Shadow — CS2 Stats

76561198845022768[U:1:884757040]✓ No bans

1,517Tracked matches59%Win rate2021Tracked since
3,178Hours in CS17Hrs last 2 wks
CSDB Rating6.0 SolidPassive Rifler
Premier CS Rating16,591Purple band · top ~22.1% of ranked players (population est.)
CSDB Leaderboard#18008 of 31776 tracked
FaceitLevel 3 · 824 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate63.8%42.1%42.5%above
Shot accuracy2.7%12.1%10.9%8.2% short
Kill/death ratio1.160.990.99above
Match win rate34.6%43.9%44.2%9.6% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGShadowFACEITLevel 3 · 824 ELOSTANDINGTop 90.6% of rankedPREMIER16,591 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning41
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY50428Last 10050%Win rateWWWLLLWLWW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression3.4
Utility2.8
Positioning4.1
Opening Duels1.6
Clutch3.2

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 688ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.1
Utility2.8
Mechanics9.3
Opening Duels2.1
Win Impact7.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time688ms−34ms
first ⅓ avg 722ms → last ⅓ avg 688ms
Headshot accuracy18.3%+4.2%
first ⅓ avg 14.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 13–6
131Biggest win — anubis
5Longest win streak
W3Current streak
68In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 71% over 7mirageWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
mirageD2161529%-0.03
cacheS2013765%-0.03
infernoB178947%-0.03
dust2A138562%-0.02
anubisB136746%-0.00
nukeB84450%-0.04
ancientS75271%-0.01
train1010%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

75,515Lifetime kills
1.16K/D · Top 25% of Level 3 players
2,929Matches
34.6%Match win rate
63.8%Headshot % · Top 5% of Level 3 players
2.7%Shot accuracy
2,968MVPs
1,150Hours (in match)
1,289Bombs planted
619Bombs defused

Most-used weapons

Lifetime map wins

3,548inferno
2,760dust2
2,021nuke
1,544vertigo
730train
51cbble
23office
12italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
33%Win rate
0.66Avg K/D
60.6ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1145%0.7312.4
Inferno450%0.8613.3
Anubis30%0.335.7
Vertigo20%0.427.0
Nuke1100%0.5010.0
Dust210%0.9415.0
Ancient10%0.479.0
Cache10%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
38.8%Accuracy (enemy spotted)
40.3%Spray accuracy
91.7%Counter-strafing
9.3°Preaim
688msReaction time
25.9%T opening success
46.9%CT opening success
0.43Enemies flashed / flash
8.0%Flash assists
2.55HE damage / grenade
2.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4258 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.8603% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–6-0.0723%27 Aug
cache13–6-0.0114%25 Aug
inferno13–10-0.0324%25 Aug
mirage7–13-0.1018%25 Aug
mirage5–13-0.0511%25 Aug
ancient10–130.0020%23 Aug
mirage13–8-0.027%23 Aug
cache6–13-0.0226%23 Aug
dust213–60.1016%14 Aug
cache13–110.0013%13 Aug
cache6–1-0.0221%13 Aug
dust213–60.0724%13 Aug
mirage13–50.0323%13 Aug
mirage10–13-0.0533%12 Aug
mirage5–13-0.0213%12 Aug
cache13–40.0028%11 Aug
mirage12–120.0022%11 Aug
inferno10–13-0.0411%7 Aug
mirage8–13-0.0114%6 Aug
ancient13–50.0311%6 Aug
dust213–4-0.0816%6 Aug
ancient13–5-0.0122%6 Aug
anubis3–13-0.047%6 Aug
nuke13–10-0.0816%5 Aug
nuke5–13-0.0339%4 Aug
anubis7–13-0.0312%4 Aug
dust213–7-0.0412%4 Aug
mirage5–13-0.0215%4 Aug
anubis13–110.0031%31 Jul
anubis13–10.0619%31 Jul
mirage11–13-0.037%30 Jul
ancient16–14-0.0215%30 Jul
dust211–13-0.0623%30 Jul
cache11–130.0213%30 Jul
inferno13–60.0016%29 Jul
mirage7–13-0.0916%29 Jul
anubis12–120.0620%29 Jul
nuke2–13-0.0521%29 Jul
nuke6–1-0.0027%29 Jul
mirage6–13-0.0118%29 Jul
nuke10–13-0.0122%28 Jul
inferno5–13-0.0717%28 Jul
inferno12–12-0.0620%27 Jul
cache12–12-0.0522%24 Jul
inferno3–13-0.0619%24 Jul
mirage7–13-0.0412%24 Jul
anubis13–100.029%24 Jul
dust213–10-0.0225%24 Jul
mirage10–13-0.0323%23 Jul
inferno13–10-0.0313%23 Jul
anubis13–10.0418%23 Jul
mirage11–13-0.0221%22 Jul
inferno12–12-0.0619%22 Jul
anubis12–12-0.0021%22 Jul
cache13–8-0.0610%22 Jul
dust212–12-0.0214%21 Jul
anubis13–3-0.0421%21 Jul
inferno13–3-0.0124%21 Jul
cache6–13-0.068%21 Jul
inferno13–30.0318%18 Jul
inferno5–13-0.0520%17 Jul
nuke13–10-0.0423%17 Jul
mirage13–10-0.0017%15 Jul
dust29–130.0124%15 Jul
cache13–9-0.0316%15 Jul
inferno13–50.0224%14 Jul
cache13–110.0317%14 Jul
anubis8–13-0.0310%14 Jul
inferno6–13-0.0417%14 Jul
cache13–1-0.0413%13 Jul
nuke13–90.029%13 Jul
inferno13–5-0.0215%13 Jul
ancient13–4-0.0126%13 Jul
dust29–13-0.044%13 Jul
cache13–7-0.0417%13 Jul
nuke10–13-0.1116%12 Jul
mirage3–40.0810%12 Jul
mirage13–11-0.026%12 Jul
anubis14–16-0.0410%11 Jul
mirage11–13-0.0215%10 Jul
cache13–110.0514%10 Jul
mirage13–10-0.0318%10 Jul
inferno7–13-0.0410%10 Jul
cache7–13-0.119%10 Jul
cache13–9-0.0222%9 Jul
mirage13–9-0.1014%9 Jul
dust213–50.0221%9 Jul
dust213–10-0.0610%9 Jul
anubis13–40.0115%9 Jul
anubis11–13-0.047%8 Jul
ancient5–13-0.0518%8 Jul
cache12–12-0.0618%8 Jul
cache7–13-0.0226%8 Jul
inferno13–20.038%7 Jul
inferno6–13-0.0529%6 Jul
dust26–13-0.068%6 Jul
ancient13–7-0.0311%6 Jul
train9–130.0110%6 Jul
cache13–60.0124%6 Jul
cache13–8-0.086%6 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →