Juco

Juco — CS2 Stats

76561198954465787[U:1:994200059]Steam profile ↗✓ No bans

801Tracked matches52%Win rate2021Tracked since
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating16,295Purple band · top ~23.2% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 801 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 26 Jul 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,295 +2,641 26 Apr7 Sept · 21 days played
13,60016,505peak 16,50526 Apr7 Sept
16,618Peak Premier in tracked matches
49Days played since 2025-07-26

Premier CS Rating

  • 210 below peak (16,505)
  • +322 over 90 days
  • Next: Pink band at 20,000 3,705 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJucoFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,295 · Purple bandcsdb.gg/stats

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Performance scores

Aim52
Positioning47
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY45496Last 10045%Win rateWLLWWLWLLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · +1.6pp headshot accuracy · −7ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 616ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 578ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim5.2
Utility4.2
Positioning4.7
Opening Duels2.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.7
Utility4.2
Mechanics2.5
Opening Duels1.7
Win Impact5.6

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time600ms−33ms
first ⅓ avg 633ms → last ⅓ avg 600ms
Headshot accuracy18.1%+2.2%
first ⅓ avg 15.9% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–1 · inferno, 10 Oct
43%Best headshot accuracy · 4–13 · cache, 5 May
406msFastest reaction time · 4–13 · inferno, 6 Jun
13–3Biggest win · ancient, 22 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
127In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 57% over 7mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB27131448%-0.00
ancientB179853%0.01
anubisB147750%0.00
overpassC125742%-0.01
mirageD103730%-0.01
nukeA74357%-0.01
dust2B63350%-0.00
cache31233%-0.02
vertigo2020%0.02
brewery1010%-0.00
dogtown1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

29Matches
55%Win rate
0.87Avg K/D
ADR
41%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
35.4%Accuracy (enemy spotted)
36.9%Spray accuracy
61.1%Counter-strafing
10.8°Preaim
600msReaction time
33.3%T opening success
40.5%CT opening success
0.42Enemies flashed / flash
4.9%Flash assists
11.93HE damage / grenade
5.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4249 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3105% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno16–14-0.0119%15 Jun
nuke4–13-0.0210%13 Jun
inferno2–13-0.0619%10 Jun
ancient13–8-0.0122%10 Jun
ancient16–14-0.0216%8 Jun
inferno4–13-0.0232%6 Jun
ancient13–100.0018%6 Jun
cache4–13-0.0224%4 Jun
ancient9–130.0717%3 Jun
inferno10–130.0120%2 Jun
inferno7–13-0.1019%2 Jun
anubis6–13-0.0412%30 May
anubis13–6-0.0111%30 May
dust216–130.0311%30 May
mirage6–13-0.0023%26 May
overpass9–4-0.0433%26 May
anubis13–60.0320%25 May
ancient13–30.0718%22 May
anubis13–11-0.0020%18 May
dust213–8-0.0113%11 May
mirage9–13-0.0620%11 May
overpass15–150.0321%10 May
ancient11–13-0.0218%10 May
ancient7–13-0.0417%9 May
inferno13–8-0.0129%9 May
anubis5–13-0.0621%8 May
inferno13–10-0.0010%8 May
inferno14–16-0.0515%7 May
overpass13–11-0.0014%7 May
overpass13–110.0312%6 May
ancient13–100.0213%6 May
anubis13–70.0311%6 May
nuke16–14-0.0218%6 May
inferno4–13-0.0321%5 May
ancient13–11-0.0527%5 May
cache4–130.0243%5 May
nuke15–15-0.0616%4 May
cache13–6-0.0518%2 May
inferno9–5-0.0414%26 Apr
overpass13–6-0.0224%26 Apr
anubis10–13-0.0311%26 Apr
inferno10–130.028%26 Apr
mirage11–13-0.0041%26 Apr
inferno13–11-0.0821%25 Apr
overpass8–13-0.0613%25 Apr
mirage9–13-0.0121%25 Apr
ancient8–130.039%24 Apr
inferno2–13-0.0230%24 Apr
dust28–13-0.0217%23 Apr
inferno13–60.0124%23 Apr
ancient13–50.0121%23 Apr
overpass2–13-0.0116%23 Apr
mirage14–16-0.0413%21 Apr
ancient13–70.0132%21 Apr
mirage13–100.026%20 Apr
inferno13–80.0218%20 Apr
ancient6–13-0.077%16 Apr
ancient8–130.0524%16 Apr
anubis15–150.0616%14 Apr
anubis5–13-0.0524%14 Apr
nuke5–9-0.0718%14 Apr
inferno3–9-0.0113%14 Apr
inferno6–13-0.049%13 Apr
anubis13–60.0118%13 Apr
ancient10–13-0.0120%9 Apr
anubis13–60.0120%9 Apr
anubis13–30.0424%7 Apr
vertigo7–90.1022%28 Jan
inferno9–50.0213%28 Jan
overpass9–13-0.0211%21 Oct
mirage13–100.0823%21 Oct
inferno9–10.2722%10 Oct
inferno4–13-0.0117%30 Sept
inferno13–70.0617%23 Sept
brewery8–8-0.006%23 Sept
anubis12–120.0310%21 Sept
inferno11–130.1413%21 Sept
vertigo4–9-0.0722%21 Sept
mirage8–13-0.088%19 Sept
dust213–110.0413%19 Sept
overpass7–13-0.0012%19 Sept
dust26–13-0.022%18 Sept
overpass11–130.0414%18 Sept
ancient9–130.0420%18 Sept
nuke9–5-0.0716%18 Sept
dogtown8–8-0.0111%18 Sept
inferno9–5-0.034%18 Sept
inferno2–9-0.1727%18 Sept
nuke9–6-0.0016%17 Sept
nuke9–40.1928%17 Sept
inferno10–130.0122%16 Sept
mirage16–14-0.0411%16 Sept
mirage9–130.0313%11 Sept
overpass13–8-0.0315%11 Sept
ancient13–110.0116%10 Sept
anubis6–130.0131%8 Sept
inferno13–50.0213%8 Sept
dust25–13-0.0424%11 Aug
inferno13–110.0018%9 Aug
overpass7–13-0.0114%26 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →