JackAttackJack1

JackAttackJack1 — CS2 Stats

US76561198849983522[U:1:889717794]Steam profile ↗✓ No bans

372Tracked matches42%Win rate2024Tracked since
337Hours in CS45Hrs last 2 wks
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating18,629Purple band · top ~14% of ranked players (population est.)
CSDB Leaderboard#17096 of 36204 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=918), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate51.0%44.2%44.9%above
Shot accuracy0.1%11.2%11.8%11.7% short
Kill/death ratio1.281.041.04above
Match win rate52.3%45.3%45.3%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJackAttackJack1FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER18,629 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning61
Utility15

0–100 skill scores via Leetify.

Recent form

COLD46468Last 10046%Win rateWLLLLLTLLL

Last 10 vs previous 10: -50pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression7.9
Utility1.5
Positioning6.1
Opening Duels3.9
Clutch5.0

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.1
Utility1.5
Mechanics9.0
Opening Duels3.9
Win Impact2.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time593ms−15ms
first ⅓ avg 607ms → last ⅓ avg 593ms
Headshot accuracy17.3%−2.7%
first ⅓ avg 20.0% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — ancient 7–6
131Biggest win — nuke
6Longest win streak
59In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 67% over 18anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2C35152043%0.03
infernoS1812667%0.06
mirageA148657%0.03
ancientC83538%0.08
vertigoC83538%0.07
nukeC83538%0.05
anubisD72529%0.01
cache2020%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,779Lifetime kills
1.28K/D · Top 25% of Level 5 players
539Matches
52.3%Match win rate · Top 10% of Level 5 players
51.0%Headshot % · Top 25% of Level 5 players
0.1%Shot accuracy
1,558MVPs
182Hours (in match)
565Bombs planted
98Bombs defused

Most-used weapons

Lifetime map wins

2,085dust2
776inferno
337vertigo
155nuke
84train
73office
26italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
55%Win rate
1.08Avg K/D
78.6ADR
52%Headshot %

Clutches & streaks

45%1v1 clutch win
10%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2475%1.2819.5
Mirage2100%1.4425.5
Anubis250%0.8016.0
Ancient20%0.547.5
Cache10%1.1919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
45.0%Accuracy (enemy spotted)
44.7%Spray accuracy
90.4%Counter-strafing
10.0°Preaim
589msReaction time
32.6%T opening success
58.5%CT opening success
0.32Enemies flashed / flash
6.9%Flash assists
4.24HE damage / grenade
0.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3158 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6141% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–0-0.0418%29 Aug
mirage11–130.0121%29 Aug
dust26–13-0.0218%29 Aug
dust26–13-0.0720%29 Aug
mirage1–13-0.0219%28 Aug
ancient7–60.3227%28 Aug
dust212–120.0210%26 Aug
dust26–13-0.0719%25 Aug
anubis14–16-0.0315%25 Aug
cache10–130.0228%24 Aug
mirage13–2-0.0217%24 Aug
vertigo9–10.1515%24 Aug
mirage13–110.1214%24 Aug
nuke13–110.0814%24 Aug
nuke0–2-0.000%24 Aug
mirage13–40.1513%23 Aug
anubis11–130.0917%22 Aug
nuke8–130.0815%22 Aug
dust28–130.0119%22 Aug
dust213–50.1631%22 Aug
anubis10–13-0.0415%21 Aug
ancient15–150.0715%21 Aug
nuke15–150.0324%21 Aug
dust29–13-0.0126%21 Aug
dust213–70.0326%19 Aug
dust29–130.0113%19 Aug
dust213–10-0.0024%19 Aug
dust213–10-0.0126%18 Aug
ancient15–15-0.0612%18 Aug
mirage13–9-0.0512%18 Aug
anubis10–130.0510%18 Aug
nuke13–1-0.036%18 Aug
mirage13–9-0.038%17 Aug
inferno13–7-0.0411%17 Aug
ancient13–100.0513%17 Aug
dust213–60.1525%17 Aug
anubis13–10-0.1029%15 Aug
inferno2–13-0.0329%15 Aug
vertigo2–20.0640%15 Aug
inferno7–130.0520%15 Aug
inferno13–40.0328%15 Aug
mirage11–13-0.0326%15 Aug
dust22–100.0425%15 Aug
mirage13–80.0930%15 Aug
dust215–150.0218%15 Aug
ancient13–70.1317%15 Aug
mirage5–13-0.0139%15 Aug
dust25–130.0123%15 Aug
inferno13–30.1533%15 Aug
ancient0–7-0.0929%15 Aug
dust213–110.0319%13 Aug
inferno9–13-0.0323%13 Aug
dust27–0-0.0116%13 Aug
inferno13–80.0319%13 Aug
inferno13–30.1014%13 Aug
dust213–60.0919%13 Aug
dust213–70.1121%13 Aug
ancient13–70.1421%13 Aug
cache10–130.0325%12 Aug
anubis9–130.0514%10 Aug
dust26–130.0116%10 Aug
inferno9–30.0518%10 Aug
dust213–20.0517%10 Aug
vertigo13–60.1029%10 Aug
inferno6–130.1416%10 Aug
dust27–130.1232%10 Aug
dust29–130.0531%10 Aug
nuke8–13-0.0426%9 Aug
anubis13–40.0822%9 Aug
mirage13–80.0718%9 Aug
nuke11–130.1427%9 Aug
vertigo13–80.1116%9 Aug
dust213–110.0423%9 Aug
nuke13–90.1416%8 Aug
ancient7–130.0821%8 Aug
dust213–30.1522%8 Aug
dust24–130.0425%8 Aug
dust213–100.0516%8 Aug
inferno13–70.1615%8 Aug
mirage4–5-0.0324%8 Aug
dust213–100.0718%7 Aug
inferno13–90.1516%7 Aug
dust28–130.0832%7 Aug
dust210–130.0921%7 Aug
vertigo7–130.0218%7 Aug
inferno9–40.206%7 Aug
inferno8–80.0718%7 Aug
inferno9–50.1611%7 Aug
vertigo3–10-0.0111%7 Aug
inferno6–130.0330%7 Aug
mirage13–30.0536%7 Aug
dust28–130.0220%7 Aug
dust24–13-0.0219%7 Aug
inferno13–8-0.0420%7 Aug
dust23–6-0.0815%7 Aug
dust213–110.0420%6 Aug
dust25–13-0.0315%6 Aug
vertigo8–80.0523%6 Aug
vertigo8–80.0628%6 Aug
mirage10–130.1012%6 Aug

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →