11-04
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGdieterxFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,379 · Pink bandcsdb.gg/stats

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Performance scores

Aim83
Positioning70
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY61–38–1Last 10061%Win rateLLWWWLWWWL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −0.9pp headshot accuracy · −2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 580ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 600ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.3
Utility5.7
Positioning7.0
Opening Duels5.3
Clutch2.6

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 70% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.0
Utility5.7
Mechanics9.0
Opening Duels7.2
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time605ms+6ms
first ⅓ avg 599ms → last ⅓ avg 605ms
Headshot accuracy22.6%−2.1%
first ⅓ avg 24.7% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · cache, 11 Nov →
50%Best headshot accuracy · 10–13 · inferno, 29 Oct →
406msFastest reaction time · 8–13 · mirage, 2 Nov →
13–1Biggest win · nuke, 25 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
11–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

dust2Best map · 83% over 18mirageWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
dust2S1815–383%0.02
infernoA1810–856%0.01
cacheA1710–759%0.00
anubisS1613–381%0.03
mirageD154–1127%-0.01
ancientC94–544%0.01
nukeS75–271%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

360Matches
52%Win rate
1.07Avg K/D
80.3ADR
48%Headshot %

Clutches & streaks

33%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis6063%1.1518.0
Vertigo4856%0.9816.5
Mirage4540%0.9815.8
Ancient4245%1.0817.2
Inferno3751%1.0215.9
Overpass1753%1.0717.1
Dust21346%0.9215.5
Nuke922%0.9115.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
36.1%Accuracy (enemy spotted)
33.4%Spray accuracy
90.7%Counter-strafing
8.3°Preaim
601msReaction time
70.4%T opening success
47.9%CT opening success
0.58Enemies flashed / flash
7.5%Flash assists
9.44HE damage / grenade
7.58Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0023%13 Nov →
ancient8–13-0.0121%13 Nov →
anubis13–80.0725%13 Nov →
dust213–90.0123%12 Nov →
dust213–40.0630%12 Nov →
cache7–130.0127%12 Nov →
dust213–90.0121%11 Nov →
cache13–30.1018%11 Nov →
anubis13–100.0125%11 Nov →
mirage10–13-0.0119%9 Nov →
nuke12–16-0.0521%8 Nov →
anubis13–30.0624%8 Nov →
nuke13–7-0.0018%7 Nov →
dust213–11-0.0222%7 Nov →
nuke13–80.0523%7 Nov →
inferno13–4-0.0144%4 Nov →
dust213–10-0.0217%3 Nov →
cache10–13-0.0138%2 Nov →
ancient14–160.0915%2 Nov →
anubis13–10-0.0319%2 Nov →
mirage8–13-0.0419%2 Nov →
inferno5–13-0.0321%1 Nov →
inferno13–60.0126%1 Nov →
dust213–9-0.0522%1 Nov →
inferno16–130.0616%31 Oct →
anubis13–7-0.0218%31 Oct →
cache7–13-0.0621%30 Oct →
inferno13–20.0221%30 Oct →
cache13–9-0.0422%30 Oct →
dust213–100.0225%30 Oct →
anubis10–130.0021%30 Oct →
inferno13–60.0419%29 Oct →
anubis16–130.0020%29 Oct →
inferno13–90.0223%29 Oct →
inferno10–130.0450%29 Oct →
mirage15–150.0220%25 Oct →
ancient16–140.0231%25 Oct →
inferno4–13-0.0413%25 Oct →
mirage8–13-0.0517%25 Oct →
nuke13–10.0631%25 Oct →
mirage10–130.1023%21 Oct →
inferno14–16-0.0721%20 Oct →
dust211–130.0224%19 Oct →
inferno13–70.0825%19 Oct →
cache13–50.0413%19 Oct →
ancient9–130.0219%18 Oct →
mirage7–130.0121%18 Oct →
cache13–70.0219%18 Oct →
nuke13–10-0.0239%14 Oct →
dust213–10.0018%14 Oct →
ancient13–50.0715%14 Oct →
cache13–50.0325%14 Oct →
inferno5–13-0.0519%14 Oct →
anubis3–13-0.0415%13 Oct →
mirage13–10-0.0311%13 Oct →
cache3–130.0036%13 Oct →
ancient7–13-0.0727%13 Oct →
mirage8–130.0116%13 Oct →
anubis13–110.0618%12 Oct →
dust216–140.0513%12 Oct →
mirage10–130.0119%12 Oct →
anubis13–90.0228%10 Oct →
dust28–13-0.0226%9 Oct →
cache13–5-0.0115%9 Oct →
anubis13–70.0724%9 Oct →
inferno13–70.0114%9 Oct →
mirage6–13-0.0426%9 Oct →
nuke13–100.0033%8 Oct →
dust216–130.0824%8 Oct →
anubis7–130.0936%8 Oct →
dust213–90.0316%8 Oct →
anubis13–100.0126%8 Oct →
dust213–110.0128%7 Oct →
mirage13–11-0.0117%7 Oct →
anubis13–110.0320%7 Oct →
inferno1–13-0.064%7 Oct →
anubis13–110.0723%5 Oct →
ancient13–6-0.0136%5 Oct →
dust211–13-0.0323%5 Oct →
ancient13–20.0427%5 Oct →
dust213–60.0725%5 Oct →
inferno13–11-0.0216%3 Oct →
dust213–20.0533%3 Oct →
mirage7–13-0.0118%3 Oct →
cache10–130.0016%3 Oct →
inferno13–100.0522%3 Oct →
cache10–130.0233%1 Oct →
nuke14–16-0.0128%1 Oct →
cache13–8-0.0324%30 Sept →
anubis13–40.0739%30 Sept →
inferno10–130.0121%30 Sept →
inferno11–130.0322%30 Sept →
cache13–110.0320%30 Sept →
mirage16–14-0.0634%29 Sept →
cache10–13-0.0337%28 Sept →
dust24–00.1018%28 Sept →
cache13–9-0.0118%28 Sept →
ancient6–13-0.039%28 Sept →
cache13–7-0.0137%28 Sept →
mirage13–7-0.0032%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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